Fix the direction which the shadow is cast in "modern" status bar ammo icon

git-svn-id: https://svn.eduke32.com/eduke32@7330 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-02-18 22:02:38 +00:00
parent 8433d133b4
commit e5c8c8c4fc
1 changed files with 1 additions and 1 deletions

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@ -546,7 +546,7 @@ static inline void rotatesprite_althud(int32_t sx, int32_t sy, int32_t z, int16_
static inline void rotatesprite_althudr(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat)
{
if (videoGetRenderMode() >= REND_POLYMOST && althud_shadows)
rotatesprite_(sbarxr(sx + 1), sbary(sy + 1), z, a, picnum, 127, 4, dastat + POLYMOSTTRANS2, 0, 0, 0, 0, xdim - 1, ydim - 1);
rotatesprite_(sbarxr(sx - 1), sbary(sy + 1), z, a, picnum, 127, 4, dastat + POLYMOSTTRANS2, 0, 0, 0, 0, xdim - 1, ydim - 1);
rotatesprite_(sbarxr(sx), sbary(sy), z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0, 0, xdim - 1, ydim - 1);
}