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- fixed: INI sections for game vars were never created.
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1 changed files with 1 additions and 1 deletions
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@ -4175,7 +4175,7 @@ badindex:
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int32_t nValue = 0;
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insptr++;
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FString section = currentGame + ".Gamevars";
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GameConfig->SetSection(section);
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GameConfig->SetSection(section, true);
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switch (VM_DECODE_INST(tw))
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{
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case CON_SAVEGAMEVAR:
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