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- use proper math instead of crash-prone libdivide here.
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1 changed files with 2 additions and 1 deletions
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@ -207,7 +207,8 @@ static void getclosestpointonwall_internal(vec2_t const p, int32_t const dawall,
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return;
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return;
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}
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}
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i = tabledivide64((i << 15), j) << 15;
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i = ((i << 15) / j) << 15;
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//i = tabledivide64((i << 15), j) << 15;
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*closest = { (int32_t)(w.x + ((d.x * i) >> 30)), (int32_t)(w.y + ((d.y * i) >> 30)) };
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*closest = { (int32_t)(w.x + ((d.x * i) >> 30)), (int32_t)(w.y + ((d.y * i) >> 30)) };
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}
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}
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