mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- more Exhumed pitch change fixes.
This commit is contained in:
parent
6b1fa22aed
commit
d40e53eb53
1 changed files with 9 additions and 3 deletions
|
@ -250,12 +250,18 @@ void PlayerInterruptKeys(bool after)
|
|||
// so we convert horiz to 1024 angle units
|
||||
|
||||
float const horizAngle = clamp(atan2f(PlayerList[nLocalPlayer].q16horiz - fix16_from_int(92), fix16_from_int(128)) * (512.f / fPI) + fix16_to_float(tempinput.q16horz), -255.f, 255.f);
|
||||
PlayerList[nLocalPlayer].q16horiz = fix16_from_int(92) + Blrintf(fix16_from_int(128) * tanf(horizAngle * (fPI / 512.f)));
|
||||
auto newq16horiz = fix16_from_int(92) + Blrintf(fix16_from_int(128) * tanf(horizAngle * (fPI / 512.f)));
|
||||
if (PlayerList[nLocalPlayer].q16horiz != newq16horiz)
|
||||
{
|
||||
bLockPan = true;
|
||||
PlayerList[nLocalPlayer].q16horiz = newq16horiz;
|
||||
nDestVertPan[nLocalPlayer] = PlayerList[nLocalPlayer].q16horiz;
|
||||
}
|
||||
|
||||
// Look/aim up/down functions.
|
||||
if (localInput.actions & (SB_LOOK_UP|SB_AIM_UP))
|
||||
{
|
||||
bLockPan = (localInput.actions & SB_LOOK_UP);
|
||||
bLockPan |= (localInput.actions & SB_LOOK_UP);
|
||||
if (PlayerList[nLocalPlayer].q16horiz < fix16_from_int(180)) {
|
||||
PlayerList[nLocalPlayer].q16horiz = fix16_sadd(PlayerList[nLocalPlayer].q16horiz, fix16_from_dbl(scaleAdjustmentToInterval(4)));
|
||||
}
|
||||
|
@ -265,7 +271,7 @@ void PlayerInterruptKeys(bool after)
|
|||
}
|
||||
else if (localInput.actions & (SB_LOOK_DOWN|SB_AIM_DOWN))
|
||||
{
|
||||
bLockPan = (localInput.actions & SB_LOOK_DOWN);
|
||||
bLockPan |= (localInput.actions & SB_LOOK_DOWN);
|
||||
if (PlayerList[nLocalPlayer].q16horiz > fix16_from_int(4)) {
|
||||
PlayerList[nLocalPlayer].q16horiz = fix16_ssub(PlayerList[nLocalPlayer].q16horiz, fix16_from_dbl(scaleAdjustmentToInterval(4)));
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue