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Fix accidental double assignment of pPlayer->jetpack_on in P_ResetStatus()
git-svn-id: https://svn.eduke32.com/eduke32@7010 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -785,7 +785,6 @@ void P_ResetStatus(int playerNum)
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pPlayer->knuckle_incs = 1;
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pPlayer->knuckle_incs = 1;
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pPlayer->fist_incs = 0;
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pPlayer->fist_incs = 0;
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pPlayer->knee_incs = 0;
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pPlayer->knee_incs = 0;
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pPlayer->jetpack_on = 0;
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pPlayer->reloading = 0;
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pPlayer->reloading = 0;
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pPlayer->movement_lock = 0;
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pPlayer->movement_lock = 0;
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pPlayer->frag_ps = playerNum;
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pPlayer->frag_ps = playerNum;
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