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- renderDrawMasks may only be called for Polymost.
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@ -122,13 +122,13 @@ void animatecamsprite(double smoothratio)
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// Note: no ROR or camera here - Polymost has no means to detect these things before rendering the scene itself.
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renderDrawRoomsQ16(camera->x, camera->y, camera->z, ang.asq16(), IntToFixed(camera->shade), camera->sectnum); // why 'shade'...?
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fi.animatesprites(camera->x, camera->y, ang.asbuild(), smoothratio);
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renderDrawMasks();
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}
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else
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{
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render_drawrooms(camera, camera->pos, camera->sectnum, ang, buildhoriz(camera->shade), buildlook(0));
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}
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display_mirror = 0;
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renderDrawMasks();
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});
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renderRestoreTarget();
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}
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