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Better VM_DummySprite()
git-svn-id: https://svn.eduke32.com/eduke32@7634 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 4 additions and 5 deletions
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@ -143,12 +143,11 @@ static FORCE_INLINE int32_t VM_EventCommon__(int const &eventNum, int const &spr
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return returnValue;
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}
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#else
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// do not inline
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static void VM_DummySprite(void)
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{
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static uspritetype dummy_sprite;
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static actor_t dummy_actor;
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static uspritetype dummy_sprite;
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static actor_t dummy_actor;
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static inline void VM_DummySprite(void)
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{
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vm.pUSprite = &dummy_sprite;
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vm.pActor = &dummy_actor;
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vm.pData = &dummy_actor.t_data[0];
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