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- fixed Blood's HUD time display.
This somehow got lost.
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@ -248,6 +248,7 @@ private:
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stats.secrets = gSecretMgr.Founds;
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stats.supersecrets = gSecretMgr.Super;
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stats.maxsecrets = max(gSecretMgr.Founds, gSecretMgr.Total); // If we found more than there are, increase the total. Some levels have a bugged counter.
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stats.time = Scale(PlayClock, 1000, 120);
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DBaseStatusBar::PrintLevelStats(stats);
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}
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