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sw/src/draw.cpp:drawscreen: Use GetQ16AngleFromVect for pointing
at a remote-controlled SO. In case PedanticMode == FALSE, this leads to small improvements with aiming at the car in EXAMPLE.MAP.
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@ -2089,7 +2089,7 @@ drawscreen(PLAYERp pp)
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if (TEST_BOOL1(pp->remote_sprite))
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tq16ang = fix16_from_int(pp->remote_sprite->ang);
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else
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tq16ang = fix16_from_int(getangle(pp->sop_remote->xmid - tx, pp->sop_remote->ymid - ty));
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tq16ang = GetQ16AngleFromVect(pp->sop_remote->xmid - tx, pp->sop_remote->ymid - ty);
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}
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//if (TEST(camerapp->Flags, PF_VIEW_FROM_OUTSIDE))
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