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- uncommented the compatibility case in updatesector.
In the RedNukem frontend this was causing view interpolation glitches, this probably should be disabled a bit more targeted but right now I do not know yet which call causes the problem
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@ -4676,6 +4676,7 @@ int findwallbetweensectors(int sect1, int sect2)
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//
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void updatesector(int32_t const x, int32_t const y, int16_t * const sectnum)
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{
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#if 0
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if (enginecompatibility_mode != ENGINECOMPATIBILITY_NONE)
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{
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if (inside_p(x, y, *sectnum))
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@ -4697,6 +4698,7 @@ void updatesector(int32_t const x, int32_t const y, int16_t * const sectnum)
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}
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}
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else
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#endif
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{
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int16_t sect = *sectnum;
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updatesectorneighbor(x, y, §, INITIALUPDATESECTORDIST, MAXUPDATESECTORDIST);
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