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Makefile: Remove $(LUNATIC_LUA_PREFIX).
git-svn-id: https://svn.eduke32.com/eduke32@6151 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 4 additions and 4 deletions
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@ -438,7 +438,7 @@ DUKE3D_EDITOR_ORDERONLYDEPS=
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## Lunatic devel
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## Lunatic devel
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LUNATIC_SRC = $(DUKE3D_SRC)/lunatic
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LUNATIC_SRC = $(DUKE3D_SRC)/lunatic
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LUNATIC_LUA_PREFIX = luaJIT_BC_
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ifneq (0,$(LUNATIC))
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ifneq (0,$(LUNATIC))
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COMPILERFLAGS += -I$(LUNATIC_SRC) -DLUNATIC
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COMPILERFLAGS += -I$(LUNATIC_SRC) -DLUNATIC
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@ -608,8 +608,8 @@ DUKE3D_EDITOR_OBJS_EXP:=$(call expandobjs,$(DUKE3D_OBJ)/,$(DUKE3D_EDITOR_OBJS) $
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ifneq (0,$(LUNATIC))
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ifneq (0,$(LUNATIC))
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DUKE3D_GAME_SRCS+= $(addprefix $(LUNATIC_SRC)/,$(LUNATIC_GAME_OBJS) $(LUNATIC_LUA_OBJS) $(LUNATIC_GAME_LUA_OBJS))
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DUKE3D_GAME_SRCS+= $(addprefix $(LUNATIC_SRC)/,$(LUNATIC_GAME_OBJS) $(LUNATIC_LUA_OBJS) $(LUNATIC_GAME_LUA_OBJS))
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DUKE3D_EDITOR_SRCS+= $(addprefix $(LUNATIC_SRC)/,$(LUNATIC_EDITOR_OBJS) $(LUNATIC_LUA_OBJS) $(LUNATIC_EDITOR_LUA_OBJS))
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DUKE3D_EDITOR_SRCS+= $(addprefix $(LUNATIC_SRC)/,$(LUNATIC_EDITOR_OBJS) $(LUNATIC_LUA_OBJS) $(LUNATIC_EDITOR_LUA_OBJS))
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DUKE3D_GAME_OBJS_EXP+= $(call expandobjs,$(DUKE3D_OBJ)/,$(LUNATIC_GAME_OBJS) $(addprefix $(LUNATIC_LUA_PREFIX),$(LUNATIC_LUA_OBJS) $(LUNATIC_GAME_LUA_OBJS)))
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DUKE3D_GAME_OBJS_EXP+= $(call expandobjs,$(DUKE3D_OBJ)/,$(LUNATIC_GAME_OBJS) $(LUNATIC_LUA_OBJS) $(LUNATIC_GAME_LUA_OBJS))
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DUKE3D_EDITOR_OBJS_EXP+= $(call expandobjs,$(DUKE3D_OBJ)/,$(LUNATIC_EDITOR_OBJS) $(addprefix $(LUNATIC_LUA_PREFIX),$(LUNATIC_LUA_OBJS) $(LUNATIC_EDITOR_LUA_OBJS)))
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DUKE3D_EDITOR_OBJS_EXP+= $(call expandobjs,$(DUKE3D_OBJ)/,$(LUNATIC_EDITOR_OBJS) $(LUNATIC_LUA_OBJS) $(LUNATIC_EDITOR_LUA_OBJS))
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endif
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endif
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DUKE3D_GAME_SRCS_TARGET=$(DUKE3D_GAME_SRCS) $(MIDI_SRCS) $(AUDIOLIB_SRCS) $(MACT_SRCS) $(ENET_SRCS)
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DUKE3D_GAME_SRCS_TARGET=$(DUKE3D_GAME_SRCS) $(MIDI_SRCS) $(AUDIOLIB_SRCS) $(MACT_SRCS) $(ENET_SRCS)
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@ -865,7 +865,7 @@ getdxdidf$(EXESUFFIX): $(TOOLS_OBJ)/getdxdidf.$o
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### Lunatic
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### Lunatic
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# Create object files directly with luajit
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# Create object files directly with luajit
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$(DUKE3D_OBJ)/$(LUNATIC_LUA_PREFIX)%.$o: $(LUNATIC_SRC)/%.lua | $(DUKE3D_OBJ)
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$(DUKE3D_OBJ)/%.$o: $(LUNATIC_SRC)/%.lua | $(DUKE3D_OBJ)
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$(COMPILE_STATUS)
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$(COMPILE_STATUS)
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$(RECIPE_IF) $(LUAJIT) -bg $(LUAJIT_BCOPTS) $< $@ $(RECIPE_RESULT_COMPILE)
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$(RECIPE_IF) $(LUAJIT) -bg $(LUAJIT_BCOPTS) $< $@ $(RECIPE_RESULT_COMPILE)
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