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https://github.com/ZDoom/raze-gles.git
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Instead of displaying "Unknown GRP - EDuke32", simply display "EDuke32".
Much classier this way. git-svn-id: https://svn.eduke32.com/eduke32@4516 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
fd78e9f954
commit
f4becd06d5
4 changed files with 31 additions and 13 deletions
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@ -10373,6 +10373,19 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
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}
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}
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void G_UpdateAppTitle(void)
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{
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if (g_gameNamePtr)
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{
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Bsprintf(tempbuf, "%s - " APPNAME, g_gameNamePtr);
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wm_setapptitle(tempbuf);
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}
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else
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{
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wm_setapptitle(APPNAME);
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}
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}
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static void G_DisplayLogo(void)
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{
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int32_t soundanm = 0;
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@ -10389,8 +10402,7 @@ static void G_DisplayLogo(void)
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flushperms();
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nextpage();
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Bsprintf(tempbuf, "%s - " APPNAME, g_gameNamePtr);
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wm_setapptitle(tempbuf);
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G_UpdateAppTitle();
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S_StopMusic();
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FX_StopAllSounds(); // JBF 20031228
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@ -11034,8 +11046,7 @@ void G_BackToMenu(void)
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g_player[myconnectindex].ps->gm = MODE_MENU;
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M_ChangeMenu(MENU_MAIN);
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KB_FlushKeyboardQueue();
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Bsprintf(tempbuf, "%s - " APPNAME, g_gameNamePtr);
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wm_setapptitle(tempbuf);
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G_UpdateAppTitle();
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}
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static int32_t G_EndOfLevel(void)
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@ -11470,7 +11481,7 @@ int32_t app_main(int32_t argc, const char **argv)
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g_gameType = first->game;
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g_gameNamePtr = listgrps->name;
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}
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else if (!fg) g_gameNamePtr = "Unknown GRP";
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else if (!fg) g_gameNamePtr = NULL;
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}
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#ifdef STARTUP_SETUP_WINDOW
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@ -11608,8 +11619,7 @@ int32_t app_main(int32_t argc, const char **argv)
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// gotta set the proper title after we compile the CONs if this is the full version
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Bsprintf(tempbuf, "%s - " APPNAME, g_gameNamePtr);
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wm_setapptitle(tempbuf);
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G_UpdateAppTitle();
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if (g_scriptDebug)
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initprintf("CON debugging activated (level %d).\n",g_scriptDebug);
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@ -12655,8 +12665,7 @@ void G_BonusScreen(int32_t bonusonly)
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if (g_networkMode == NET_DEDICATED_SERVER)
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return;
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Bsprintf(tempbuf, "%s - " APPNAME, g_gameNamePtr);
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wm_setapptitle(tempbuf);
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G_UpdateAppTitle();
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if (ud.volume_number == 0 && ud.last_level == 8 && boardfilename[0])
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{
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@ -372,6 +372,7 @@ void G_GameQuit(void);
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void G_GetCrosshairColor(void);
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void G_HandleLocalKeys(void);
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void G_HandleSpecialKeys(void);
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void G_UpdateAppTitle(void);
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void G_PrintGameQuotes(int32_t snum);
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//void G_SE40(int32_t smoothratio);
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void G_SetCrosshairColor(int32_t r,int32_t g,int32_t b);
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@ -5543,8 +5543,7 @@ repeatcase:
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}
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gamename[i] = '\0';
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g_gameNamePtr = Xstrdup(gamename);
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Bsprintf(tempbuf,"%s - " APPNAME,g_gameNamePtr);
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wm_setapptitle(tempbuf);
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G_UpdateAppTitle();
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}
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continue;
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@ -1865,9 +1865,18 @@ int32_t G_EnterLevel(int32_t g)
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if (G_HaveUserMap())
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{
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Bstrcpy(levname, boardfilename);
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Bsprintf(apptitle,"%s - %s - " APPNAME,levname,g_gameNamePtr);
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if (g_gameNamePtr)
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Bsprintf(apptitle,"%s - %s - " APPNAME,levname,g_gameNamePtr);
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else
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Bsprintf(apptitle,"%s - " APPNAME,levname);
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}
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else
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{
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if (g_gameNamePtr)
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Bsprintf(apptitle,"%s - %s - " APPNAME,MapInfo[mii].name,g_gameNamePtr);
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else
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Bsprintf(apptitle,"%s - " APPNAME,MapInfo[mii].name);
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}
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else Bsprintf(apptitle,"%s - %s - " APPNAME,MapInfo[mii].name,g_gameNamePtr);
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Bstrcpy(tempbuf,apptitle);
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wm_setapptitle(tempbuf);
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