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Patch adding Wii support by tueidj, part 5: game-side input device changes
- the crosshair is displayed at the position read from the absolute pointing device - in the menus, use the hat input (that was mapped to mouse buttons in part 4) for navigation git-svn-id: https://svn.eduke32.com/eduke32@2625 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
a1d3c2dcea
commit
f775faf435
2 changed files with 35 additions and 17 deletions
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@ -2921,9 +2921,27 @@ void G_DisplayRest(int32_t smoothratio)
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aGameVars[g_iReturnVarID].val.lValue = 0;
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if (apScriptGameEvent[EVENT_DISPLAYCROSSHAIR])
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VM_OnEvent(EVENT_DISPLAYCROSSHAIR, g_player[screenpeek].ps->i, screenpeek, -1);
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if (aGameVars[g_iReturnVarID].val.lValue == 0)
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rotatesprite_win((160L-(g_player[myconnectindex].ps->look_ang>>1))<<16,100L<<16,scale(65536,ud.crosshairscale,100),
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0,CROSSHAIR,0, CROSSHAIR_PAL,2+1);
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{
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int32_t x, y;
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#ifdef GEKKO
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readmouseabsxy(&x, &y);
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if (x || y)
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{
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x >>= 1;
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y = (y*5)/12;
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}
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else
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#endif
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{
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x = 160;
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y = 100;
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}
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rotatesprite_win((x-(g_player[myconnectindex].ps->look_ang>>1))<<16,y<<16,scale(65536,ud.crosshairscale,100),
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0,CROSSHAIR,0,CROSSHAIR_PAL,2+1);
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}
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}
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#if 0
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if (GametypeFlags[ud.coop] & GAMETYPE_TDM)
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@ -114,10 +114,10 @@ void savetemp(char *fn,int32_t daptr,int32_t dasiz)
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}
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#endif
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#define LMB (buttonstat&1)
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#define RMB (buttonstat&2)
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#define WHEELUP (buttonstat&16)
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#define WHEELDOWN (buttonstat&32)
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#define LMB (buttonstat&(1|256))
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#define RMB (buttonstat&(2|512))
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#define WHEELUP (buttonstat&(16|4096))
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#define WHEELDOWN (buttonstat&(32|8192))
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static ControlInfo minfo;
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@ -135,7 +135,7 @@ static int32_t probe_(int32_t type,int32_t x,int32_t y,int32_t i,int32_t n)
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centre = 320>>2;
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else centre = 0;
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if (!buttonstat || buttonstat == 16 || buttonstat == 32)
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if (!buttonstat || buttonstat == 16 || buttonstat == 32 || buttonstat == 4096 || buttonstat == 8192)
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{
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if (KB_KeyPressed(sc_UpArrow) || KB_KeyPressed(sc_kpad_8) || mi < -8192 || WHEELUP)
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{
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@ -248,9 +248,9 @@ static int32_t probe_(int32_t type,int32_t x,int32_t y,int32_t i,int32_t n)
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else
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{
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if (onbar == 0) return(-probey-2);
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && (WHEELUP || mii < -256)))
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && (WHEELUP || mii < -256)))
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return(probey);
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else if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && (WHEELDOWN || mii > 256)))
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else if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && (WHEELDOWN || mii > 256)))
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return(probey);
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return(-probey-2);
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}
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@ -406,7 +406,7 @@ static void sliderbar(int32_t type, int32_t x,int32_t y,int32_t *p,int32_t dainc
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if (damodify)
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{
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if (*p >= min && *p <= max && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && (WHEELUP || mii < -256)))) // && onbar) )
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if (*p >= min && *p <= max && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && (WHEELUP || mii < -256)))) // && onbar) )
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{
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KB_ClearKeyDown(sc_LeftArrow);
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KB_ClearKeyDown(sc_kpad_4);
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@ -421,7 +421,7 @@ static void sliderbar(int32_t type, int32_t x,int32_t y,int32_t *p,int32_t dainc
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*p = max;
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S_PlaySound(KICK_HIT);
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}
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if (*p <= max && *p >= min && (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && (WHEELDOWN || mii > 256)))) //&& onbar) )
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if (*p <= max && *p >= min && (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && (WHEELDOWN || mii > 256)))) //&& onbar) )
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{
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KB_ClearKeyDown(sc_RightArrow);
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KB_ClearKeyDown(sc_kpad_6);
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@ -464,7 +464,7 @@ static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t dam
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{
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if (rev == 0)
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{
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && minfo.dyaw < -256)) // && onbar) )
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256)) // && onbar) )
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{
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KB_ClearKeyDown(sc_LeftArrow);
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KB_ClearKeyDown(sc_kpad_4);
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@ -478,7 +478,7 @@ static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t dam
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}
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S_PlaySound(PISTOL_BODYHIT);
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}
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if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && minfo.dyaw > 256)) //&& onbar) )
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if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256)) //&& onbar) )
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{
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KB_ClearKeyDown(sc_RightArrow);
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KB_ClearKeyDown(sc_kpad_6);
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@ -495,7 +495,7 @@ static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t dam
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}
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else
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{
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if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && minfo.dyaw > 256)) //&& onbar ))
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if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256)) //&& onbar ))
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{
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KB_ClearKeyDown(sc_RightArrow);
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KB_ClearKeyDown(sc_kpad_6);
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@ -509,7 +509,7 @@ static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t dam
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}
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S_PlaySound(PISTOL_BODYHIT);
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}
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && minfo.dyaw < -256)) // && onbar) )
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256)) // && onbar) )
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{
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KB_ClearKeyDown(sc_LeftArrow);
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KB_ClearKeyDown(sc_kpad_4);
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@ -2302,8 +2302,8 @@ cheat_for_port_credits:
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}
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}
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && minfo.dyaw < -256) ||
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KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && minfo.dyaw > 256) ||
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256) ||
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KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256) ||
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KB_KeyPressed(sc_Tab))
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{
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KB_ClearKeyDown(sc_LeftArrow);
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