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Revert r5658. This fixes the disappearing chaingun problem.
git-svn-id: https://svn.eduke32.com/eduke32@5771 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -5226,7 +5226,7 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
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bglLoadMatrixf(&m[0][0]);
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bglLoadMatrixf(&m[0][0]);
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bglMatrixMode(GL_MODELVIEW);
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bglMatrixMode(GL_MODELVIEW);
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// bglPushMatrix();
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bglPushMatrix();
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bglLoadIdentity();
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bglLoadIdentity();
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bglDisable(GL_DEPTH_TEST);
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bglDisable(GL_DEPTH_TEST);
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@ -5389,7 +5389,7 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
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pr_normalmapping = oldnormalmapping;
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pr_normalmapping = oldnormalmapping;
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}
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}
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#endif
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#endif
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// bglPopMatrix();
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bglPopMatrix();
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bglMatrixMode(GL_PROJECTION);
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bglMatrixMode(GL_PROJECTION);
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bglPopMatrix();
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bglPopMatrix();
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