Fix blood crash

# Conflicts:
#	source/build/src/engine.cpp
This commit is contained in:
nukeykt 2019-07-28 18:01:06 +09:00 committed by Christoph Oelckers
parent 6c08ae1966
commit e6ffc816c9

View file

@ -7542,7 +7542,7 @@ static void dosetaspect(void)
radarang2[i] = ((qradarang[k]+j)>>6); radarang2[i] = ((qradarang[k]+j)>>6);
} }
if (xdimen != oxdimen && (playing_blood || voxoff[0][0])) if (xdimen != oxdimen && (voxoff[0][0] || bloodhack))
{ {
distrecip = NULL; distrecip = NULL;
for (i = 0; i < DISTRECIPCACHESIZE; i++) for (i = 0; i < DISTRECIPCACHESIZE; i++)