- SW: Implement cl_viewbob.

This commit is contained in:
Mitchell Richters 2020-09-20 18:25:16 +10:00
parent 555ebf86a0
commit f0b32b6078

View file

@ -1726,8 +1726,11 @@ drawscreen(PLAYERp pp, double smoothratio)
if (!TEST(pp->Flags, PF_VIEW_FROM_CAMERA|PF_VIEW_FROM_OUTSIDE)) if (!TEST(pp->Flags, PF_VIEW_FROM_CAMERA|PF_VIEW_FROM_OUTSIDE))
{ {
tz += bob_amt; if (cl_viewbob)
tz += pp->obob_z + xs_CRoundToInt(fmulscale16(pp->bob_z - pp->obob_z, smoothratio)); {
tz += bob_amt;
tz += pp->obob_z + xs_CRoundToInt(fmulscale16(pp->bob_z - pp->obob_z, smoothratio));
}
// recoil only when not in camera // recoil only when not in camera
tq16horiz = tq16horiz + pp->recoil_horizoff; tq16horiz = tq16horiz + pp->recoil_horizoff;