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sw/src/draw.cpp: Don't draw rooms if textured overhead map is drawn
later. This also turns out to fix a Polymost-specific bug revealed in SVN r8711. Further remove a call to PicInView which does nothing. git-svn-id: https://svn.eduke32.com/eduke32@8766 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 1 additions and 4 deletions
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@ -2126,11 +2126,8 @@ drawscreen(PLAYERp pp)
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JS_DrawMirrors(pp, tx, ty, tz, tang, thoriz);
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}
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if (!FAF_DebugView)
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{
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if (dimensionmode != 6 && !FAF_DebugView)
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FAF_DrawRooms(tx, ty, tz, tang, thoriz, tsectnum);
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PicInView(FAF_MIRROR_PIC, FALSE);
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}
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analyzesprites(tx, ty, tz, FALSE);
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post_analyzesprites();
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