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- call StartPrecaching to keep Vulkan happy.
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@ -121,6 +121,7 @@ void markTileForPrecache(int tilenum, int palnum)
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void precacheMarkedTiles()
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void precacheMarkedTiles()
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{
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{
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screen->StartPrecaching();
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decltype(cachemap)::Iterator it(cachemap);
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decltype(cachemap)::Iterator it(cachemap);
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decltype(cachemap)::Pair* pair;
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decltype(cachemap)::Pair* pair;
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while (it.NextPair(pair))
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while (it.NextPair(pair))
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