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- doactor.
# Conflicts: # source/games/duke/src/gameexec.cpp
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@ -1133,7 +1133,7 @@ void DoSector(char bSet, int lVar1, int lLabelID, int lVar2, short sActor, short
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}
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return;
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}
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void DoActor(char bSet, int lVar1, int lLabelID, int lVar2, short sActor, short sPlayer, int lParm2)
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void DoActor(bool bSet, int lVar1, int lLabelID, int lVar2, int sActor, int sPlayer, int lParm2)
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{
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int iActor;
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int lValue;
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