SW: Allow sector object interpolations to be disabled for debugging.

New code is causing some issues. Upstream allow it to be toggled, so let's do that also.
This commit is contained in:
Mitchell Richters 2020-05-23 09:26:51 +10:00 committed by Christoph Oelckers
parent 355ef884c8
commit d98813f00f
7 changed files with 10 additions and 10 deletions

View file

@ -33,7 +33,6 @@ typedef struct
{
int8_t BorderNum;
int8_t BorderTile; // Network only - disabled
SWBOOL InterpolateSO;
// Net Options from Menus
uint8_t NetGameType; // 0=DeathMatch [spawn], 1=Cooperative 2=DeathMatch [no spawn]
uint8_t NetLevel; // 1-28