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Disable drawing sprite arrows and borders in the automap in FURY mode
git-svn-id: https://svn.eduke32.com/eduke32@7989 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -378,7 +378,7 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
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//Draw sprites
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//Draw sprites
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k = g_player[screenpeek].ps->i;
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k = g_player[screenpeek].ps->i;
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for (i=numsectors-1; i>=0; i--)
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if (!FURY) for (i=numsectors-1; i>=0; i--)
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{
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{
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if (!(show2dsector[i>>3]&pow2char[i&7])) continue;
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if (!(show2dsector[i>>3]&pow2char[i&7])) continue;
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for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
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for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
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