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- fixed compilation.
This commit is contained in:
parent
cdb08f22dd
commit
f1891c7750
9 changed files with 7 additions and 18 deletions
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@ -1693,7 +1693,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
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if (have_size)
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if (have_size)
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{
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{
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vec2_16_t const orig_size = tileGetSize(tile);
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vec2_16_t const orig_size = tilesiz[tile];
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if (orig_size.x != tile_size.x && orig_size.y != tile_size.y)
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if (orig_size.x != tile_size.x && orig_size.y != tile_size.y)
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{
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{
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// initprintf("Size of tile %d doesn't match! Size: (%d, %d), Expected: (%d, %d)\n", tile, orig_size.x, orig_size.y, tile_size.x, tile_size.y);
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// initprintf("Size of tile %d doesn't match! Size: (%d, %d), Expected: (%d, %d)\n", tile, orig_size.x, orig_size.y, tile_size.x, tile_size.y);
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@ -761,7 +761,7 @@ static int32_t defsparser(scriptfile *script)
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if (have_crc32)
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if (have_crc32)
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{
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{
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int32_t const orig_crc32 = tileCRC(tile);
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int32_t const orig_crc32 = tileGetCRC32(tile);
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if (orig_crc32 != tile_crc32)
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if (orig_crc32 != tile_crc32)
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{
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{
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// initprintf("CRC32 of tile %d doesn't match! CRC32: %d, Expected: %d\n", tile, orig_crc32, tile_crc32);
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// initprintf("CRC32 of tile %d doesn't match! CRC32: %d, Expected: %d\n", tile, orig_crc32, tile_crc32);
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@ -1736,7 +1736,7 @@ static int32_t polymost_md3draw(md3model_t *m, tspriteptr_t tspr)
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VSMatrix texmat(0);
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VSMatrix texmat(0);
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texmat.translate(xpanning, ypanning, 1.0f);
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texmat.translate(xpanning, ypanning, 1.0f);
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if (!(tspr->extra&TSPR_EXTRA_MDHACK))
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if (tspr->clipdist & TSPR_FLAGS_MDHACK)
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{
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{
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//POGOTODO: if we add support for palette indexing on model skins, the texture for the palswap could be setup here
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//POGOTODO: if we add support for palette indexing on model skins, the texture for the palswap could be setup here
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@ -457,7 +457,7 @@ void BuildTiles::tileSetExternal(int tilenum, int width, int height, uint8_t* da
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//
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//
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//==========================================================================
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//==========================================================================
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int32_t tileCRC(int tileNum)
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int32_t tileGetCRC32(int tileNum)
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{
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{
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if ((unsigned)tileNum >= (unsigned)MAXTILES) return 0;
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if ((unsigned)tileNum >= (unsigned)MAXTILES) return 0;
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auto tile = TileFiles.tiles[tileNum];
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auto tile = TileFiles.tiles[tileNum];
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@ -553,7 +553,7 @@ struct BuildTiles
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void InvalidateTile(int num);
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void InvalidateTile(int num);
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};
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};
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int tileCRC(int tileNum);
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int tileGetCRC32(int tileNum);
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int tileImportFromTexture(const char* fn, int tilenum, int alphacut, int istexture);
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int tileImportFromTexture(const char* fn, int tilenum, int alphacut, int istexture);
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void tileCopy(int tile, int tempsource, int temppal, int xoffset, int yoffset, int flags);
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void tileCopy(int tile, int tempsource, int temppal, int xoffset, int yoffset, int flags);
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void tileSetDummy(int tile, int width, int height);
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void tileSetDummy(int tile, int width, int height);
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@ -7,7 +7,6 @@
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#ifndef EDUKE32_COMMON_GAME_H_
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#ifndef EDUKE32_COMMON_GAME_H_
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#define EDUKE32_COMMON_GAME_H_
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#define EDUKE32_COMMON_GAME_H_
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#include "build.h"
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#include "gamecontrol.h"
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#include "gamecontrol.h"
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BEGIN_DUKE_NS
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BEGIN_DUKE_NS
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@ -63,16 +62,10 @@ static inline void Duke_ApplySpritePropertiesToTSprite(tspriteptr_t tspr, usprit
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EDUKE32_STATIC_ASSERT(CSTAT_SPRITE_RESERVED5 >> 11 == TSPR_FLAGS_INVISIBLE_WITH_SHADOW);
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EDUKE32_STATIC_ASSERT(CSTAT_SPRITE_RESERVED5 >> 11 == TSPR_FLAGS_INVISIBLE_WITH_SHADOW);
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auto const cstat = spr->cstat;
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auto const cstat = spr->cstat;
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tspr->clipdist |= ((cstat & CSTAT_SPRITE_RESERVED1) >> 9) | ((cstat & (CSTAT_SPRITE_RESERVED4|CSTAT_SPRITE_RESERVED5)) >> 11);
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tspr->clipdist |= ((cstat & CSTAT_SPRITE_RESERVED1) >> 9) | ((cstat & (CSTAT_SPRITE_RESERVED4 | CSTAT_SPRITE_RESERVED5)) >> 11);
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}
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}
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void Duke_CommonCleanup(void);
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void Duke_CommonCleanup(void);
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#if defined HAVE_FLAC || defined HAVE_VORBIS
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# define FORMAT_UPGRADE_ELIGIBLE
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extern int g_maybeUpgradeSoundFormats;
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extern buildvfs_kfd S_OpenAudio(const char *fn, char searchfirst, uint8_t ismusic);
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#else
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# define S_OpenAudio(fn, searchfirst, ismusic) kopen4loadfrommod(fn, searchfirst)
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END_DUKE_NS
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END_DUKE_NS
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#endif
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#endif
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@ -1219,8 +1219,6 @@ static void Gv_AddSystemVars(void)
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}
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}
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#endif
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#endif
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char aszBuf[64];
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for (int i=0; i<MAX_WEAPONS; i++)
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for (int i=0; i<MAX_WEAPONS; i++)
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{
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{
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ADDWEAPONVAR(i, Clip);
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ADDWEAPONVAR(i, Clip);
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@ -249,8 +249,6 @@ extern int bVanilla;
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extern double g_frameDelay;
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extern double g_frameDelay;
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static inline double calcFrameDelay(unsigned int const maxFPS) { return maxFPS ? timerGetPerformanceFrequency() / (double)maxFPS : 0.0; }
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enum {
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enum {
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kPalNormal = 0,
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kPalNormal = 0,
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kPalNoDim,
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kPalNoDim,
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@ -335,7 +335,7 @@ void menu_DoPlasma()
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//uint32_t t = time(0) << 16;
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//uint32_t t = time(0) << 16;
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//uint32_t t2 = time(0) | t;
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//uint32_t t2 = time(0) | t;
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nRandom = timerGetPerformanceCounter();
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nRandom = timerGetTicksU64();
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for (int i = 0; i < 5; i++)
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for (int i = 0; i < 5; i++)
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{
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{
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