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- fixed incomplete reset of savegame state.
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1 changed files with 3 additions and 0 deletions
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@ -17,7 +17,10 @@ class CompositeSavegameWriter
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public:
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public:
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void Clear()
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void Clear()
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{
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{
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isCompressed.Clear();
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subfilenames.Clear();
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subfiles.DeleteAndClear();
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subfiles.DeleteAndClear();
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filename = "";
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}
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}
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void SetFileName(const char* fn)
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void SetFileName(const char* fn)
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{
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{
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