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- Duke (RR): Fix incorrect inline call for angAdjustment
following changes in ea4ad0548a
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1 changed files with 2 additions and 2 deletions
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@ -1753,7 +1753,7 @@ static void onMotorcycle(int snum, ESyncBits &actions)
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if (p->MotoSpeed >= 20 && p->on_ground == 1 && (p->vehTurnLeft || p->vehTurnRight))
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{
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velAdjustment = p->vehTurnLeft ? -10 : 10;
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auto angAdjustment = buildang(velAdjustment < 0 ? 350 : -350);
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auto angAdjustment = buildlook(velAdjustment < 0 ? 350 : -350);
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if (p->moto_on_mud || p->moto_on_oil || !p->NotOnWater)
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{
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@ -2031,7 +2031,7 @@ static void onBoat(int snum, ESyncBits &actions)
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{
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int currSpeed = p->MotoSpeed * 4.;
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short velAdjustment = p->vehTurnLeft ? -10 : 10;
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auto angAdjustment = buildang(velAdjustment < 0 ? 350 : -350);
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auto angAdjustment = buildlook(velAdjustment < 0 ? 350 : -350);
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if (p->moto_do_bump)
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{
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