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- Exhumed: Fix positioning of air level meter when underwater.
* Fixes #103.
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@ -892,7 +892,7 @@ private:
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// draw the blue air level meter when underwater (but not responsible for animating the breathing lungs otherwise)
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if (SectFlag[nPlayerViewSect[nLocalPlayer]] & kSectUnderwater)
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{
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DrawStatusSequence(nStatusSeqOffset + 133, airframe, 0, -32);
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DrawStatusSequence(nStatusSeqOffset + 133, airframe, 0, 0.5);
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}
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