player.c: In G_DrawTileScaled, lose bit 1024 (prior to r1658, bit 256).

I checked all direct and transitive uses of that function and am fairly
confident that it is never used.

git-svn-id: https://svn.eduke32.com/eduke32@2930 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-08-19 12:59:03 +00:00
parent 99160ede88
commit eca0959740

View file

@ -2069,8 +2069,8 @@ static void G_DrawTileScaled(int32_t x, int32_t y, int32_t tilenum, int32_t shad
if (getrendermode() >= 3 && usemodels && md_tilehasmodel(tilenum,p) >= 0)
y += (224-weapsc(224));
#endif
rotatesprite(xadd+weapsc((orientation&1024)?x:(x<<16))+((xoff-weapsc(xoff))<<16),
weapsc((orientation&1024)?y:(y<<16))+((200-weapsc(200))<<16),
rotatesprite(xadd + weapsc(x<<16) + ((xoff-weapsc(xoff))<<16),
weapsc(y<<16) + ((200-weapsc(200))<<16),
weapsc(65536L),a,tilenum,shade,p,(2|orientation),
wx1,windowy1,wx2,windowy2);
}