mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-02-05 21:30:55 +00:00
- SW: Handle DoPlayerTurn()
/DoPlayerHorizon()
better while dead.
This commit is contained in:
parent
681a8ebec2
commit
e1a5e37126
2 changed files with 102 additions and 96 deletions
|
@ -278,9 +278,9 @@ static void processMovement(PLAYERp const pp, ControlInfo* const hidInput, bool
|
||||||
if (!cl_syncinput)
|
if (!cl_syncinput)
|
||||||
{
|
{
|
||||||
if (TEST(pp->Flags2, PF2_INPUT_CAN_TURN))
|
if (TEST(pp->Flags2, PF2_INPUT_CAN_TURN))
|
||||||
DoPlayerTurn(pp, !TEST(pp->Flags, PF_DEAD) || TEST(pp->Flags, PF_DEAD) && TEST(pp->Flags, PF_DEAD_HEAD|PF_HEAD_CONTROL) ? q16avel : 0, scaleAdjust);
|
DoPlayerTurn(pp, q16avel, scaleAdjust);
|
||||||
if (TEST(pp->Flags2, PF2_INPUT_CAN_AIM))
|
if (TEST(pp->Flags2, PF2_INPUT_CAN_AIM))
|
||||||
DoPlayerHorizon(pp, !TEST(pp->Flags, PF_DEAD) ? q16horz : 0, scaleAdjust);
|
DoPlayerHorizon(pp, q16horz, scaleAdjust);
|
||||||
}
|
}
|
||||||
|
|
||||||
loc.fvel = clamp(loc.fvel + fvel, -MAXFVEL, MAXFVEL);
|
loc.fvel = clamp(loc.fvel + fvel, -MAXFVEL, MAXFVEL);
|
||||||
|
|
|
@ -1551,6 +1551,8 @@ DoPlayerCrawlHeight(PLAYERp pp)
|
||||||
void
|
void
|
||||||
DoPlayerTurn(PLAYERp pp, fixed_t const q16avel, double const scaleAdjust)
|
DoPlayerTurn(PLAYERp pp, fixed_t const q16avel, double const scaleAdjust)
|
||||||
{
|
{
|
||||||
|
if (!TEST(pp->Flags, PF_DEAD) || TEST(pp->Flags, PF_DEAD) && TEST(pp->Flags, PF_DEAD_HEAD|PF_HEAD_CONTROL))
|
||||||
|
{
|
||||||
if (!TEST(pp->Flags, PF_TURN_180))
|
if (!TEST(pp->Flags, PF_TURN_180))
|
||||||
{
|
{
|
||||||
if (pp->input.actions & SB_TURNAROUND)
|
if (pp->input.actions & SB_TURNAROUND)
|
||||||
|
@ -1609,6 +1611,7 @@ DoPlayerTurn(PLAYERp pp, fixed_t const q16avel, double const scaleAdjust)
|
||||||
{
|
{
|
||||||
pp->q16ang = (pp->q16ang + q16avel) & 0x7FFFFFF;
|
pp->q16ang = (pp->q16ang + q16avel) & 0x7FFFFFF;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!cl_syncinput && pp->angAdjust)
|
if (!cl_syncinput && pp->angAdjust)
|
||||||
{
|
{
|
||||||
|
@ -1859,6 +1862,8 @@ PlayerAutoLook(PLAYERp pp, double const scaleAdjust)
|
||||||
void
|
void
|
||||||
DoPlayerHorizon(PLAYERp pp, fixed_t const q16horz, double const scaleAdjust)
|
DoPlayerHorizon(PLAYERp pp, fixed_t const q16horz, double const scaleAdjust)
|
||||||
{
|
{
|
||||||
|
if (!TEST(pp->Flags, PF_DEAD))
|
||||||
|
{
|
||||||
// Fixme: This should probably be made optional.
|
// Fixme: This should probably be made optional.
|
||||||
if (cl_slopetilting)
|
if (cl_slopetilting)
|
||||||
PlayerAutoLook(pp, scaleAdjust);
|
PlayerAutoLook(pp, scaleAdjust);
|
||||||
|
@ -1923,6 +1928,7 @@ DoPlayerHorizon(PLAYERp pp, fixed_t const q16horz, double const scaleAdjust)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// bound the base
|
// bound the base
|
||||||
pp->q16horizbase = max(pp->q16horizbase, IntToFixed(PLAYER_HORIZ_MIN));
|
pp->q16horizbase = max(pp->q16horizbase, IntToFixed(PLAYER_HORIZ_MIN));
|
||||||
|
|
Loading…
Reference in a new issue