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C-CON: Add checks to prevent invalid reads/writes when using get/setprojectile on a tile number that does not have a projectile defined for it.
git-svn-id: https://svn.eduke32.com/eduke32@5110 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1218,6 +1218,12 @@ int32_t __fastcall VM_GetProjectile(register int32_t const iTile, register int32
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projectile_t * const proj = g_tile[iTile].proj;
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projectile_t * const proj = g_tile[iTile].proj;
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if (EDUKE32_PREDICT_FALSE(!proj))
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{
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CON_ERRPRINTF("VM_GetProjectile: no projectile defined for tile %d\n", iTile);
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return -1;
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}
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switch (lLabelID)
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switch (lLabelID)
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{
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{
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case PROJ_WORKSLIKE: lLabelID = proj->workslike; break;
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case PROJ_WORKSLIKE: lLabelID = proj->workslike; break;
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@ -1266,6 +1272,12 @@ void __fastcall VM_SetProjectile(register int32_t const iTile, register int32_t
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projectile_t * const proj = g_tile[iTile].proj;
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projectile_t * const proj = g_tile[iTile].proj;
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if (EDUKE32_PREDICT_FALSE(!proj))
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{
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CON_ERRPRINTF("VM_SetProjectile: no projectile defined for tile %d\n", iTile);
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return;
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}
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switch (lLabelID)
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switch (lLabelID)
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{
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{
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case PROJ_WORKSLIKE: proj->workslike = iSet; break;
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case PROJ_WORKSLIKE: proj->workslike = iSet; break;
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