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CON: Add commands "swaptrackslot" and "preloadtrackslotforswap"
git-svn-id: https://svn.eduke32.com/eduke32@6623 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 35 additions and 1 deletions
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@ -380,6 +380,7 @@ static tokenmap_t const vm_keywords[] =
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{ "precache", CON_PRECACHE },
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{ "prevspritesect", CON_PREVSPRITESECT },
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{ "prevspritestat", CON_PREVSPRITESTAT },
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{ "preloadtrackslotforswap", CON_PRELOADTRACKSLOTFORSWAP },
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{ "pstomp", CON_PSTOMP },
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{ "qgetsysstr", CON_QGETSYSSTR },
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{ "qspawnvar", CON_QSPAWNVAR },
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@ -492,6 +493,7 @@ static tokenmap_t const vm_keywords[] =
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{ "subvar", CON_SUBVAR },
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{ "subvarvar", CON_SUBVARVAR },
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{ "switch", CON_SWITCH },
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{ "swaptrackslot", CON_SWAPTRACKSLOT },
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{ "time", CON_TIME },
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{ "tip", CON_TIP },
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{ "tossweapon", CON_TOSSWEAPON },
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@ -4205,6 +4207,8 @@ DO_DEFSTATE:
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case CON_ACTORSOUND:
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case CON_STOPACTORSOUND:
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case CON_STARTTRACKSLOT:
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case CON_SWAPTRACKSLOT:
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case CON_PRELOADTRACKSLOTFORSWAP:
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C_GetManyVars(2);
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continue;
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@ -1208,6 +1208,8 @@ enum ScriptKeywords_t
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CON_QSTRCMP, // 411
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CON_DIVR, // 412
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CON_DIVRU, // 413
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CON_SWAPTRACKSLOT, // 414
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CON_PRELOADTRACKSLOTFORSWAP, // 415
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CON_END
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};
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// KEEPINSYNC with the keyword list in lunatic/con_lang.lua
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@ -1146,11 +1146,16 @@ static int G_StartTrackSlot(int const volumeNum, int const levelNum)
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}
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#ifndef LUNATIC
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static void G_StartTrackSlotWrap(int const volumeNum, int const levelNum)
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static int G_StartTrackSlotWrap(int const volumeNum, int const levelNum)
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{
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if (EDUKE32_PREDICT_FALSE(G_StartTrackSlot(volumeNum, levelNum)))
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{
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CON_ERRPRINTF("invalid level %d or null music for volume %d level %d\n",
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levelNum, volumeNum, levelNum);
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return 1;
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}
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return 0;
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}
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#else
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int G_StartTrack(int const levelNum)
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@ -5054,6 +5059,29 @@ finish_qsprintf:
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}
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continue;
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case CON_SWAPTRACKSLOT:
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insptr++;
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{
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int const volumeNum = Gv_GetVarX(*(insptr++));
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int const levelNum = Gv_GetVarX(*(insptr++));
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if (volumeNum == ud.music_episode && levelNum == ud.music_level)
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continue;
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// This is the best ASS can do right now. Better implementation pending.
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int32_t position = S_GetMusicPosition();
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if (!G_StartTrackSlotWrap(volumeNum == -1 ? MAXVOLUMES : volumeNum, levelNum))
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S_SetMusicPosition(position);
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}
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continue;
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case CON_PRELOADTRACKSLOTFORSWAP:
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// ASS can't even handle this command right now.
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insptr++;
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Gv_GetVarX(*(insptr++));
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Gv_GetVarX(*(insptr++));
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continue;
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case CON_SETMUSICPOSITION:
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insptr++;
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Gv_GetVarX(*(insptr++));
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