mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-13 07:58:04 +00:00
Mapster32: fix cycling picnum in 3D mode.
Using non-keypad [-]/[+] or LMB + mousewheel, it was broken when a void tile was in between. git-svn-id: https://svn.eduke32.com/eduke32@3203 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
44904b12be
commit
dd424fac70
1 changed files with 7 additions and 5 deletions
|
@ -5650,14 +5650,16 @@ static void Keys3d(void)
|
||||||
{
|
{
|
||||||
if (ASSERT_AIMING)
|
if (ASSERT_AIMING)
|
||||||
{
|
{
|
||||||
j = i = (keystatus[KEYSC_EQUAL] || (bstatus&16)) ? 1 : -1;
|
int32_t pic = AIMED_SELOVR_PICNUM;
|
||||||
|
int32_t dir = (keystatus[KEYSC_EQUAL] || (bstatus&16)) ? 1 : -1;
|
||||||
|
|
||||||
while (!tilesizx[AIMED_SELOVR_PICNUM] || !tilesizy[AIMED_SELOVR_PICNUM] || j)
|
do
|
||||||
{
|
{
|
||||||
i += AIMED_SELOVR_PICNUM + MAXTILES;
|
pic += dir + MAXTILES;
|
||||||
AIMED_SELOVR_PICNUM = i % MAXTILES;
|
pic %= MAXTILES;
|
||||||
j = 0;
|
|
||||||
}
|
}
|
||||||
|
while (tilesizx[pic]<=0 || tilesizy[pic]<=0);
|
||||||
|
AIMED_SELOVR_PICNUM = pic;
|
||||||
|
|
||||||
if (AIMING_AT_SPRITE)
|
if (AIMING_AT_SPRITE)
|
||||||
correct_sprite_yoffset(searchwall);
|
correct_sprite_yoffset(searchwall);
|
||||||
|
|
Loading…
Reference in a new issue