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- that was for testing only.
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@ -1723,7 +1723,7 @@ static void movement(int snum, ESyncBits actions, int psect, int fz, int cz, int
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if ((p->posz + p->poszv) >= (fz - (i << 8))) // hit the ground
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if ((p->posz + p->poszv) >= (fz - (i << 8))) // hit the ground
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{
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{
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//S_StopSound(DUKE_SCREAM, pi);
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S_StopSound(DUKE_SCREAM, pi);
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if (sector[p->cursectnum].lotag != 1)
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if (sector[p->cursectnum].lotag != 1)
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{
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{
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if (p->falling_counter > 62) quickkill(p);
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if (p->falling_counter > 62) quickkill(p);
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