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SW: Remove unused DoubleInitAWE32 variable
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@ -147,7 +147,6 @@ int GameVersion = 17;
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char DemoText[3][64];
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char DemoText[3][64];
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int DemoTextYstart = 0;
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int DemoTextYstart = 0;
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SWBOOL DoubleInitAWE32 = FALSE;
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int Follow_posx=0,Follow_posy=0;
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int Follow_posx=0,Follow_posy=0;
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SWBOOL NoMeters = FALSE;
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SWBOOL NoMeters = FALSE;
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