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Add new headers to VS project
git-svn-id: https://svn.eduke32.com/eduke32@4615 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
3681d5e553
commit
ed703142af
2 changed files with 28 additions and 0 deletions
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@ -254,7 +254,9 @@
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<ClInclude Include="build\include\glbuild.h" />
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<ClInclude Include="build\include\glbuild.h" />
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<ClInclude Include="build\include\glext.h" />
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<ClInclude Include="build\include\glext.h" />
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<ClInclude Include="build\include\gtkbits.h" />
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<ClInclude Include="build\include\gtkbits.h" />
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<ClInclude Include="build\include\hightile.h" />
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<ClInclude Include="build\include\kplib.h" />
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<ClInclude Include="build\include\kplib.h" />
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<ClInclude Include="build\include\libdivide.h" />
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<ClInclude Include="build\include\lzwnew.h" />
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<ClInclude Include="build\include\lzwnew.h" />
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<ClInclude Include="build\include\mdsprite.h" />
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<ClInclude Include="build\include\mdsprite.h" />
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<ClInclude Include="build\include\mmulti.h" />
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<ClInclude Include="build\include\mmulti.h" />
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@ -265,6 +267,10 @@
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<ClInclude Include="build\include\polymer.h" />
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<ClInclude Include="build\include\polymer.h" />
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<ClInclude Include="build\include\polymost.h" />
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<ClInclude Include="build\include\polymost.h" />
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<ClInclude Include="build\include\pragmas.h" />
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<ClInclude Include="build\include\pragmas.h" />
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<ClInclude Include="build\include\pragmas_arm.h" />
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<ClInclude Include="build\include\pragmas_ppc.h" />
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<ClInclude Include="build\include\pragmas_x86_gcc.h" />
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<ClInclude Include="build\include\pragmas_x86_msvc.h" />
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<ClInclude Include="build\include\prlights.h" />
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<ClInclude Include="build\include\prlights.h" />
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<ClInclude Include="build\include\lz4.h" />
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<ClInclude Include="build\include\lz4.h" />
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<ClInclude Include="build\include\rawinput.h" />
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<ClInclude Include="build\include\rawinput.h" />
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@ -417,6 +423,7 @@
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<ClCompile Include="source\input.c" />
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<ClCompile Include="source\input.c" />
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<ClCompile Include="source\lunatic\lunatic_game.c" />
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<ClCompile Include="source\lunatic\lunatic_game.c" />
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<ClCompile Include="source\lunatic\lunatic_m32.c" />
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<ClCompile Include="source\lunatic\lunatic_m32.c" />
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<ClCompile Include="source\m32common.c" />
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<ClCompile Include="source\m32def.c" />
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<ClCompile Include="source\m32def.c" />
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<ClCompile Include="source\m32exec.c" />
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<ClCompile Include="source\m32exec.c" />
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<ClCompile Include="source\m32structures.c" />
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<ClCompile Include="source\m32structures.c" />
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@ -435,6 +435,24 @@
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<ClInclude Include="build\include\sdl_inc.h">
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<ClInclude Include="build\include\sdl_inc.h">
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<Filter>build\headers</Filter>
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<Filter>build\headers</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="build\include\hightile.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="build\include\pragmas_ppc.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="build\include\libdivide.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="build\include\pragmas_arm.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="build\include\pragmas_x86_gcc.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="build\include\pragmas_x86_msvc.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="build\src\a-c.c">
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<ClCompile Include="build\src\a-c.c">
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@ -761,6 +779,9 @@
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<ClCompile Include="build\src\xxhash.c">
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<ClCompile Include="build\src\xxhash.c">
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<Filter>build\source</Filter>
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<Filter>build\source</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="source\m32common.c">
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<Filter>eduke32\source\editor</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="Makefile.msvc">
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<None Include="Makefile.msvc">
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