mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 11:10:47 +00:00
Add EVENT_CHANGEMENU and clean up menus.c a little more.
This event is useful in certain circumstances where you want to skip a menu/screen value and the design of the monster switch statement would require the M_ChangeMenu() call to be intercepted or the unwanted screen will flash for a split second. git-svn-id: https://svn.eduke32.com/eduke32@3101 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
2066656aed
commit
f18ef269ed
4 changed files with 78 additions and 90 deletions
|
@ -667,7 +667,8 @@ const tokenlist EventNames[MAXEVENTS] =
|
||||||
{ "EVENT_CHECKFLOORDAMAGE", EVENT_CHECKFLOORDAMAGE },
|
{ "EVENT_CHECKFLOORDAMAGE", EVENT_CHECKFLOORDAMAGE },
|
||||||
{ "EVENT_LOADGAME", EVENT_LOADGAME },
|
{ "EVENT_LOADGAME", EVENT_LOADGAME },
|
||||||
{ "EVENT_SAVEGAME", EVENT_SAVEGAME },
|
{ "EVENT_SAVEGAME", EVENT_SAVEGAME },
|
||||||
{ "EVENT_PREGAME", EVENT_PREGAME }
|
{ "EVENT_PREGAME", EVENT_PREGAME },
|
||||||
|
{ "EVENT_CHANGEMENU", EVENT_CHANGEMENU }
|
||||||
};
|
};
|
||||||
|
|
||||||
const memberlabel_t SectorLabels[]=
|
const memberlabel_t SectorLabels[]=
|
||||||
|
|
|
@ -124,6 +124,7 @@ enum GameEvent_t {
|
||||||
EVENT_LOADGAME,
|
EVENT_LOADGAME,
|
||||||
EVENT_SAVEGAME,
|
EVENT_SAVEGAME,
|
||||||
EVENT_PREGAME,
|
EVENT_PREGAME,
|
||||||
|
EVENT_CHANGEMENU,
|
||||||
MAXEVENTS
|
MAXEVENTS
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -159,6 +159,7 @@ labels =
|
||||||
EVENT_LOADGAME = 91,
|
EVENT_LOADGAME = 91,
|
||||||
EVENT_SAVEGAME = 92,
|
EVENT_SAVEGAME = 92,
|
||||||
EVENT_PREGAME = 93,
|
EVENT_PREGAME = 93,
|
||||||
|
EVENT_CHANGEMENU = 94,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -97,6 +97,11 @@ extern int32_t voting;
|
||||||
|
|
||||||
void M_ChangeMenu(int32_t cm)
|
void M_ChangeMenu(int32_t cm)
|
||||||
{
|
{
|
||||||
|
if (apScriptGameEvent[EVENT_CHANGEMENU])
|
||||||
|
cm = VM_OnEvent(EVENT_CHANGEMENU, g_player[myconnectindex].ps->i, myconnectindex, -1, cm);
|
||||||
|
|
||||||
|
if (cm >= 0)
|
||||||
|
{
|
||||||
g_currentMenu = cm;
|
g_currentMenu = cm;
|
||||||
|
|
||||||
switch (g_currentMenu)
|
switch (g_currentMenu)
|
||||||
|
@ -126,6 +131,31 @@ void M_ChangeMenu(int32_t cm)
|
||||||
}
|
}
|
||||||
|
|
||||||
lastsavehead = -1;
|
lastsavehead = -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void M_LinearPanels(int32_t firstMenu, int32_t lastMenu)
|
||||||
|
{
|
||||||
|
int32_t changedMenu = g_currentMenu;
|
||||||
|
|
||||||
|
if (I_PanelUp())
|
||||||
|
{
|
||||||
|
I_PanelUpClear();
|
||||||
|
|
||||||
|
S_PlaySound(KICK_HIT);
|
||||||
|
changedMenu--;
|
||||||
|
if (changedMenu < firstMenu) changedMenu = lastMenu;
|
||||||
|
M_ChangeMenu(changedMenu);
|
||||||
|
}
|
||||||
|
else if (I_PanelDown())
|
||||||
|
{
|
||||||
|
I_PanelDownClear();
|
||||||
|
|
||||||
|
S_PlaySound(KICK_HIT);
|
||||||
|
changedMenu++;
|
||||||
|
if (changedMenu > lastMenu) changedMenu = firstMenu;
|
||||||
|
M_ChangeMenu(changedMenu);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#define LMB (buttonstat&LEFT_MOUSE)
|
#define LMB (buttonstat&LEFT_MOUSE)
|
||||||
|
@ -996,7 +1026,7 @@ void M_DisplayMenus(void)
|
||||||
{
|
{
|
||||||
strcpy(buf, szPlayerName);
|
strcpy(buf, szPlayerName);
|
||||||
inputloc = strlen(buf);
|
inputloc = strlen(buf);
|
||||||
g_currentMenu = 20003;
|
M_ChangeMenu(20003);
|
||||||
|
|
||||||
I_AdvanceTriggerClear();
|
I_AdvanceTriggerClear();
|
||||||
}
|
}
|
||||||
|
@ -1127,7 +1157,7 @@ void M_DisplayMenus(void)
|
||||||
}
|
}
|
||||||
I_AdvanceTriggerClear();
|
I_AdvanceTriggerClear();
|
||||||
|
|
||||||
g_currentMenu = 20002;
|
M_ChangeMenu(20002);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1224,7 +1254,7 @@ void M_DisplayMenus(void)
|
||||||
strcpy(buf, ud.ridecule[x]);
|
strcpy(buf, ud.ridecule[x]);
|
||||||
inputloc = strlen(buf);
|
inputloc = strlen(buf);
|
||||||
last_menu_pos = probey;
|
last_menu_pos = probey;
|
||||||
g_currentMenu = 20005;
|
M_ChangeMenu(20005);
|
||||||
I_AdvanceTriggerClear();
|
I_AdvanceTriggerClear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1238,7 +1268,7 @@ void M_DisplayMenus(void)
|
||||||
Bstrcpy(ud.ridecule[last_menu_pos],buf);
|
Bstrcpy(ud.ridecule[last_menu_pos],buf);
|
||||||
}
|
}
|
||||||
I_AdvanceTriggerClear();
|
I_AdvanceTriggerClear();
|
||||||
g_currentMenu = 20004;
|
M_ChangeMenu(20004);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (i=0; i<10; i++)
|
for (i=0; i<10; i++)
|
||||||
|
@ -1453,13 +1483,13 @@ void M_DisplayMenus(void)
|
||||||
{
|
{
|
||||||
strcpy(buf, "localhost");
|
strcpy(buf, "localhost");
|
||||||
inputloc = strlen(buf);
|
inputloc = strlen(buf);
|
||||||
g_currentMenu = 20021;
|
M_ChangeMenu(20021);
|
||||||
}
|
}
|
||||||
else if (x == 1)
|
else if (x == 1)
|
||||||
{
|
{
|
||||||
strcpy(buf, "19014");
|
strcpy(buf, "19014");
|
||||||
inputloc = strlen(buf);
|
inputloc = strlen(buf);
|
||||||
g_currentMenu = 20022;
|
M_ChangeMenu(20022);
|
||||||
}
|
}
|
||||||
else if (x == 2)
|
else if (x == 2)
|
||||||
{}
|
{}
|
||||||
|
@ -1477,7 +1507,7 @@ void M_DisplayMenus(void)
|
||||||
|
|
||||||
I_AdvanceTriggerClear();
|
I_AdvanceTriggerClear();
|
||||||
|
|
||||||
g_currentMenu = 20020;
|
M_ChangeMenu(20020);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (g_currentMenu == 20022)
|
else if (g_currentMenu == 20022)
|
||||||
|
@ -1492,7 +1522,7 @@ void M_DisplayMenus(void)
|
||||||
|
|
||||||
I_AdvanceTriggerClear();
|
I_AdvanceTriggerClear();
|
||||||
|
|
||||||
g_currentMenu = 20020;
|
M_ChangeMenu(20020);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1600,7 +1630,7 @@ void M_DisplayMenus(void)
|
||||||
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
g_currentMenu = MENU_ADULTMODE;
|
M_ChangeMenu(MENU_ADULTMODE);
|
||||||
I_AdvanceTriggerClear();
|
I_AdvanceTriggerClear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1625,7 +1655,7 @@ void M_DisplayMenus(void)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
buf[0] = 0;
|
buf[0] = 0;
|
||||||
g_currentMenu = MENU_ADULTPASSWORD;
|
M_ChangeMenu(MENU_ADULTPASSWORD);
|
||||||
inputloc = 0;
|
inputloc = 0;
|
||||||
KB_FlushKeyboardQueue();
|
KB_FlushKeyboardQueue();
|
||||||
}
|
}
|
||||||
|
@ -1650,7 +1680,7 @@ void M_DisplayMenus(void)
|
||||||
|
|
||||||
else if (x == 1)
|
else if (x == 1)
|
||||||
{
|
{
|
||||||
g_currentMenu = MENU_ADULTPASSWORD;
|
M_ChangeMenu(MENU_ADULTPASSWORD);
|
||||||
inputloc = 0;
|
inputloc = 0;
|
||||||
KB_FlushKeyboardQueue();
|
KB_FlushKeyboardQueue();
|
||||||
}
|
}
|
||||||
|
@ -1846,22 +1876,7 @@ void M_DisplayMenus(void)
|
||||||
l = 4;
|
l = 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (I_PanelUp())
|
M_LinearPanels(MENU_CREDITS, MENU_CREDITS+l);
|
||||||
{
|
|
||||||
I_PanelUpClear();
|
|
||||||
|
|
||||||
S_PlaySound(KICK_HIT);
|
|
||||||
g_currentMenu--;
|
|
||||||
if (g_currentMenu < MENU_CREDITS) g_currentMenu = MENU_CREDITS+l;
|
|
||||||
}
|
|
||||||
else if (I_PanelDown())
|
|
||||||
{
|
|
||||||
I_PanelDownClear();
|
|
||||||
|
|
||||||
S_PlaySound(KICK_HIT);
|
|
||||||
g_currentMenu++;
|
|
||||||
if (g_currentMenu > MENU_CREDITS+l) g_currentMenu = MENU_CREDITS;
|
|
||||||
}
|
|
||||||
|
|
||||||
x = M_Probe(0,0,0,1);
|
x = M_Probe(0,0,0,1);
|
||||||
|
|
||||||
|
@ -4987,16 +5002,16 @@ cheat_for_port_credits2:
|
||||||
if (g_currentMenu == MENU_LOAD)
|
if (g_currentMenu == MENU_LOAD)
|
||||||
{
|
{
|
||||||
if (ud.savegame[x][0])
|
if (ud.savegame[x][0])
|
||||||
g_currentMenu = (1000+x);
|
M_ChangeMenu(1000+x);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (ud.savegame[x][0] != 0)
|
if (ud.savegame[x][0] != 0)
|
||||||
g_currentMenu = 2000+x;
|
M_ChangeMenu(2000+x);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
KB_FlushKeyboardQueue();
|
KB_FlushKeyboardQueue();
|
||||||
g_currentMenu = (360+x);
|
M_ChangeMenu(360+x);
|
||||||
ud.savegame[x][0] = 0;
|
ud.savegame[x][0] = 0;
|
||||||
inputloc = 0;
|
inputloc = 0;
|
||||||
}
|
}
|
||||||
|
@ -5016,22 +5031,7 @@ DISPLAYNAMES:
|
||||||
|
|
||||||
margin = MENU_MARGIN_CENTER;
|
margin = MENU_MARGIN_CENTER;
|
||||||
|
|
||||||
if (I_PanelUp())
|
M_LinearPanels(MENU_STORY, 403);
|
||||||
{
|
|
||||||
I_PanelUpClear();
|
|
||||||
|
|
||||||
S_PlaySound(KICK_HIT);
|
|
||||||
g_currentMenu--;
|
|
||||||
if (g_currentMenu < MENU_STORY) g_currentMenu = 403;
|
|
||||||
}
|
|
||||||
else if (I_PanelDown())
|
|
||||||
{
|
|
||||||
I_PanelDownClear();
|
|
||||||
|
|
||||||
S_PlaySound(KICK_HIT);
|
|
||||||
g_currentMenu++;
|
|
||||||
if (g_currentMenu > 403) g_currentMenu = MENU_STORY;
|
|
||||||
}
|
|
||||||
|
|
||||||
x = M_Probe(0,0,0,1);
|
x = M_Probe(0,0,0,1);
|
||||||
|
|
||||||
|
@ -5051,22 +5051,7 @@ VOLUME_ALL_40x:
|
||||||
|
|
||||||
margin = MENU_MARGIN_CENTER;
|
margin = MENU_MARGIN_CENTER;
|
||||||
|
|
||||||
if (I_PanelUp())
|
M_LinearPanels(MENU_STORY, MENU_F1HELP);
|
||||||
{
|
|
||||||
I_PanelUpClear();
|
|
||||||
|
|
||||||
S_PlaySound(KICK_HIT);
|
|
||||||
g_currentMenu--;
|
|
||||||
if (g_currentMenu < MENU_STORY) g_currentMenu = MENU_F1HELP;
|
|
||||||
}
|
|
||||||
else if (I_PanelDown())
|
|
||||||
{
|
|
||||||
I_PanelDownClear();
|
|
||||||
|
|
||||||
S_PlaySound(KICK_HIT);
|
|
||||||
g_currentMenu++;
|
|
||||||
if (g_currentMenu > MENU_F1HELP) g_currentMenu = MENU_STORY;
|
|
||||||
}
|
|
||||||
|
|
||||||
x = M_Probe(0,0,0,1);
|
x = M_Probe(0,0,0,1);
|
||||||
|
|
||||||
|
@ -5427,7 +5412,7 @@ VOLUME_ALL_40x:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (apScriptGameEvent[EVENT_DISPLAYMENUREST])
|
if (apScriptGameEvent[EVENT_DISPLAYMENUREST])
|
||||||
VM_OnEvent(EVENT_DISPLAYMENUREST, g_player[myconnectindex].ps->i, myconnectindex, -1, 0);
|
VM_OnEvent(EVENT_DISPLAYMENUREST, g_player[screenpeek].ps->i, screenpeek, -1, 0);
|
||||||
|
|
||||||
if (I_EscapeTrigger())
|
if (I_EscapeTrigger())
|
||||||
I_EscapeTriggerClear();
|
I_EscapeTriggerClear();
|
||||||
|
|
Loading…
Reference in a new issue