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splitscreen: print "reserved" quotes in the upper half of the screen.
Reverved quotes are ones like "Killed by xxx". Since they're only shown for the first player for now, printing them in the upper part makes more sense (in above/below split, the first player is above). git-svn-id: https://svn.eduke32.com/eduke32@2950 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 13 additions and 9 deletions
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@ -1759,7 +1759,8 @@ static int32_t calc_ybase(int32_t begy)
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{
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int32_t k = begy;
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if (GTFLAGS(GAMETYPE_FRAGBAR) && ud.screen_size > 0 && (g_netServer || ud.multimode > 1))
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if (GTFLAGS(GAMETYPE_FRAGBAR) && (ud.screen_size > 0 && !g_fakeMultiMode)
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&& (g_netServer || ud.multimode > 1))
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{
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int32_t i, j = 0;
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@ -1783,14 +1784,13 @@ void G_PrintGameQuotes(int32_t snum)
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int32_t i, j, k;
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const DukePlayer_t *const ps = g_player[snum].ps;
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const int32_t reserved_quote = (ps->ftq >= QUOTE_RESERVED && ps->ftq <= QUOTE_RESERVED3);
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k = calc_ybase(1);
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if (ps->fta > 1 && (ps->ftq < QUOTE_RESERVED || ps->ftq > QUOTE_RESERVED3))
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if (ps->fta > 1 && !reserved_quote)
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{
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if (ps->fta > 6)
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k += 7;
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else k += ps->fta;
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k += min(7, ps->fta);
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}
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j = scale(k, ydim, 200);
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@ -1801,6 +1801,7 @@ void G_PrintGameQuotes(int32_t snum)
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if (user_quote_time[i] <= 0)
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continue;
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k = user_quote_time[i];
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sh = hud_glowingquotes ? (sintable[((totalclock+(i<<2))<<5)&2047]>>11) : 0;
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@ -1812,7 +1813,6 @@ void G_PrintGameQuotes(int32_t snum)
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while (l > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET))
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{
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l -= (ud.config.ScreenWidth-USERQUOTE_RIGHTOFFSET);
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j += textsc(k > 4 ? 8 : (k<<1));
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}
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}
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@ -1822,7 +1822,8 @@ void G_PrintGameQuotes(int32_t snum)
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else
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quotebot = quotebotgoal;
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if (ps->fta <= 1) return;
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if (ps->fta <= 1)
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return;
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if (ScriptQuotes[ps->ftq] == NULL)
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{
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@ -1834,9 +1835,12 @@ void G_PrintGameQuotes(int32_t snum)
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if (k == 0)
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{
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if (ps->ftq >= QUOTE_RESERVED && ps->ftq <= QUOTE_RESERVED3)
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if (reserved_quote)
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{
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k = 140;//quotebot-8-4;
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if (!g_fakeMultiMode)
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k = 140;//quotebot-8-4;
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else
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k = 50;
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}
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else
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{
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