mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 21:31:03 +00:00
- got rid of the dynamic tilemap.
Most tile access is in game specific code, the remaining code only accesses 51 tiles
This commit is contained in:
parent
f1a2836877
commit
d13b2dc130
40 changed files with 1052 additions and 5114 deletions
|
@ -44,7 +44,6 @@ set( PCH_SOURCES
|
||||||
src/zz_demo.cpp
|
src/zz_demo.cpp
|
||||||
src/zz_game.cpp
|
src/zz_game.cpp
|
||||||
src/zz_global.cpp
|
src/zz_global.cpp
|
||||||
src/zz_namesdyn.cpp
|
|
||||||
src/zz_net.cpp
|
src/zz_net.cpp
|
||||||
src/zz_osdcmds.cpp
|
src/zz_osdcmds.cpp
|
||||||
src/zz_player.cpp
|
src/zz_player.cpp
|
||||||
|
|
|
@ -30,7 +30,7 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
|
||||||
|
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "duke3d.h"
|
#include "duke3d.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
#include "animtexture.h"
|
#include "animtexture.h"
|
||||||
#include "animlib.h"
|
#include "animlib.h"
|
||||||
#include "raze_music.h"
|
#include "raze_music.h"
|
||||||
|
|
|
@ -30,7 +30,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
|
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "duke3d.h"
|
#include "duke3d.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
#include "animtexture.h"
|
#include "animtexture.h"
|
||||||
#include "animlib.h"
|
#include "animlib.h"
|
||||||
#include "raze_music.h"
|
#include "raze_music.h"
|
||||||
|
|
|
@ -41,7 +41,7 @@ This file is a combination of code from the following sources:
|
||||||
|
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "namesdyn.h"
|
#include "names.h"
|
||||||
#include "stats.h"
|
#include "stats.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -37,7 +37,7 @@ This file contains parts of DukeGDX by Alexander Makarov-[M210] (m210-2007@mail.
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "zz_actors.h"
|
#include "zz_actors.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
#include "serializer.h"
|
#include "serializer.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -28,7 +28,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "zz_actors.h"
|
#include "zz_actors.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
#include "serializer.h"
|
#include "serializer.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "zz_actors.h"
|
#include "zz_actors.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
#include "mmulti.h"
|
#include "mmulti.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -36,7 +36,7 @@ source as it is released.
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -30,7 +30,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "zz_actors.h"
|
#include "zz_actors.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -40,7 +40,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "menu/menu.h"
|
#include "menu/menu.h"
|
||||||
#include "gstrings.h"
|
#include "gstrings.h"
|
||||||
#include "version.h"
|
#include "version.h"
|
||||||
#include "namesdyn.h"
|
#include "names.h"
|
||||||
#include "../../glbackend/glbackend.h"
|
#include "../../glbackend/glbackend.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -229,5 +229,56 @@ void SetDispatcher()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int TILE_BOX;
|
||||||
|
int TILE_TREE1;
|
||||||
|
int TILE_TREE2;
|
||||||
|
int TILE_TIRE;
|
||||||
|
int TILE_CONE;
|
||||||
|
int TILE_W_FORCEFIELD;
|
||||||
|
int TILE_CAMERA1;
|
||||||
|
int TILE_SCRAP6;
|
||||||
|
int TILE_APLAYER;
|
||||||
|
int TILE_DRONE;
|
||||||
|
int TILE_MENUSCREEN;
|
||||||
|
int TILE_SCREENBORDER;
|
||||||
|
int TILE_VIEWBORDER;
|
||||||
|
int TILE_LASERLINE;
|
||||||
|
int TILE_APLAYERTOP;
|
||||||
|
int TILE_CAMCORNER;
|
||||||
|
int TILE_CAMLIGHT;
|
||||||
|
int TILE_STATIC;
|
||||||
|
int TILE_BOTTOMSTATUSBAR;
|
||||||
|
int TILE_SPINNINGNUKEICON;
|
||||||
|
int TILE_THREEDEE;
|
||||||
|
int TILE_INGAMEDUKETHREEDEE;
|
||||||
|
int TILE_PLUTOPAKSPRITE;
|
||||||
|
int TILE_MENUBAR;
|
||||||
|
int TILE_ATOMICHEALTH;
|
||||||
|
int TILE_FLOORSLIME;
|
||||||
|
int TILE_JIBS6;
|
||||||
|
int TILE_WATERBUBBLE;
|
||||||
|
int TILE_SMALLSMOKE;
|
||||||
|
int TILE_BLOODPOOL;
|
||||||
|
int TILE_FOOTPRINTS;
|
||||||
|
int TILE_FOOTPRINTS2;
|
||||||
|
int TILE_FOOTPRINTS3;
|
||||||
|
int TILE_FOOTPRINTS4;
|
||||||
|
int TILE_CLOUDYSKIES;
|
||||||
|
int TILE_ARROW;
|
||||||
|
int TILE_ACCESSSWITCH;
|
||||||
|
int TILE_ACCESSSWITCH2;
|
||||||
|
int TILE_GLASSPIECES;
|
||||||
|
int TILE_HEN;
|
||||||
|
int TILE_BETAVERSION;
|
||||||
|
int TILE_MIRROR;
|
||||||
|
int TILE_CLOUDYOCEAN;
|
||||||
|
int TILE_MOONSKY1;
|
||||||
|
int TILE_BIGORBIT;
|
||||||
|
int TILE_LA;
|
||||||
|
int TILE_LOADSCREEN;
|
||||||
|
int TILE_CROSSHAIR;
|
||||||
|
int TILE_BIGORBIT1;
|
||||||
|
int TILE_HURTRAIL;
|
||||||
|
int TILE_FLOORPLASMA;
|
||||||
|
|
||||||
END_DUKE_NS
|
END_DUKE_NS
|
||||||
|
|
|
@ -112,7 +112,7 @@ END_DUKE_NS
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "inv.h"
|
#include "inv.h"
|
||||||
#include "macros.h"
|
#include "macros.h"
|
||||||
#include "namesdyn.h"
|
#include "names.h"
|
||||||
#include "net.h"
|
#include "net.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "quotes.h"
|
#include "quotes.h"
|
||||||
|
|
|
@ -35,7 +35,7 @@ source as it is released.
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "zz_actors.h"
|
#include "zz_actors.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
@ -233,6 +233,56 @@ void initactorflags_d()
|
||||||
weaponsandammosprites[13] = FREEZESPRITE;
|
weaponsandammosprites[13] = FREEZESPRITE;
|
||||||
weaponsandammosprites[14] = FREEZEAMMO;
|
weaponsandammosprites[14] = FREEZEAMMO;
|
||||||
|
|
||||||
|
TILE_BOX = BOX;
|
||||||
|
TILE_TREE1 = TREE1;
|
||||||
|
TILE_TREE2 = TREE2;
|
||||||
|
TILE_TIRE = TIRE;
|
||||||
|
TILE_CONE = CONE;
|
||||||
|
TILE_W_FORCEFIELD = W_FORCEFIELD;
|
||||||
|
TILE_CAMERA1 = CAMERA1;
|
||||||
|
TILE_SCRAP6 = SCRAP6;
|
||||||
|
TILE_APLAYER = APLAYER;
|
||||||
|
TILE_DRONE = DRONE;
|
||||||
|
TILE_MENUSCREEN = MENUSCREEN;
|
||||||
|
TILE_SCREENBORDER = BIGHOLE;
|
||||||
|
TILE_VIEWBORDER = VIEWBORDER;
|
||||||
|
TILE_LASERLINE = LASERLINE;
|
||||||
|
TILE_APLAYERTOP = APLAYERTOP;
|
||||||
|
TILE_CAMCORNER = CAMCORNER;
|
||||||
|
TILE_CAMLIGHT = CAMLIGHT;
|
||||||
|
TILE_STATIC = STATIC;
|
||||||
|
TILE_BOTTOMSTATUSBAR = BOTTOMSTATUSBAR;
|
||||||
|
TILE_SPINNINGNUKEICON = SPINNINGNUKEICON;
|
||||||
|
TILE_THREEDEE = THREEDEE;
|
||||||
|
TILE_INGAMEDUKETHREEDEE = INGAMEDUKETHREEDEE;
|
||||||
|
TILE_PLUTOPAKSPRITE = PLUTOPAKSPRITE;
|
||||||
|
TILE_MENUBAR = MENUBAR;
|
||||||
|
TILE_ATOMICHEALTH = ATOMICHEALTH;
|
||||||
|
TILE_FLOORSLIME = FLOORSLIME;
|
||||||
|
TILE_JIBS6 = JIBS6;
|
||||||
|
TILE_WATERBUBBLE = WATERBUBBLE;
|
||||||
|
TILE_SMALLSMOKE = SMALLSMOKE;
|
||||||
|
TILE_BLOODPOOL = BLOODPOOL;
|
||||||
|
TILE_FOOTPRINTS = FOOTPRINTS;
|
||||||
|
TILE_FOOTPRINTS2 = FOOTPRINTS2;
|
||||||
|
TILE_FOOTPRINTS3 = FOOTPRINTS3;
|
||||||
|
TILE_FOOTPRINTS4 = FOOTPRINTS4;
|
||||||
|
TILE_CLOUDYSKIES = CLOUDYSKIES;
|
||||||
|
TILE_ARROW = ARROW;
|
||||||
|
TILE_ACCESSSWITCH = ACCESSSWITCH;
|
||||||
|
TILE_ACCESSSWITCH2 = ACCESSSWITCH2;
|
||||||
|
TILE_GLASSPIECES = GLASSPIECES;
|
||||||
|
TILE_BETAVERSION = BETAVERSION;
|
||||||
|
TILE_MIRROR = MIRROR;
|
||||||
|
TILE_CLOUDYOCEAN = CLOUDYOCEAN;
|
||||||
|
TILE_MOONSKY1 = MOONSKY1;
|
||||||
|
TILE_LA = LA;
|
||||||
|
TILE_LOADSCREEN = LOADSCREEN;
|
||||||
|
TILE_CROSSHAIR = CROSSHAIR;
|
||||||
|
TILE_BIGORBIT1 = BIGORBIT1;
|
||||||
|
TILE_HURTRAIL = HURTRAIL;
|
||||||
|
TILE_FLOORPLASMA = FLOORPLASMA;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release, 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "zz_actors.h"
|
#include "zz_actors.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
@ -203,6 +203,56 @@ void initactorflags_r()
|
||||||
weaponsandammosprites[13] = FREEZESPRITE;
|
weaponsandammosprites[13] = FREEZESPRITE;
|
||||||
weaponsandammosprites[14] = FREEZEAMMO;
|
weaponsandammosprites[14] = FREEZEAMMO;
|
||||||
|
|
||||||
|
TILE_BOX = BOX;
|
||||||
|
TILE_TREE1 = TREE1;
|
||||||
|
TILE_TREE2 = TREE2;
|
||||||
|
TILE_TIRE = TIRE;
|
||||||
|
TILE_CONE = CONE;
|
||||||
|
TILE_W_FORCEFIELD = W_FORCEFIELD;
|
||||||
|
TILE_CAMERA1 = CAMERA1;
|
||||||
|
TILE_SCRAP6 = SCRAP6;
|
||||||
|
TILE_APLAYER = APLAYER;
|
||||||
|
TILE_DRONE = DRONE;
|
||||||
|
TILE_MENUSCREEN = MENUSCREEN;
|
||||||
|
TILE_SCREENBORDER = isRRRA()? 7629 : BIGHOLE;
|
||||||
|
TILE_VIEWBORDER = VIEWBORDER;
|
||||||
|
TILE_LASERLINE = LASERLINE;
|
||||||
|
TILE_APLAYERTOP = APLAYERTOP;
|
||||||
|
TILE_CAMCORNER = CAMCORNER;
|
||||||
|
TILE_CAMLIGHT = CAMLIGHT;
|
||||||
|
TILE_STATIC = STATIC;
|
||||||
|
TILE_BOTTOMSTATUSBAR = BOTTOMSTATUSBAR;
|
||||||
|
TILE_SPINNINGNUKEICON = SPINNINGNUKEICON;
|
||||||
|
TILE_THREEDEE = THREEDEE;
|
||||||
|
TILE_INGAMEDUKETHREEDEE = INGAMEDUKETHREEDEE;
|
||||||
|
TILE_PLUTOPAKSPRITE = PLUTOPAKSPRITE;
|
||||||
|
TILE_MENUBAR = MENUBAR;
|
||||||
|
TILE_ATOMICHEALTH = ATOMICHEALTH;
|
||||||
|
TILE_FLOORSLIME = FLOORSLIME;
|
||||||
|
TILE_JIBS6 = JIBS6;
|
||||||
|
TILE_WATERBUBBLE = WATERBUBBLE;
|
||||||
|
TILE_SMALLSMOKE = SMALLSMOKE;
|
||||||
|
TILE_BLOODPOOL = BLOODPOOL;
|
||||||
|
TILE_FOOTPRINTS = FOOTPRINTS;
|
||||||
|
TILE_FOOTPRINTS2 = FOOTPRINTS2;
|
||||||
|
TILE_FOOTPRINTS3 = FOOTPRINTS3;
|
||||||
|
TILE_FOOTPRINTS4 = FOOTPRINTS4;
|
||||||
|
TILE_CLOUDYSKIES = CLOUDYSKIES;
|
||||||
|
TILE_ARROW = ARROW;
|
||||||
|
TILE_ACCESSSWITCH = ACCESSSWITCH;
|
||||||
|
TILE_ACCESSSWITCH2 = ACCESSSWITCH2;
|
||||||
|
TILE_GLASSPIECES = GLASSPIECES;
|
||||||
|
TILE_BETAVERSION = BETAVERSION;
|
||||||
|
TILE_MIRROR = MIRROR;
|
||||||
|
TILE_HEN = HEN;
|
||||||
|
TILE_MOONSKY1 = MOONSKY1;
|
||||||
|
TILE_LA = LA;
|
||||||
|
TILE_LOADSCREEN = LOADSCREEN;
|
||||||
|
TILE_CROSSHAIR = CROSSHAIR;
|
||||||
|
TILE_BIGORBIT1 = BIGORBIT1;
|
||||||
|
TILE_HURTRAIL = HURTRAIL;
|
||||||
|
TILE_FLOORPLASMA = FLOORPLASMA;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
END_DUKE_NS
|
END_DUKE_NS
|
|
@ -266,7 +266,7 @@ void drawbackground(void)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto tex = tileGetTexture(isRRRA() ? /*TILE_RRTILE*/7629 : TILE_BIGHOLE);
|
auto tex = tileGetTexture(TILE_SCREENBORDER);
|
||||||
if (tex != nullptr && tex->isValid())
|
if (tex != nullptr && tex->isValid())
|
||||||
{
|
{
|
||||||
if (windowxy1.y > 0)
|
if (windowxy1.y > 0)
|
||||||
|
|
|
@ -36,13 +36,13 @@ source as it is released.
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "gamedef.h"
|
#include "gamedef.h"
|
||||||
#include "serializer.h"
|
#include "serializer.h"
|
||||||
#include "namesdyn.h"
|
#include "names.h"
|
||||||
#include "build.h"
|
#include "build.h"
|
||||||
#include "mmulti.h"
|
#include "mmulti.h"
|
||||||
#include "gamevar.h"
|
#include "gamevar.h"
|
||||||
|
|
||||||
// This currently only works for Duke and related games
|
// This currently only works for WW2GI.
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -34,7 +34,7 @@ source as it is released.
|
||||||
|
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -1,773 +1,101 @@
|
||||||
//-------------------------------------------------------------------------
|
|
||||||
/*
|
|
||||||
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
|
||||||
|
|
||||||
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
|
||||||
|
|
||||||
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
||||||
modify it under the terms of the GNU General Public License
|
|
||||||
as published by the Free Software Foundation; either version 2
|
|
||||||
of the License, or (at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
||||||
|
|
||||||
See the GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program; if not, write to the Free Software
|
|
||||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
||||||
|
|
||||||
Original Source: 1996 - Todd Replogle
|
|
||||||
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|
||||||
*/
|
|
||||||
//-------------------------------------------------------------------------
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
enum
|
// These are all globally accessed tiles.
|
||||||
{
|
extern int TILE_BOX;
|
||||||
ARROW = 20,
|
extern int TILE_TREE1;
|
||||||
FIRSTGUNSPRITE = 21,
|
extern int TILE_TREE2;
|
||||||
CHAINGUNSPRITE = 22,
|
extern int TILE_TIRE;
|
||||||
RPGSPRITE = 23,
|
extern int TILE_CONE;
|
||||||
FREEZESPRITE = 24,
|
extern int TILE_W_FORCEFIELD;
|
||||||
SHRINKERSPRITE = 25,
|
extern int TILE_CAMERA1;
|
||||||
HEAVYHBOMB = 26,
|
extern int TILE_SCRAP6;
|
||||||
TRIPBOMBSPRITE = 27,
|
extern int TILE_APLAYER;
|
||||||
SHOTGUNSPRITE = 28,
|
extern int TILE_DRONE;
|
||||||
DEVISTATORSPRITE = 29,
|
extern int TILE_MENUSCREEN;
|
||||||
HEALTHBOX = 30,
|
extern int TILE_SCREENBORDER;
|
||||||
AMMOBOX = 31,
|
extern int TILE_VIEWBORDER;
|
||||||
GROWSPRITEICON = 32,
|
extern int TILE_LASERLINE;
|
||||||
INVENTORYBOX = 33,
|
extern int TILE_APLAYERTOP;
|
||||||
FREEZEAMMO = 37,
|
extern int TILE_CAMCORNER;
|
||||||
AMMO = 40,
|
extern int TILE_CAMLIGHT;
|
||||||
BATTERYAMMO = 41,
|
extern int TILE_STATIC;
|
||||||
DEVISTATORAMMO = 42,
|
extern int TILE_BOTTOMSTATUSBAR;;
|
||||||
RPGAMMO = 44,
|
extern int TILE_SPINNINGNUKEICON;
|
||||||
GROWAMMO = 45,
|
extern int TILE_THREEDEE;
|
||||||
CRYSTALAMMO = 46,
|
extern int TILE_INGAMEDUKETHREEDEE;
|
||||||
HBOMBAMMO = 47,
|
extern int TILE_PLUTOPAKSPRITE;
|
||||||
AMMOLOTS = 48,
|
extern int TILE_MENUBAR;
|
||||||
SHOTGUNAMMO = 49,
|
extern int TILE_ATOMICHEALTH;
|
||||||
COLA = 51,
|
extern int TILE_FLOORSLIME;
|
||||||
SIXPAK = 52,
|
extern int TILE_JIBS6;
|
||||||
FIRSTAID = 53,
|
extern int TILE_WATERBUBBLE;
|
||||||
SHIELD = 54,
|
extern int TILE_SMALLSMOKE;
|
||||||
STEROIDS = 55,
|
extern int TILE_BLOODPOOL;
|
||||||
AIRTANK = 56,
|
extern int TILE_FOOTPRINTS;
|
||||||
JETPACK = 57,
|
extern int TILE_FOOTPRINTS2;
|
||||||
HEATSENSOR = 59,
|
extern int TILE_FOOTPRINTS3;
|
||||||
ACCESSCARD = 60,
|
extern int TILE_FOOTPRINTS4;
|
||||||
BOOTS = 61,
|
extern int TILE_CLOUDYSKIES;
|
||||||
MIRRORBROKE = 70,
|
extern int TILE_ARROW;
|
||||||
CLOUDYOCEAN = 78,
|
extern int TILE_ACCESSSWITCH;
|
||||||
CLOUDYSKIES = 79,
|
extern int TILE_ACCESSSWITCH2;
|
||||||
MOONSKY1 = 80,
|
extern int TILE_GLASSPIECES;
|
||||||
MOONSKY2 = 81,
|
extern int TILE_HEN;
|
||||||
MOONSKY3 = 82,
|
extern int TILE_BETAVERSION;
|
||||||
MOONSKY4 = 83,
|
extern int TILE_MIRROR;
|
||||||
BIGORBIT1 = 84,
|
extern int TILE_CLOUDYOCEAN;
|
||||||
BIGORBIT2 = 85,
|
extern int TILE_MOONSKY1;
|
||||||
BIGORBIT3 = 86,
|
extern int TILE_BIGORBIT;
|
||||||
BIGORBIT4 = 87,
|
extern int TILE_LA;
|
||||||
BIGORBIT5 = 88,
|
extern int TILE_LOADSCREEN;
|
||||||
LA = 89,
|
extern int TILE_CROSSHAIR;
|
||||||
REDSKY1 = 98,
|
extern int TILE_BIGORBIT1;
|
||||||
REDSKY2 = 99,
|
extern int TILE_HURTRAIL;
|
||||||
ATOMICHEALTH = 100,
|
extern int TILE_FLOORPLASMA;
|
||||||
TECHLIGHT2 = 120,
|
|
||||||
TECHLIGHTBUST2 = 121,
|
|
||||||
TECHLIGHT4 = 122,
|
|
||||||
TECHLIGHTBUST4 = 123,
|
|
||||||
WALLLIGHT4 = 124,
|
|
||||||
WALLLIGHTBUST4 = 125,
|
|
||||||
ACCESSSWITCH = 130,
|
|
||||||
SLOTDOOR = 132,
|
|
||||||
LIGHTSWITCH = 134,
|
|
||||||
SPACEDOORSWITCH = 136,
|
|
||||||
SPACELIGHTSWITCH = 138,
|
|
||||||
FRANKENSTINESWITCH = 140,
|
|
||||||
NUKEBUTTON = 142,
|
|
||||||
MULTISWITCH = 146,
|
|
||||||
DOORTILE5 = 150,
|
|
||||||
DOORTILE6 = 151,
|
|
||||||
DOORTILE1 = 152,
|
|
||||||
DOORTILE2 = 153,
|
|
||||||
DOORTILE3 = 154,
|
|
||||||
DOORTILE4 = 155,
|
|
||||||
DOORTILE7 = 156,
|
|
||||||
DOORTILE8 = 157,
|
|
||||||
DOORTILE9 = 158,
|
|
||||||
DOORTILE10 = 159,
|
|
||||||
DOORSHOCK = 160,
|
|
||||||
DIPSWITCH = 162,
|
|
||||||
DIPSWITCH2 = 164,
|
|
||||||
TECHSWITCH = 166,
|
|
||||||
DIPSWITCH3 = 168,
|
|
||||||
ACCESSSWITCH2 = 170,
|
|
||||||
REFLECTWATERTILE = 180,
|
|
||||||
FLOORSLIME = 200,
|
|
||||||
BIGFORCE = 230,
|
|
||||||
EPISODE = 247,
|
|
||||||
MASKWALL9 = 255,
|
|
||||||
W_LIGHT = 260,
|
|
||||||
SCREENBREAK1 = 263,
|
|
||||||
SCREENBREAK2 = 264,
|
|
||||||
SCREENBREAK3 = 265,
|
|
||||||
SCREENBREAK4 = 266,
|
|
||||||
SCREENBREAK5 = 267,
|
|
||||||
SCREENBREAK6 = 268,
|
|
||||||
SCREENBREAK7 = 269,
|
|
||||||
SCREENBREAK8 = 270,
|
|
||||||
SCREENBREAK9 = 271,
|
|
||||||
SCREENBREAK10 = 272,
|
|
||||||
SCREENBREAK11 = 273,
|
|
||||||
SCREENBREAK12 = 274,
|
|
||||||
SCREENBREAK13 = 275,
|
|
||||||
MASKWALL1 = 285,
|
|
||||||
W_TECHWALL1 = 293,
|
|
||||||
W_TECHWALL2 = 297,
|
|
||||||
W_TECHWALL15 = 299,
|
|
||||||
W_TECHWALL3 = 301,
|
|
||||||
W_TECHWALL4 = 305,
|
|
||||||
W_TECHWALL10 = 306,
|
|
||||||
W_TECHWALL16 = 307,
|
|
||||||
WATERTILE2 = 336,
|
|
||||||
BPANNEL1 = 341,
|
|
||||||
PANNEL1 = 342,
|
|
||||||
PANNEL2 = 343,
|
|
||||||
WATERTILE = 344,
|
|
||||||
STATIC = 351,
|
|
||||||
W_SCREENBREAK = 357,
|
|
||||||
W_HITTECHWALL3 = 360,
|
|
||||||
W_HITTECHWALL4 = 361,
|
|
||||||
W_HITTECHWALL2 = 362,
|
|
||||||
W_HITTECHWALL1 = 363,
|
|
||||||
MASKWALL10 = 387,
|
|
||||||
MASKWALL11 = 391,
|
|
||||||
DOORTILE22 = 395,
|
|
||||||
FANSPRITE = 407,
|
|
||||||
FANSPRITEBROKE = 411,
|
|
||||||
FANSHADOW = 412,
|
|
||||||
FANSHADOWBROKE = 416,
|
|
||||||
DOORTILE18 = 447,
|
|
||||||
DOORTILE19 = 448,
|
|
||||||
DOORTILE20 = 449,
|
|
||||||
SPACESHUTTLE = 487,
|
|
||||||
SATELLITE = 489,
|
|
||||||
VIEWSCREEN2 = 499,
|
|
||||||
VIEWSCREENBROKE = 501,
|
|
||||||
VIEWSCREEN = 502,
|
|
||||||
GLASS = 503,
|
|
||||||
GLASS2 = 504,
|
|
||||||
STAINGLASS1 = 510,
|
|
||||||
MASKWALL5 = 514,
|
|
||||||
SATELITE = 516,
|
|
||||||
FUELPOD = 517,
|
|
||||||
SLIMEPIPE = 538,
|
|
||||||
CRACK1 = 546,
|
|
||||||
CRACK2 = 547,
|
|
||||||
CRACK3 = 548,
|
|
||||||
CRACK4 = 549,
|
|
||||||
FOOTPRINTS = 550,
|
|
||||||
DOMELITE = 551,
|
|
||||||
CAMERAPOLE = 554,
|
|
||||||
CHAIR1 = 556,
|
|
||||||
CHAIR2 = 557,
|
|
||||||
BROKENCHAIR = 559,
|
|
||||||
MIRROR = 560,
|
|
||||||
WATERFOUNTAIN = 563,
|
|
||||||
WATERFOUNTAINBROKE = 567,
|
|
||||||
FEMMAG1 = 568,
|
|
||||||
TOILET = 569,
|
|
||||||
STALL = 571,
|
|
||||||
STALLBROKE = 573,
|
|
||||||
FEMMAG2 = 577,
|
|
||||||
REACTOR2 = 578,
|
|
||||||
REACTOR2BURNT = 579,
|
|
||||||
REACTOR2SPARK = 580,
|
|
||||||
GRATE1 = 595,
|
|
||||||
BGRATE1 = 596,
|
|
||||||
SOLARPANNEL = 602,
|
|
||||||
NAKED1 = 603,
|
|
||||||
ANTENNA = 607,
|
|
||||||
MASKWALL12 = 609,
|
|
||||||
TOILETBROKE = 615,
|
|
||||||
PIPE2 = 616,
|
|
||||||
PIPE1B = 617,
|
|
||||||
PIPE3 = 618,
|
|
||||||
PIPE1 = 619,
|
|
||||||
CAMERA1 = 621,
|
|
||||||
BRICK = 626,
|
|
||||||
SPLINTERWOOD = 630,
|
|
||||||
PIPE2B = 633,
|
|
||||||
BOLT1 = 634,
|
|
||||||
W_NUMBERS = 640,
|
|
||||||
WATERDRIP = 660,
|
|
||||||
WATERBUBBLE = 661,
|
|
||||||
WATERBUBBLEMAKER = 662,
|
|
||||||
W_FORCEFIELD = 663,
|
|
||||||
VACUUM = 669,
|
|
||||||
FOOTPRINTS2 = 672,
|
|
||||||
FOOTPRINTS3 = 673,
|
|
||||||
FOOTPRINTS4 = 674,
|
|
||||||
EGG = 675,
|
|
||||||
SCALE = 678,
|
|
||||||
CHAIR3 = 680,
|
|
||||||
CAMERALIGHT = 685,
|
|
||||||
MOVIECAMERA = 686,
|
|
||||||
IVUNIT = 689,
|
|
||||||
POT1 = 694,
|
|
||||||
POT2 = 695,
|
|
||||||
POT3 = 697,
|
|
||||||
PIPE3B = 700,
|
|
||||||
WALLLIGHT3 = 701,
|
|
||||||
WALLLIGHTBUST3 = 702,
|
|
||||||
WALLLIGHT1 = 703,
|
|
||||||
WALLLIGHTBUST1 = 704,
|
|
||||||
WALLLIGHT2 = 705,
|
|
||||||
WALLLIGHTBUST2 = 706,
|
|
||||||
LIGHTSWITCH2 = 712,
|
|
||||||
WAITTOBESEATED = 716,
|
|
||||||
DOORTILE14 = 717,
|
|
||||||
STATUE = 753,
|
|
||||||
MIKE = 762,
|
|
||||||
VASE = 765,
|
|
||||||
SUSHIPLATE1 = 768,
|
|
||||||
SUSHIPLATE2 = 769,
|
|
||||||
SUSHIPLATE3 = 774,
|
|
||||||
SUSHIPLATE4 = 779,
|
|
||||||
DOORTILE16 = 781,
|
|
||||||
SUSHIPLATE5 = 792,
|
|
||||||
OJ = 806,
|
|
||||||
MASKWALL13 = 830,
|
|
||||||
HURTRAIL = 859,
|
|
||||||
POWERSWITCH1 = 860,
|
|
||||||
LOCKSWITCH1 = 862,
|
|
||||||
POWERSWITCH2 = 864,
|
|
||||||
ATM = 867,
|
|
||||||
STATUEFLASH = 869,
|
|
||||||
ATMBROKE = 888,
|
|
||||||
BIGHOLE2 = 893,
|
|
||||||
STRIPEBALL = 901,
|
|
||||||
QUEBALL = 902,
|
|
||||||
POCKET = 903,
|
|
||||||
WOODENHORSE = 904,
|
|
||||||
TREE1 = 908,
|
|
||||||
TREE2 = 910,
|
|
||||||
CACTUS = 911,
|
|
||||||
MASKWALL2 = 913,
|
|
||||||
MASKWALL3 = 914,
|
|
||||||
MASKWALL4 = 915,
|
|
||||||
FIREEXT = 916,
|
|
||||||
TOILETWATER = 921,
|
|
||||||
NEON1 = 925,
|
|
||||||
NEON2 = 926,
|
|
||||||
CACTUSBROKE = 939,
|
|
||||||
BOUNCEMINE = 940,
|
|
||||||
BROKEFIREHYDRENT = 950,
|
|
||||||
BOX = 951,
|
|
||||||
BULLETHOLE = 952,
|
|
||||||
BOTTLE1 = 954,
|
|
||||||
BOTTLE2 = 955,
|
|
||||||
BOTTLE3 = 956,
|
|
||||||
BOTTLE4 = 957,
|
|
||||||
FEMPIC5 = 963,
|
|
||||||
FEMPIC6 = 964,
|
|
||||||
FEMPIC7 = 965,
|
|
||||||
HYDROPLANT = 969,
|
|
||||||
OCEANSPRITE1 = 971,
|
|
||||||
OCEANSPRITE2 = 972,
|
|
||||||
OCEANSPRITE3 = 973,
|
|
||||||
OCEANSPRITE4 = 974,
|
|
||||||
OCEANSPRITE5 = 975,
|
|
||||||
GENERICPOLE = 977,
|
|
||||||
CONE = 978,
|
|
||||||
HANGLIGHT = 979,
|
|
||||||
HYDRENT = 981,
|
|
||||||
MASKWALL14 = 988,
|
|
||||||
TIRE = 990,
|
|
||||||
PIPE5 = 994,
|
|
||||||
PIPE6 = 995,
|
|
||||||
PIPE4 = 996,
|
|
||||||
PIPE4B = 997,
|
|
||||||
BROKEHYDROPLANT = 1003,
|
|
||||||
PIPE5B = 1005,
|
|
||||||
NEON3 = 1007,
|
|
||||||
NEON4 = 1008,
|
|
||||||
NEON5 = 1009,
|
|
||||||
BOTTLE5 = 1012,
|
|
||||||
BOTTLE6 = 1013,
|
|
||||||
BOTTLE8 = 1014,
|
|
||||||
SPOTLITE = 1020,
|
|
||||||
HANGOOZ = 1022,
|
|
||||||
MASKWALL15 = 1024,
|
|
||||||
BOTTLE7 = 1025,
|
|
||||||
HORSEONSIDE = 1026,
|
|
||||||
GLASSPIECES = 1031,
|
|
||||||
HORSELITE = 1034,
|
|
||||||
DONUTS = 1045,
|
|
||||||
NEON6 = 1046,
|
|
||||||
MASKWALL6 = 1059,
|
|
||||||
CLOCK = 1060,
|
|
||||||
RUBBERCAN = 1062,
|
|
||||||
BROKENCLOCK = 1067,
|
|
||||||
PLUG = 1069,
|
|
||||||
OOZFILTER = 1079,
|
|
||||||
FLOORPLASMA = 1082,
|
|
||||||
REACTOR = 1088,
|
|
||||||
REACTORSPARK = 1092,
|
|
||||||
REACTORBURNT = 1096,
|
|
||||||
DOORTILE15 = 1102,
|
|
||||||
HANDSWITCH = 1111,
|
|
||||||
CIRCLEPANNEL = 1113,
|
|
||||||
CIRCLEPANNELBROKE = 1114,
|
|
||||||
PULLSWITCH = 1122,
|
|
||||||
MASKWALL8 = 1124,
|
|
||||||
BIGHOLE = 1141,
|
|
||||||
ALIENSWITCH = 1142,
|
|
||||||
DOORTILE21 = 1144,
|
|
||||||
HANDPRINTSWITCH = 1155,
|
|
||||||
BOTTLE10 = 1157,
|
|
||||||
BOTTLE11 = 1158,
|
|
||||||
BOTTLE12 = 1159,
|
|
||||||
BOTTLE13 = 1160,
|
|
||||||
BOTTLE14 = 1161,
|
|
||||||
BOTTLE15 = 1162,
|
|
||||||
BOTTLE16 = 1163,
|
|
||||||
BOTTLE17 = 1164,
|
|
||||||
BOTTLE18 = 1165,
|
|
||||||
BOTTLE19 = 1166,
|
|
||||||
DOORTILE17 = 1169,
|
|
||||||
MASKWALL7 = 1174,
|
|
||||||
JAILBARBREAK = 1175,
|
|
||||||
DOORTILE11 = 1178,
|
|
||||||
DOORTILE12 = 1179,
|
|
||||||
VENDMACHINE = 1212,
|
|
||||||
VENDMACHINEBROKE = 1214,
|
|
||||||
COLAMACHINE = 1215,
|
|
||||||
COLAMACHINEBROKE = 1217,
|
|
||||||
CRANEPOLE = 1221,
|
|
||||||
CRANE = 1222,
|
|
||||||
BARBROKE = 1225,
|
|
||||||
BLOODPOOL = 1226,
|
|
||||||
NUKEBARREL = 1227,
|
|
||||||
NUKEBARRELDENTED = 1228,
|
|
||||||
NUKEBARRELLEAKED = 1229,
|
|
||||||
CANWITHSOMETHING = 1232,
|
|
||||||
MONEY = 1233,
|
|
||||||
BANNER = 1236,
|
|
||||||
EXPLODINGBARREL = 1238,
|
|
||||||
EXPLODINGBARREL2 = 1239,
|
|
||||||
FIREBARREL = 1240,
|
|
||||||
SEENINE = 1247,
|
|
||||||
SEENINEDEAD = 1248,
|
|
||||||
STEAM = 1250,
|
|
||||||
CEILINGSTEAM = 1255,
|
|
||||||
PIPE6B = 1260,
|
|
||||||
TRANSPORTERBEAM = 1261,
|
|
||||||
RAT = 1267,
|
|
||||||
TRASH = 1272,
|
|
||||||
FEMPIC1 = 1280,
|
|
||||||
FEMPIC2 = 1289,
|
|
||||||
BLANKSCREEN = 1293,
|
|
||||||
PODFEM1 = 1294,
|
|
||||||
FEMPIC3 = 1298,
|
|
||||||
FEMPIC4 = 1306,
|
|
||||||
FEM1 = 1312,
|
|
||||||
FEM2 = 1317,
|
|
||||||
FEM3 = 1321,
|
|
||||||
FEM5 = 1323,
|
|
||||||
BLOODYPOLE = 1324,
|
|
||||||
FEM4 = 1325,
|
|
||||||
FEM6 = 1334,
|
|
||||||
FEM6PAD = 1335,
|
|
||||||
FEM8 = 1336,
|
|
||||||
HELECOPT = 1346,
|
|
||||||
FETUSJIB = 1347,
|
|
||||||
HOLODUKE = 1348,
|
|
||||||
SPACEMARINE = 1353,
|
|
||||||
INDY = 1355,
|
|
||||||
FETUS = 1358,
|
|
||||||
FETUSBROKE = 1359,
|
|
||||||
MONK = 1352,
|
|
||||||
LUKE = 1354,
|
|
||||||
COOLEXPLOSION1 = 1360,
|
|
||||||
WATERSPLASH2 = 1380,
|
|
||||||
FIREVASE = 1390,
|
|
||||||
SCRATCH = 1393,
|
|
||||||
FEM7 = 1395,
|
|
||||||
APLAYERTOP = 1400,
|
|
||||||
APLAYER = 1405,
|
|
||||||
PLAYERONWATER = 1420,
|
|
||||||
DUKELYINGDEAD = 1518,
|
|
||||||
DUKETORSO = 1520,
|
|
||||||
DUKEGUN = 1528,
|
|
||||||
DUKELEG = 1536,
|
|
||||||
SHARK = 1550,
|
|
||||||
BLOOD = 1620,
|
|
||||||
FIRELASER = 1625,
|
|
||||||
TRANSPORTERSTAR = 1630,
|
|
||||||
SPIT = 1636,
|
|
||||||
LOOGIE = 1637,
|
|
||||||
FIST = 1640,
|
|
||||||
FREEZEBLAST = 1641,
|
|
||||||
DEVISTATORBLAST = 1642,
|
|
||||||
SHRINKSPARK = 1646,
|
|
||||||
TONGUE = 1647,
|
|
||||||
MORTER = 1650,
|
|
||||||
SHRINKEREXPLOSION = 1656,
|
|
||||||
RADIUSEXPLOSION = 1670,
|
|
||||||
FORCERIPPLE = 1671,
|
|
||||||
LIZTROOP = 1680,
|
|
||||||
LIZTROOPRUNNING = 1681,
|
|
||||||
LIZTROOPSTAYPUT = 1682,
|
|
||||||
LIZTOP = 1705,
|
|
||||||
LIZTROOPSHOOT = 1715,
|
|
||||||
LIZTROOPJETPACK = 1725,
|
|
||||||
LIZTROOPDSPRITE = 1734,
|
|
||||||
LIZTROOPONTOILET = 1741,
|
|
||||||
LIZTROOPJUSTSIT = 1742,
|
|
||||||
LIZTROOPDUCKING = 1744,
|
|
||||||
HEADJIB1 = 1768,
|
|
||||||
ARMJIB1 = 1772,
|
|
||||||
LEGJIB1 = 1776,
|
|
||||||
CANNONBALL = 1817,
|
|
||||||
OCTABRAIN = 1820,
|
|
||||||
OCTABRAINSTAYPUT = 1821,
|
|
||||||
OCTATOP = 1845,
|
|
||||||
OCTADEADSPRITE = 1855,
|
|
||||||
INNERJAW = 1860,
|
|
||||||
DRONE = 1880,
|
|
||||||
EXPLOSION2 = 1890,
|
|
||||||
COMMANDER = 1920,
|
|
||||||
COMMANDERSTAYPUT = 1921,
|
|
||||||
RECON = 1960,
|
|
||||||
TANK = 1975,
|
|
||||||
PIGCOP = 2000,
|
|
||||||
PIGCOPSTAYPUT = 2001,
|
|
||||||
PIGCOPDIVE = 2045,
|
|
||||||
PIGCOPDEADSPRITE = 2060,
|
|
||||||
PIGTOP = 2061,
|
|
||||||
LIZMAN = 2120,
|
|
||||||
LIZMANSTAYPUT = 2121,
|
|
||||||
LIZMANSPITTING = 2150,
|
|
||||||
LIZMANFEEDING = 2160,
|
|
||||||
LIZMANJUMP = 2165,
|
|
||||||
LIZMANDEADSPRITE = 2185,
|
|
||||||
FECES = 2200,
|
|
||||||
LIZMANHEAD1 = 2201,
|
|
||||||
LIZMANARM1 = 2205,
|
|
||||||
LIZMANLEG1 = 2209,
|
|
||||||
EXPLOSION2BOT = 2219,
|
|
||||||
USERWEAPON = 2235,
|
|
||||||
HEADERBAR = 2242,
|
|
||||||
JIBS1 = 2245,
|
|
||||||
JIBS2 = 2250,
|
|
||||||
JIBS3 = 2255,
|
|
||||||
JIBS4 = 2260,
|
|
||||||
JIBS5 = 2265,
|
|
||||||
BURNING = 2270,
|
|
||||||
FIRE = 2271,
|
|
||||||
JIBS6 = 2286,
|
|
||||||
BLOODSPLAT1 = 2296,
|
|
||||||
BLOODSPLAT3 = 2297,
|
|
||||||
BLOODSPLAT2 = 2298,
|
|
||||||
BLOODSPLAT4 = 2299,
|
|
||||||
OOZ = 2300,
|
|
||||||
OOZ2 = 2309,
|
|
||||||
WALLBLOOD1 = 2301,
|
|
||||||
WALLBLOOD2 = 2302,
|
|
||||||
WALLBLOOD3 = 2303,
|
|
||||||
WALLBLOOD4 = 2304,
|
|
||||||
WALLBLOOD5 = 2305,
|
|
||||||
WALLBLOOD6 = 2306,
|
|
||||||
WALLBLOOD7 = 2307,
|
|
||||||
WALLBLOOD8 = 2308,
|
|
||||||
BURNING2 = 2310,
|
|
||||||
FIRE2 = 2311,
|
|
||||||
CRACKKNUCKLES = 2324,
|
|
||||||
SMALLSMOKE = 2329,
|
|
||||||
SMALLSMOKEMAKER = 2330,
|
|
||||||
FLOORFLAME = 2333,
|
|
||||||
ROTATEGUN = 2360,
|
|
||||||
GREENSLIME = 2370,
|
|
||||||
WATERDRIPSPLASH = 2380,
|
|
||||||
SCRAP6 = 2390,
|
|
||||||
SCRAP1 = 2400,
|
|
||||||
SCRAP2 = 2404,
|
|
||||||
SCRAP3 = 2408,
|
|
||||||
SCRAP4 = 2412,
|
|
||||||
SCRAP5 = 2416,
|
|
||||||
ORGANTIC = 2420,
|
|
||||||
BETAVERSION = 2440,
|
|
||||||
PLAYERISHERE = 2442,
|
|
||||||
PLAYERWASHERE = 2443,
|
|
||||||
SELECTDIR = 2444,
|
|
||||||
F1HELP = 2445,
|
|
||||||
NOTCHON = 2446,
|
|
||||||
NOTCHOFF = 2447,
|
|
||||||
GROWSPARK = 2448,
|
|
||||||
DUKEICON = 2452,
|
|
||||||
BADGUYICON = 2453,
|
|
||||||
FOODICON = 2454,
|
|
||||||
GETICON = 2455,
|
|
||||||
MENUSCREEN = 2456,
|
|
||||||
MENUBAR = 2457,
|
|
||||||
KILLSICON = 2458,
|
|
||||||
FIRSTAID_ICON = 2460,
|
|
||||||
HEAT_ICON = 2461,
|
|
||||||
BOTTOMSTATUSBAR = 2462,
|
|
||||||
BOOT_ICON = 2463,
|
|
||||||
FRAGBAR = 2465,
|
|
||||||
JETPACK_ICON = 2467,
|
|
||||||
AIRTANK_ICON = 2468,
|
|
||||||
STEROIDS_ICON = 2469,
|
|
||||||
HOLODUKE_ICON = 2470,
|
|
||||||
ACCESS_ICON = 2471,
|
|
||||||
DIGITALNUM = 2472,
|
|
||||||
DUKECAR = 2491,
|
|
||||||
CAMCORNER = 2482,
|
|
||||||
CAMLIGHT = 2484,
|
|
||||||
LOGO = 2485,
|
|
||||||
TITLE = 2486,
|
|
||||||
NUKEWARNINGICON = 2487,
|
|
||||||
MOUSECURSOR = 2488,
|
|
||||||
SLIDEBAR = 2489,
|
|
||||||
DREALMS = 2492,
|
|
||||||
BETASCREEN = 2493,
|
|
||||||
WINDOWBORDER1 = 2494,
|
|
||||||
TEXTBOX = 2495,
|
|
||||||
WINDOWBORDER2 = 2496,
|
|
||||||
DUKENUKEM = 2497,
|
|
||||||
THREEDEE = 2498,
|
|
||||||
INGAMEDUKETHREEDEE = 2499,
|
|
||||||
TENSCREEN = 2500,
|
|
||||||
PLUTOPAKSPRITE = 2501,
|
|
||||||
DEVISTATOR = 2510,
|
|
||||||
KNEE = 2521,
|
|
||||||
CROSSHAIR = 2523,
|
|
||||||
FIRSTGUN = 2524,
|
|
||||||
FIRSTGUNRELOAD = 2528,
|
|
||||||
FALLINGCLIP = 2530,
|
|
||||||
CLIPINHAND = 2531,
|
|
||||||
HAND = 2532,
|
|
||||||
SHELL = 2533,
|
|
||||||
SHOTGUNSHELL = 2535,
|
|
||||||
CHAINGUN = 2536,
|
|
||||||
RPGGUN = 2544,
|
|
||||||
RPGMUZZLEFLASH = 2545,
|
|
||||||
FREEZE = 2548,
|
|
||||||
CATLITE = 2552,
|
|
||||||
SHRINKER = 2556,
|
|
||||||
HANDHOLDINGLASER = 2563,
|
|
||||||
TRIPBOMB = 2566,
|
|
||||||
LASERLINE = 2567,
|
|
||||||
HANDHOLDINGACCESS = 2568,
|
|
||||||
HANDREMOTE = 2570,
|
|
||||||
HANDTHROW = 2573,
|
|
||||||
TIP = 2576,
|
|
||||||
GLAIR = 2578,
|
|
||||||
SCUBAMASK = 2581,
|
|
||||||
SPACEMASK = 2584,
|
|
||||||
FORCESPHERE = 2590,
|
|
||||||
SHOTSPARK1 = 2595,
|
|
||||||
RPG = 2605,
|
|
||||||
LASERSITE = 2612,
|
|
||||||
SHOTGUN = 2613,
|
|
||||||
BOSS1 = 2630,
|
|
||||||
BOSS1STAYPUT = 2631,
|
|
||||||
BOSS1SHOOT = 2660,
|
|
||||||
BOSS1LOB = 2670,
|
|
||||||
BOSSTOP = 2696,
|
|
||||||
BOSS2 = 2710,
|
|
||||||
BOSS3 = 2760,
|
|
||||||
SPINNINGNUKEICON = 2813,
|
|
||||||
BIGFNTCURSOR = 2820,
|
|
||||||
SMALLFNTCURSOR = 2821,
|
|
||||||
STARTALPHANUM = 2822,
|
|
||||||
ENDALPHANUM = 2915,
|
|
||||||
BIGALPHANUM = 2940,
|
|
||||||
BIGPERIOD = 3002,
|
|
||||||
BIGCOMMA = 3003,
|
|
||||||
BIGX = 3004,
|
|
||||||
BIGQ = 3005,
|
|
||||||
BIGSEMI = 3006,
|
|
||||||
BIGCOLIN = 3007,
|
|
||||||
THREEBYFIVE = 3010,
|
|
||||||
BIGAPPOS = 3022,
|
|
||||||
BLANK = 3026,
|
|
||||||
MINIFONT = 3072,
|
|
||||||
BUTTON1 = 3164,
|
|
||||||
GLASS3 = 3187,
|
|
||||||
RESPAWNMARKERRED = 3190,
|
|
||||||
RESPAWNMARKERYELLOW = 3200,
|
|
||||||
RESPAWNMARKERGREEN = 3210,
|
|
||||||
BONUSSCREEN = 3240,
|
|
||||||
VIEWBORDER = 3250,
|
|
||||||
VICTORY1 = 3260,
|
|
||||||
ORDERING = 3270,
|
|
||||||
TEXTSTORY = 3280,
|
|
||||||
LOADSCREEN = 3281,
|
|
||||||
E1ENDSCREEN = 3292,
|
|
||||||
E2ENDSCREEN = 3293,
|
|
||||||
BORNTOBEWILDSCREEN = 3370,
|
|
||||||
BLIMP = 3400,
|
|
||||||
FEM9 = 3450,
|
|
||||||
FOOTPRINT = 3701,
|
|
||||||
FRAMEEFFECT1_13= 3999,
|
|
||||||
POOP = 4094,
|
|
||||||
FRAMEEFFECT1 = 4095,
|
|
||||||
PANNEL3 = 4099,
|
|
||||||
SCREENBREAK14 = 4120,
|
|
||||||
SCREENBREAK15 = 4123,
|
|
||||||
SCREENBREAK19 = 4125,
|
|
||||||
SCREENBREAK16 = 4127,
|
|
||||||
SCREENBREAK17 = 4128,
|
|
||||||
SCREENBREAK18 = 4129,
|
|
||||||
W_TECHWALL11 = 4130,
|
|
||||||
W_TECHWALL12 = 4131,
|
|
||||||
W_TECHWALL13 = 4132,
|
|
||||||
W_TECHWALL14 = 4133,
|
|
||||||
W_TECHWALL5 = 4134,
|
|
||||||
W_TECHWALL6 = 4136,
|
|
||||||
W_TECHWALL7 = 4138,
|
|
||||||
W_TECHWALL8 = 4140,
|
|
||||||
W_TECHWALL9 = 4142,
|
|
||||||
BPANNEL3 = 4100,
|
|
||||||
W_HITTECHWALL16 = 4144,
|
|
||||||
W_HITTECHWALL10 = 4145,
|
|
||||||
W_HITTECHWALL15 = 4147,
|
|
||||||
W_MILKSHELF = 4181,
|
|
||||||
W_MILKSHELFBROKE = 4203,
|
|
||||||
PURPLELAVA = 4240,
|
|
||||||
LAVABUBBLE = 4340,
|
|
||||||
DUKECUTOUT = 4352,
|
|
||||||
TARGET = 4359,
|
|
||||||
GUNPOWDERBARREL = 4360,
|
|
||||||
DUCK = 4361,
|
|
||||||
HATRACK = 4367,
|
|
||||||
DESKLAMP = 4370,
|
|
||||||
COFFEEMACHINE = 4372,
|
|
||||||
CUPS = 4373,
|
|
||||||
GAVALS = 4374,
|
|
||||||
GAVALS2 = 4375,
|
|
||||||
POLICELIGHTPOLE = 4377,
|
|
||||||
FLOORBASKET = 4388,
|
|
||||||
PUKE = 4389,
|
|
||||||
DOORTILE23 = 4391,
|
|
||||||
TOPSECRET = 4396,
|
|
||||||
SPEAKER = 4397,
|
|
||||||
TEDDYBEAR = 4400,
|
|
||||||
ROBOTDOG = 4402,
|
|
||||||
ROBOTPIRATE = 4404,
|
|
||||||
ROBOTMOUSE = 4407,
|
|
||||||
MAIL = 4410,
|
|
||||||
MAILBAG = 4413,
|
|
||||||
HOTMEAT = 4427,
|
|
||||||
COFFEEMUG = 4438,
|
|
||||||
DONUTS2 = 4440,
|
|
||||||
TRIPODCAMERA = 4444,
|
|
||||||
METER = 4453,
|
|
||||||
DESKPHONE = 4454,
|
|
||||||
GUMBALLMACHINE = 4458,
|
|
||||||
GUMBALLMACHINEBROKE = 4459,
|
|
||||||
PAPER = 4460,
|
|
||||||
MACE = 4464,
|
|
||||||
GENERICPOLE2 = 4465,
|
|
||||||
XXXSTACY = 4470,
|
|
||||||
WETFLOOR = 4495,
|
|
||||||
BROOM = 4496,
|
|
||||||
MOP = 4497,
|
|
||||||
LETTER = 4502,
|
|
||||||
PIRATE1A = 4510,
|
|
||||||
PIRATE4A = 4511,
|
|
||||||
PIRATE2A = 4512,
|
|
||||||
PIRATE5A = 4513,
|
|
||||||
PIRATE3A = 4514,
|
|
||||||
PIRATE6A = 4515,
|
|
||||||
PIRATEHALF = 4516,
|
|
||||||
CHESTOFGOLD = 4520,
|
|
||||||
SIDEBOLT1 = 4525,
|
|
||||||
FOODOBJECT1 = 4530,
|
|
||||||
FOODOBJECT2 = 4531,
|
|
||||||
FOODOBJECT3 = 4532,
|
|
||||||
FOODOBJECT4 = 4533,
|
|
||||||
FOODOBJECT5 = 4534,
|
|
||||||
FOODOBJECT6 = 4535,
|
|
||||||
FOODOBJECT7 = 4536,
|
|
||||||
FOODOBJECT8 = 4537,
|
|
||||||
FOODOBJECT9 = 4538,
|
|
||||||
FOODOBJECT10 = 4539,
|
|
||||||
FOODOBJECT11 = 4540,
|
|
||||||
FOODOBJECT12 = 4541,
|
|
||||||
FOODOBJECT13 = 4542,
|
|
||||||
FOODOBJECT14 = 4543,
|
|
||||||
FOODOBJECT15 = 4544,
|
|
||||||
FOODOBJECT16 = 4545,
|
|
||||||
FOODOBJECT17 = 4546,
|
|
||||||
FOODOBJECT18 = 4547,
|
|
||||||
FOODOBJECT19 = 4548,
|
|
||||||
FOODOBJECT20 = 4549,
|
|
||||||
HEADLAMP = 4550,
|
|
||||||
TAMPON = 4557,
|
|
||||||
SKINNEDCHICKEN = 4554,
|
|
||||||
FEATHEREDCHICKEN = 4555,
|
|
||||||
ROBOTDOG2 = 4560,
|
|
||||||
JOLLYMEAL = 4569,
|
|
||||||
DUKEBURGER = 4570,
|
|
||||||
SHOPPINGCART = 4576,
|
|
||||||
CANWITHSOMETHING2 = 4580,
|
|
||||||
CANWITHSOMETHING3 = 4581,
|
|
||||||
CANWITHSOMETHING4 = 4582,
|
|
||||||
SNAKEP = 4590,
|
|
||||||
DOLPHIN1 = 4591,
|
|
||||||
DOLPHIN2 = 4592,
|
|
||||||
NEWBEAST = 4610,
|
|
||||||
NEWBEASTSTAYPUT = 4611,
|
|
||||||
NEWBEASTJUMP = 4690,
|
|
||||||
NEWBEASTHANG = 4670,
|
|
||||||
NEWBEASTHANGDEAD = 4671,
|
|
||||||
BOSS4 = 4740,
|
|
||||||
BOSS4STAYPUT = 4741,
|
|
||||||
FEM10 = 4864,
|
|
||||||
TOUGHGAL = 4866,
|
|
||||||
MAN = 4871,
|
|
||||||
MAN2 = 4872,
|
|
||||||
WOMAN = 4874,
|
|
||||||
PLEASEWAIT = 4887,
|
|
||||||
NATURALLIGHTNING = 4890,
|
|
||||||
WEATHERWARN = 4893,
|
|
||||||
DUKETAG = 4900,
|
|
||||||
SIGN1 = 4909,
|
|
||||||
SIGN2 = 4912,
|
|
||||||
JURYGUY = 4943,
|
|
||||||
|
|
||||||
// New names from World Tour
|
|
||||||
FLAMETHROWERSPRITE = 5134,
|
|
||||||
FLAMETHROWERAMMO = 5135,
|
enum dukeweapon_t
|
||||||
FLAMETHROWER = 5138,
|
{
|
||||||
ONFIRE = 5152,
|
KNEE_WEAPON, // 0
|
||||||
LAVAPOOL = 5304,
|
PISTOL_WEAPON,
|
||||||
LAVAPOOLBUBBLE = 5207,
|
SHOTGUN_WEAPON,
|
||||||
WHISPYSMOKE = 5268,
|
CHAINGUN_WEAPON,
|
||||||
FLAMETHROWERFIRE = 5139,
|
RPG_WEAPON,
|
||||||
FLAMETHROWERFLAME = 1891,
|
HANDBOMB_WEAPON, // 5
|
||||||
FLAMETHROWERPILOT = 5174,
|
SHRINKER_WEAPON,
|
||||||
FIREBALL = 5163,
|
DEVISTATOR_WEAPON,
|
||||||
BURNEDCORPSE = 5173,
|
TRIPBOMB_WEAPON,
|
||||||
FIREFLY = 5180,
|
FREEZE_WEAPON,
|
||||||
FIREFLYSHRINKEFFECT = 5360,
|
HANDREMOTE_WEAPON, // 10
|
||||||
FIREFLYGROWEFFECT = 5367,
|
GROW_WEAPON,
|
||||||
FIREFLYFLYINGEFFECT = 5296,
|
FLAMETHROWER_WEAPON, // World Tour
|
||||||
DEVELOPERCOMMENTARY = 5294,
|
|
||||||
BOSS5 = 5310,
|
MIN_WEAPON = 0,
|
||||||
BOSS5STAYPUT = 5311,
|
MAX_WEAPON = 9
|
||||||
SERIOUSSAM = 5846
|
};
|
||||||
|
|
||||||
|
enum redneck_weapon_t
|
||||||
|
{
|
||||||
|
// These names have been pieced together from RedneckGDX and RedNukem because the reconstructed source recycled Duke's names for the first 11 weapons.
|
||||||
|
// Names for 0-2 are the same
|
||||||
|
RIFLEGUN_WEAPON = 3,
|
||||||
|
DYNAMITE_WEAPON = 4,
|
||||||
|
CROSSBOW_WEAPON = 5,
|
||||||
|
THROWSAW_WEAPON = 6,
|
||||||
|
ALIENBLASTER_WEAPON = 7,
|
||||||
|
POWDERKEG_WEAPON = 8,
|
||||||
|
TIT_WEAPON = 9,
|
||||||
|
THROWINGDYNAMITE_WEAPON = 10,
|
||||||
|
BUZZSAW_WEAPON = 11,
|
||||||
|
BOWLING_WEAPON = 12,
|
||||||
|
MOTORCYCLE_WEAPON = 13,
|
||||||
|
BOAT_WEAPON = 14,
|
||||||
|
SLINGBLADE_WEAPON = 15,
|
||||||
|
CHICKEN_WEAPON = 16,
|
||||||
|
MAX_WEAPONS
|
||||||
};
|
};
|
||||||
|
|
||||||
END_DUKE_NS
|
END_DUKE_NS
|
||||||
|
|
773
source/games/duke/src/names_d.h
Normal file
773
source/games/duke/src/names_d.h
Normal file
|
@ -0,0 +1,773 @@
|
||||||
|
//-------------------------------------------------------------------------
|
||||||
|
/*
|
||||||
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
||||||
|
|
||||||
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
||||||
|
|
||||||
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
Original Source: 1996 - Todd Replogle
|
||||||
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
|
*/
|
||||||
|
//-------------------------------------------------------------------------
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
ARROW = 20,
|
||||||
|
FIRSTGUNSPRITE = 21,
|
||||||
|
CHAINGUNSPRITE = 22,
|
||||||
|
RPGSPRITE = 23,
|
||||||
|
FREEZESPRITE = 24,
|
||||||
|
SHRINKERSPRITE = 25,
|
||||||
|
HEAVYHBOMB = 26,
|
||||||
|
TRIPBOMBSPRITE = 27,
|
||||||
|
SHOTGUNSPRITE = 28,
|
||||||
|
DEVISTATORSPRITE = 29,
|
||||||
|
HEALTHBOX = 30,
|
||||||
|
AMMOBOX = 31,
|
||||||
|
GROWSPRITEICON = 32,
|
||||||
|
INVENTORYBOX = 33,
|
||||||
|
FREEZEAMMO = 37,
|
||||||
|
AMMO = 40,
|
||||||
|
BATTERYAMMO = 41,
|
||||||
|
DEVISTATORAMMO = 42,
|
||||||
|
RPGAMMO = 44,
|
||||||
|
GROWAMMO = 45,
|
||||||
|
CRYSTALAMMO = 46,
|
||||||
|
HBOMBAMMO = 47,
|
||||||
|
AMMOLOTS = 48,
|
||||||
|
SHOTGUNAMMO = 49,
|
||||||
|
COLA = 51,
|
||||||
|
SIXPAK = 52,
|
||||||
|
FIRSTAID = 53,
|
||||||
|
SHIELD = 54,
|
||||||
|
STEROIDS = 55,
|
||||||
|
AIRTANK = 56,
|
||||||
|
JETPACK = 57,
|
||||||
|
HEATSENSOR = 59,
|
||||||
|
ACCESSCARD = 60,
|
||||||
|
BOOTS = 61,
|
||||||
|
MIRRORBROKE = 70,
|
||||||
|
CLOUDYOCEAN = 78,
|
||||||
|
CLOUDYSKIES = 79,
|
||||||
|
MOONSKY1 = 80,
|
||||||
|
MOONSKY2 = 81,
|
||||||
|
MOONSKY3 = 82,
|
||||||
|
MOONSKY4 = 83,
|
||||||
|
BIGORBIT1 = 84,
|
||||||
|
BIGORBIT2 = 85,
|
||||||
|
BIGORBIT3 = 86,
|
||||||
|
BIGORBIT4 = 87,
|
||||||
|
BIGORBIT5 = 88,
|
||||||
|
LA = 89,
|
||||||
|
REDSKY1 = 98,
|
||||||
|
REDSKY2 = 99,
|
||||||
|
ATOMICHEALTH = 100,
|
||||||
|
TECHLIGHT2 = 120,
|
||||||
|
TECHLIGHTBUST2 = 121,
|
||||||
|
TECHLIGHT4 = 122,
|
||||||
|
TECHLIGHTBUST4 = 123,
|
||||||
|
WALLLIGHT4 = 124,
|
||||||
|
WALLLIGHTBUST4 = 125,
|
||||||
|
ACCESSSWITCH = 130,
|
||||||
|
SLOTDOOR = 132,
|
||||||
|
LIGHTSWITCH = 134,
|
||||||
|
SPACEDOORSWITCH = 136,
|
||||||
|
SPACELIGHTSWITCH = 138,
|
||||||
|
FRANKENSTINESWITCH = 140,
|
||||||
|
NUKEBUTTON = 142,
|
||||||
|
MULTISWITCH = 146,
|
||||||
|
DOORTILE5 = 150,
|
||||||
|
DOORTILE6 = 151,
|
||||||
|
DOORTILE1 = 152,
|
||||||
|
DOORTILE2 = 153,
|
||||||
|
DOORTILE3 = 154,
|
||||||
|
DOORTILE4 = 155,
|
||||||
|
DOORTILE7 = 156,
|
||||||
|
DOORTILE8 = 157,
|
||||||
|
DOORTILE9 = 158,
|
||||||
|
DOORTILE10 = 159,
|
||||||
|
DOORSHOCK = 160,
|
||||||
|
DIPSWITCH = 162,
|
||||||
|
DIPSWITCH2 = 164,
|
||||||
|
TECHSWITCH = 166,
|
||||||
|
DIPSWITCH3 = 168,
|
||||||
|
ACCESSSWITCH2 = 170,
|
||||||
|
REFLECTWATERTILE = 180,
|
||||||
|
FLOORSLIME = 200,
|
||||||
|
BIGFORCE = 230,
|
||||||
|
EPISODE = 247,
|
||||||
|
MASKWALL9 = 255,
|
||||||
|
W_LIGHT = 260,
|
||||||
|
SCREENBREAK1 = 263,
|
||||||
|
SCREENBREAK2 = 264,
|
||||||
|
SCREENBREAK3 = 265,
|
||||||
|
SCREENBREAK4 = 266,
|
||||||
|
SCREENBREAK5 = 267,
|
||||||
|
SCREENBREAK6 = 268,
|
||||||
|
SCREENBREAK7 = 269,
|
||||||
|
SCREENBREAK8 = 270,
|
||||||
|
SCREENBREAK9 = 271,
|
||||||
|
SCREENBREAK10 = 272,
|
||||||
|
SCREENBREAK11 = 273,
|
||||||
|
SCREENBREAK12 = 274,
|
||||||
|
SCREENBREAK13 = 275,
|
||||||
|
MASKWALL1 = 285,
|
||||||
|
W_TECHWALL1 = 293,
|
||||||
|
W_TECHWALL2 = 297,
|
||||||
|
W_TECHWALL15 = 299,
|
||||||
|
W_TECHWALL3 = 301,
|
||||||
|
W_TECHWALL4 = 305,
|
||||||
|
W_TECHWALL10 = 306,
|
||||||
|
W_TECHWALL16 = 307,
|
||||||
|
WATERTILE2 = 336,
|
||||||
|
BPANNEL1 = 341,
|
||||||
|
PANNEL1 = 342,
|
||||||
|
PANNEL2 = 343,
|
||||||
|
WATERTILE = 344,
|
||||||
|
STATIC = 351,
|
||||||
|
W_SCREENBREAK = 357,
|
||||||
|
W_HITTECHWALL3 = 360,
|
||||||
|
W_HITTECHWALL4 = 361,
|
||||||
|
W_HITTECHWALL2 = 362,
|
||||||
|
W_HITTECHWALL1 = 363,
|
||||||
|
MASKWALL10 = 387,
|
||||||
|
MASKWALL11 = 391,
|
||||||
|
DOORTILE22 = 395,
|
||||||
|
FANSPRITE = 407,
|
||||||
|
FANSPRITEBROKE = 411,
|
||||||
|
FANSHADOW = 412,
|
||||||
|
FANSHADOWBROKE = 416,
|
||||||
|
DOORTILE18 = 447,
|
||||||
|
DOORTILE19 = 448,
|
||||||
|
DOORTILE20 = 449,
|
||||||
|
SPACESHUTTLE = 487,
|
||||||
|
SATELLITE = 489,
|
||||||
|
VIEWSCREEN2 = 499,
|
||||||
|
VIEWSCREENBROKE = 501,
|
||||||
|
VIEWSCREEN = 502,
|
||||||
|
GLASS = 503,
|
||||||
|
GLASS2 = 504,
|
||||||
|
STAINGLASS1 = 510,
|
||||||
|
MASKWALL5 = 514,
|
||||||
|
SATELITE = 516,
|
||||||
|
FUELPOD = 517,
|
||||||
|
SLIMEPIPE = 538,
|
||||||
|
CRACK1 = 546,
|
||||||
|
CRACK2 = 547,
|
||||||
|
CRACK3 = 548,
|
||||||
|
CRACK4 = 549,
|
||||||
|
FOOTPRINTS = 550,
|
||||||
|
DOMELITE = 551,
|
||||||
|
CAMERAPOLE = 554,
|
||||||
|
CHAIR1 = 556,
|
||||||
|
CHAIR2 = 557,
|
||||||
|
BROKENCHAIR = 559,
|
||||||
|
MIRROR = 560,
|
||||||
|
WATERFOUNTAIN = 563,
|
||||||
|
WATERFOUNTAINBROKE = 567,
|
||||||
|
FEMMAG1 = 568,
|
||||||
|
TOILET = 569,
|
||||||
|
STALL = 571,
|
||||||
|
STALLBROKE = 573,
|
||||||
|
FEMMAG2 = 577,
|
||||||
|
REACTOR2 = 578,
|
||||||
|
REACTOR2BURNT = 579,
|
||||||
|
REACTOR2SPARK = 580,
|
||||||
|
GRATE1 = 595,
|
||||||
|
BGRATE1 = 596,
|
||||||
|
SOLARPANNEL = 602,
|
||||||
|
NAKED1 = 603,
|
||||||
|
ANTENNA = 607,
|
||||||
|
MASKWALL12 = 609,
|
||||||
|
TOILETBROKE = 615,
|
||||||
|
PIPE2 = 616,
|
||||||
|
PIPE1B = 617,
|
||||||
|
PIPE3 = 618,
|
||||||
|
PIPE1 = 619,
|
||||||
|
CAMERA1 = 621,
|
||||||
|
BRICK = 626,
|
||||||
|
SPLINTERWOOD = 630,
|
||||||
|
PIPE2B = 633,
|
||||||
|
BOLT1 = 634,
|
||||||
|
W_NUMBERS = 640,
|
||||||
|
WATERDRIP = 660,
|
||||||
|
WATERBUBBLE = 661,
|
||||||
|
WATERBUBBLEMAKER = 662,
|
||||||
|
W_FORCEFIELD = 663,
|
||||||
|
VACUUM = 669,
|
||||||
|
FOOTPRINTS2 = 672,
|
||||||
|
FOOTPRINTS3 = 673,
|
||||||
|
FOOTPRINTS4 = 674,
|
||||||
|
EGG = 675,
|
||||||
|
SCALE = 678,
|
||||||
|
CHAIR3 = 680,
|
||||||
|
CAMERALIGHT = 685,
|
||||||
|
MOVIECAMERA = 686,
|
||||||
|
IVUNIT = 689,
|
||||||
|
POT1 = 694,
|
||||||
|
POT2 = 695,
|
||||||
|
POT3 = 697,
|
||||||
|
PIPE3B = 700,
|
||||||
|
WALLLIGHT3 = 701,
|
||||||
|
WALLLIGHTBUST3 = 702,
|
||||||
|
WALLLIGHT1 = 703,
|
||||||
|
WALLLIGHTBUST1 = 704,
|
||||||
|
WALLLIGHT2 = 705,
|
||||||
|
WALLLIGHTBUST2 = 706,
|
||||||
|
LIGHTSWITCH2 = 712,
|
||||||
|
WAITTOBESEATED = 716,
|
||||||
|
DOORTILE14 = 717,
|
||||||
|
STATUE = 753,
|
||||||
|
MIKE = 762,
|
||||||
|
VASE = 765,
|
||||||
|
SUSHIPLATE1 = 768,
|
||||||
|
SUSHIPLATE2 = 769,
|
||||||
|
SUSHIPLATE3 = 774,
|
||||||
|
SUSHIPLATE4 = 779,
|
||||||
|
DOORTILE16 = 781,
|
||||||
|
SUSHIPLATE5 = 792,
|
||||||
|
OJ = 806,
|
||||||
|
MASKWALL13 = 830,
|
||||||
|
HURTRAIL = 859,
|
||||||
|
POWERSWITCH1 = 860,
|
||||||
|
LOCKSWITCH1 = 862,
|
||||||
|
POWERSWITCH2 = 864,
|
||||||
|
ATM = 867,
|
||||||
|
STATUEFLASH = 869,
|
||||||
|
ATMBROKE = 888,
|
||||||
|
BIGHOLE2 = 893,
|
||||||
|
STRIPEBALL = 901,
|
||||||
|
QUEBALL = 902,
|
||||||
|
POCKET = 903,
|
||||||
|
WOODENHORSE = 904,
|
||||||
|
TREE1 = 908,
|
||||||
|
TREE2 = 910,
|
||||||
|
CACTUS = 911,
|
||||||
|
MASKWALL2 = 913,
|
||||||
|
MASKWALL3 = 914,
|
||||||
|
MASKWALL4 = 915,
|
||||||
|
FIREEXT = 916,
|
||||||
|
TOILETWATER = 921,
|
||||||
|
NEON1 = 925,
|
||||||
|
NEON2 = 926,
|
||||||
|
CACTUSBROKE = 939,
|
||||||
|
BOUNCEMINE = 940,
|
||||||
|
BROKEFIREHYDRENT = 950,
|
||||||
|
BOX = 951,
|
||||||
|
BULLETHOLE = 952,
|
||||||
|
BOTTLE1 = 954,
|
||||||
|
BOTTLE2 = 955,
|
||||||
|
BOTTLE3 = 956,
|
||||||
|
BOTTLE4 = 957,
|
||||||
|
FEMPIC5 = 963,
|
||||||
|
FEMPIC6 = 964,
|
||||||
|
FEMPIC7 = 965,
|
||||||
|
HYDROPLANT = 969,
|
||||||
|
OCEANSPRITE1 = 971,
|
||||||
|
OCEANSPRITE2 = 972,
|
||||||
|
OCEANSPRITE3 = 973,
|
||||||
|
OCEANSPRITE4 = 974,
|
||||||
|
OCEANSPRITE5 = 975,
|
||||||
|
GENERICPOLE = 977,
|
||||||
|
CONE = 978,
|
||||||
|
HANGLIGHT = 979,
|
||||||
|
HYDRENT = 981,
|
||||||
|
MASKWALL14 = 988,
|
||||||
|
TIRE = 990,
|
||||||
|
PIPE5 = 994,
|
||||||
|
PIPE6 = 995,
|
||||||
|
PIPE4 = 996,
|
||||||
|
PIPE4B = 997,
|
||||||
|
BROKEHYDROPLANT = 1003,
|
||||||
|
PIPE5B = 1005,
|
||||||
|
NEON3 = 1007,
|
||||||
|
NEON4 = 1008,
|
||||||
|
NEON5 = 1009,
|
||||||
|
BOTTLE5 = 1012,
|
||||||
|
BOTTLE6 = 1013,
|
||||||
|
BOTTLE8 = 1014,
|
||||||
|
SPOTLITE = 1020,
|
||||||
|
HANGOOZ = 1022,
|
||||||
|
MASKWALL15 = 1024,
|
||||||
|
BOTTLE7 = 1025,
|
||||||
|
HORSEONSIDE = 1026,
|
||||||
|
GLASSPIECES = 1031,
|
||||||
|
HORSELITE = 1034,
|
||||||
|
DONUTS = 1045,
|
||||||
|
NEON6 = 1046,
|
||||||
|
MASKWALL6 = 1059,
|
||||||
|
CLOCK = 1060,
|
||||||
|
RUBBERCAN = 1062,
|
||||||
|
BROKENCLOCK = 1067,
|
||||||
|
PLUG = 1069,
|
||||||
|
OOZFILTER = 1079,
|
||||||
|
FLOORPLASMA = 1082,
|
||||||
|
REACTOR = 1088,
|
||||||
|
REACTORSPARK = 1092,
|
||||||
|
REACTORBURNT = 1096,
|
||||||
|
DOORTILE15 = 1102,
|
||||||
|
HANDSWITCH = 1111,
|
||||||
|
CIRCLEPANNEL = 1113,
|
||||||
|
CIRCLEPANNELBROKE = 1114,
|
||||||
|
PULLSWITCH = 1122,
|
||||||
|
MASKWALL8 = 1124,
|
||||||
|
BIGHOLE = 1141,
|
||||||
|
ALIENSWITCH = 1142,
|
||||||
|
DOORTILE21 = 1144,
|
||||||
|
HANDPRINTSWITCH = 1155,
|
||||||
|
BOTTLE10 = 1157,
|
||||||
|
BOTTLE11 = 1158,
|
||||||
|
BOTTLE12 = 1159,
|
||||||
|
BOTTLE13 = 1160,
|
||||||
|
BOTTLE14 = 1161,
|
||||||
|
BOTTLE15 = 1162,
|
||||||
|
BOTTLE16 = 1163,
|
||||||
|
BOTTLE17 = 1164,
|
||||||
|
BOTTLE18 = 1165,
|
||||||
|
BOTTLE19 = 1166,
|
||||||
|
DOORTILE17 = 1169,
|
||||||
|
MASKWALL7 = 1174,
|
||||||
|
JAILBARBREAK = 1175,
|
||||||
|
DOORTILE11 = 1178,
|
||||||
|
DOORTILE12 = 1179,
|
||||||
|
VENDMACHINE = 1212,
|
||||||
|
VENDMACHINEBROKE = 1214,
|
||||||
|
COLAMACHINE = 1215,
|
||||||
|
COLAMACHINEBROKE = 1217,
|
||||||
|
CRANEPOLE = 1221,
|
||||||
|
CRANE = 1222,
|
||||||
|
BARBROKE = 1225,
|
||||||
|
BLOODPOOL = 1226,
|
||||||
|
NUKEBARREL = 1227,
|
||||||
|
NUKEBARRELDENTED = 1228,
|
||||||
|
NUKEBARRELLEAKED = 1229,
|
||||||
|
CANWITHSOMETHING = 1232,
|
||||||
|
MONEY = 1233,
|
||||||
|
BANNER = 1236,
|
||||||
|
EXPLODINGBARREL = 1238,
|
||||||
|
EXPLODINGBARREL2 = 1239,
|
||||||
|
FIREBARREL = 1240,
|
||||||
|
SEENINE = 1247,
|
||||||
|
SEENINEDEAD = 1248,
|
||||||
|
STEAM = 1250,
|
||||||
|
CEILINGSTEAM = 1255,
|
||||||
|
PIPE6B = 1260,
|
||||||
|
TRANSPORTERBEAM = 1261,
|
||||||
|
RAT = 1267,
|
||||||
|
TRASH = 1272,
|
||||||
|
FEMPIC1 = 1280,
|
||||||
|
FEMPIC2 = 1289,
|
||||||
|
BLANKSCREEN = 1293,
|
||||||
|
PODFEM1 = 1294,
|
||||||
|
FEMPIC3 = 1298,
|
||||||
|
FEMPIC4 = 1306,
|
||||||
|
FEM1 = 1312,
|
||||||
|
FEM2 = 1317,
|
||||||
|
FEM3 = 1321,
|
||||||
|
FEM5 = 1323,
|
||||||
|
BLOODYPOLE = 1324,
|
||||||
|
FEM4 = 1325,
|
||||||
|
FEM6 = 1334,
|
||||||
|
FEM6PAD = 1335,
|
||||||
|
FEM8 = 1336,
|
||||||
|
HELECOPT = 1346,
|
||||||
|
FETUSJIB = 1347,
|
||||||
|
HOLODUKE = 1348,
|
||||||
|
SPACEMARINE = 1353,
|
||||||
|
INDY = 1355,
|
||||||
|
FETUS = 1358,
|
||||||
|
FETUSBROKE = 1359,
|
||||||
|
MONK = 1352,
|
||||||
|
LUKE = 1354,
|
||||||
|
COOLEXPLOSION1 = 1360,
|
||||||
|
WATERSPLASH2 = 1380,
|
||||||
|
FIREVASE = 1390,
|
||||||
|
SCRATCH = 1393,
|
||||||
|
FEM7 = 1395,
|
||||||
|
APLAYERTOP = 1400,
|
||||||
|
APLAYER = 1405,
|
||||||
|
PLAYERONWATER = 1420,
|
||||||
|
DUKELYINGDEAD = 1518,
|
||||||
|
DUKETORSO = 1520,
|
||||||
|
DUKEGUN = 1528,
|
||||||
|
DUKELEG = 1536,
|
||||||
|
SHARK = 1550,
|
||||||
|
BLOOD = 1620,
|
||||||
|
FIRELASER = 1625,
|
||||||
|
TRANSPORTERSTAR = 1630,
|
||||||
|
SPIT = 1636,
|
||||||
|
LOOGIE = 1637,
|
||||||
|
FIST = 1640,
|
||||||
|
FREEZEBLAST = 1641,
|
||||||
|
DEVISTATORBLAST = 1642,
|
||||||
|
SHRINKSPARK = 1646,
|
||||||
|
TONGUE = 1647,
|
||||||
|
MORTER = 1650,
|
||||||
|
SHRINKEREXPLOSION = 1656,
|
||||||
|
RADIUSEXPLOSION = 1670,
|
||||||
|
FORCERIPPLE = 1671,
|
||||||
|
LIZTROOP = 1680,
|
||||||
|
LIZTROOPRUNNING = 1681,
|
||||||
|
LIZTROOPSTAYPUT = 1682,
|
||||||
|
LIZTOP = 1705,
|
||||||
|
LIZTROOPSHOOT = 1715,
|
||||||
|
LIZTROOPJETPACK = 1725,
|
||||||
|
LIZTROOPDSPRITE = 1734,
|
||||||
|
LIZTROOPONTOILET = 1741,
|
||||||
|
LIZTROOPJUSTSIT = 1742,
|
||||||
|
LIZTROOPDUCKING = 1744,
|
||||||
|
HEADJIB1 = 1768,
|
||||||
|
ARMJIB1 = 1772,
|
||||||
|
LEGJIB1 = 1776,
|
||||||
|
CANNONBALL = 1817,
|
||||||
|
OCTABRAIN = 1820,
|
||||||
|
OCTABRAINSTAYPUT = 1821,
|
||||||
|
OCTATOP = 1845,
|
||||||
|
OCTADEADSPRITE = 1855,
|
||||||
|
INNERJAW = 1860,
|
||||||
|
DRONE = 1880,
|
||||||
|
EXPLOSION2 = 1890,
|
||||||
|
COMMANDER = 1920,
|
||||||
|
COMMANDERSTAYPUT = 1921,
|
||||||
|
RECON = 1960,
|
||||||
|
TANK = 1975,
|
||||||
|
PIGCOP = 2000,
|
||||||
|
PIGCOPSTAYPUT = 2001,
|
||||||
|
PIGCOPDIVE = 2045,
|
||||||
|
PIGCOPDEADSPRITE = 2060,
|
||||||
|
PIGTOP = 2061,
|
||||||
|
LIZMAN = 2120,
|
||||||
|
LIZMANSTAYPUT = 2121,
|
||||||
|
LIZMANSPITTING = 2150,
|
||||||
|
LIZMANFEEDING = 2160,
|
||||||
|
LIZMANJUMP = 2165,
|
||||||
|
LIZMANDEADSPRITE = 2185,
|
||||||
|
FECES = 2200,
|
||||||
|
LIZMANHEAD1 = 2201,
|
||||||
|
LIZMANARM1 = 2205,
|
||||||
|
LIZMANLEG1 = 2209,
|
||||||
|
EXPLOSION2BOT = 2219,
|
||||||
|
USERWEAPON = 2235,
|
||||||
|
HEADERBAR = 2242,
|
||||||
|
JIBS1 = 2245,
|
||||||
|
JIBS2 = 2250,
|
||||||
|
JIBS3 = 2255,
|
||||||
|
JIBS4 = 2260,
|
||||||
|
JIBS5 = 2265,
|
||||||
|
BURNING = 2270,
|
||||||
|
FIRE = 2271,
|
||||||
|
JIBS6 = 2286,
|
||||||
|
BLOODSPLAT1 = 2296,
|
||||||
|
BLOODSPLAT3 = 2297,
|
||||||
|
BLOODSPLAT2 = 2298,
|
||||||
|
BLOODSPLAT4 = 2299,
|
||||||
|
OOZ = 2300,
|
||||||
|
OOZ2 = 2309,
|
||||||
|
WALLBLOOD1 = 2301,
|
||||||
|
WALLBLOOD2 = 2302,
|
||||||
|
WALLBLOOD3 = 2303,
|
||||||
|
WALLBLOOD4 = 2304,
|
||||||
|
WALLBLOOD5 = 2305,
|
||||||
|
WALLBLOOD6 = 2306,
|
||||||
|
WALLBLOOD7 = 2307,
|
||||||
|
WALLBLOOD8 = 2308,
|
||||||
|
BURNING2 = 2310,
|
||||||
|
FIRE2 = 2311,
|
||||||
|
CRACKKNUCKLES = 2324,
|
||||||
|
SMALLSMOKE = 2329,
|
||||||
|
SMALLSMOKEMAKER = 2330,
|
||||||
|
FLOORFLAME = 2333,
|
||||||
|
ROTATEGUN = 2360,
|
||||||
|
GREENSLIME = 2370,
|
||||||
|
WATERDRIPSPLASH = 2380,
|
||||||
|
SCRAP6 = 2390,
|
||||||
|
SCRAP1 = 2400,
|
||||||
|
SCRAP2 = 2404,
|
||||||
|
SCRAP3 = 2408,
|
||||||
|
SCRAP4 = 2412,
|
||||||
|
SCRAP5 = 2416,
|
||||||
|
ORGANTIC = 2420,
|
||||||
|
BETAVERSION = 2440,
|
||||||
|
PLAYERISHERE = 2442,
|
||||||
|
PLAYERWASHERE = 2443,
|
||||||
|
SELECTDIR = 2444,
|
||||||
|
F1HELP = 2445,
|
||||||
|
NOTCHON = 2446,
|
||||||
|
NOTCHOFF = 2447,
|
||||||
|
GROWSPARK = 2448,
|
||||||
|
DUKEICON = 2452,
|
||||||
|
BADGUYICON = 2453,
|
||||||
|
FOODICON = 2454,
|
||||||
|
GETICON = 2455,
|
||||||
|
MENUSCREEN = 2456,
|
||||||
|
MENUBAR = 2457,
|
||||||
|
KILLSICON = 2458,
|
||||||
|
FIRSTAID_ICON = 2460,
|
||||||
|
HEAT_ICON = 2461,
|
||||||
|
BOTTOMSTATUSBAR = 2462,
|
||||||
|
BOOT_ICON = 2463,
|
||||||
|
FRAGBAR = 2465,
|
||||||
|
JETPACK_ICON = 2467,
|
||||||
|
AIRTANK_ICON = 2468,
|
||||||
|
STEROIDS_ICON = 2469,
|
||||||
|
HOLODUKE_ICON = 2470,
|
||||||
|
ACCESS_ICON = 2471,
|
||||||
|
DIGITALNUM = 2472,
|
||||||
|
DUKECAR = 2491,
|
||||||
|
CAMCORNER = 2482,
|
||||||
|
CAMLIGHT = 2484,
|
||||||
|
LOGO = 2485,
|
||||||
|
TITLE = 2486,
|
||||||
|
NUKEWARNINGICON = 2487,
|
||||||
|
MOUSECURSOR = 2488,
|
||||||
|
SLIDEBAR = 2489,
|
||||||
|
DREALMS = 2492,
|
||||||
|
BETASCREEN = 2493,
|
||||||
|
WINDOWBORDER1 = 2494,
|
||||||
|
TEXTBOX = 2495,
|
||||||
|
WINDOWBORDER2 = 2496,
|
||||||
|
DUKENUKEM = 2497,
|
||||||
|
THREEDEE = 2498,
|
||||||
|
INGAMEDUKETHREEDEE = 2499,
|
||||||
|
TENSCREEN = 2500,
|
||||||
|
PLUTOPAKSPRITE = 2501,
|
||||||
|
DEVISTATOR = 2510,
|
||||||
|
KNEE = 2521,
|
||||||
|
CROSSHAIR = 2523,
|
||||||
|
FIRSTGUN = 2524,
|
||||||
|
FIRSTGUNRELOAD = 2528,
|
||||||
|
FALLINGCLIP = 2530,
|
||||||
|
CLIPINHAND = 2531,
|
||||||
|
HAND = 2532,
|
||||||
|
SHELL = 2533,
|
||||||
|
SHOTGUNSHELL = 2535,
|
||||||
|
CHAINGUN = 2536,
|
||||||
|
RPGGUN = 2544,
|
||||||
|
RPGMUZZLEFLASH = 2545,
|
||||||
|
FREEZE = 2548,
|
||||||
|
CATLITE = 2552,
|
||||||
|
SHRINKER = 2556,
|
||||||
|
HANDHOLDINGLASER = 2563,
|
||||||
|
TRIPBOMB = 2566,
|
||||||
|
LASERLINE = 2567,
|
||||||
|
HANDHOLDINGACCESS = 2568,
|
||||||
|
HANDREMOTE = 2570,
|
||||||
|
HANDTHROW = 2573,
|
||||||
|
TIP = 2576,
|
||||||
|
GLAIR = 2578,
|
||||||
|
SCUBAMASK = 2581,
|
||||||
|
SPACEMASK = 2584,
|
||||||
|
FORCESPHERE = 2590,
|
||||||
|
SHOTSPARK1 = 2595,
|
||||||
|
RPG = 2605,
|
||||||
|
LASERSITE = 2612,
|
||||||
|
SHOTGUN = 2613,
|
||||||
|
BOSS1 = 2630,
|
||||||
|
BOSS1STAYPUT = 2631,
|
||||||
|
BOSS1SHOOT = 2660,
|
||||||
|
BOSS1LOB = 2670,
|
||||||
|
BOSSTOP = 2696,
|
||||||
|
BOSS2 = 2710,
|
||||||
|
BOSS3 = 2760,
|
||||||
|
SPINNINGNUKEICON = 2813,
|
||||||
|
BIGFNTCURSOR = 2820,
|
||||||
|
SMALLFNTCURSOR = 2821,
|
||||||
|
STARTALPHANUM = 2822,
|
||||||
|
ENDALPHANUM = 2915,
|
||||||
|
BIGALPHANUM = 2940,
|
||||||
|
BIGPERIOD = 3002,
|
||||||
|
BIGCOMMA = 3003,
|
||||||
|
BIGX = 3004,
|
||||||
|
BIGQ = 3005,
|
||||||
|
BIGSEMI = 3006,
|
||||||
|
BIGCOLIN = 3007,
|
||||||
|
THREEBYFIVE = 3010,
|
||||||
|
BIGAPPOS = 3022,
|
||||||
|
BLANK = 3026,
|
||||||
|
MINIFONT = 3072,
|
||||||
|
BUTTON1 = 3164,
|
||||||
|
GLASS3 = 3187,
|
||||||
|
RESPAWNMARKERRED = 3190,
|
||||||
|
RESPAWNMARKERYELLOW = 3200,
|
||||||
|
RESPAWNMARKERGREEN = 3210,
|
||||||
|
BONUSSCREEN = 3240,
|
||||||
|
VIEWBORDER = 3250,
|
||||||
|
VICTORY1 = 3260,
|
||||||
|
ORDERING = 3270,
|
||||||
|
TEXTSTORY = 3280,
|
||||||
|
LOADSCREEN = 3281,
|
||||||
|
E1ENDSCREEN = 3292,
|
||||||
|
E2ENDSCREEN = 3293,
|
||||||
|
BORNTOBEWILDSCREEN = 3370,
|
||||||
|
BLIMP = 3400,
|
||||||
|
FEM9 = 3450,
|
||||||
|
FOOTPRINT = 3701,
|
||||||
|
FRAMEEFFECT1_13= 3999,
|
||||||
|
POOP = 4094,
|
||||||
|
FRAMEEFFECT1 = 4095,
|
||||||
|
PANNEL3 = 4099,
|
||||||
|
SCREENBREAK14 = 4120,
|
||||||
|
SCREENBREAK15 = 4123,
|
||||||
|
SCREENBREAK19 = 4125,
|
||||||
|
SCREENBREAK16 = 4127,
|
||||||
|
SCREENBREAK17 = 4128,
|
||||||
|
SCREENBREAK18 = 4129,
|
||||||
|
W_TECHWALL11 = 4130,
|
||||||
|
W_TECHWALL12 = 4131,
|
||||||
|
W_TECHWALL13 = 4132,
|
||||||
|
W_TECHWALL14 = 4133,
|
||||||
|
W_TECHWALL5 = 4134,
|
||||||
|
W_TECHWALL6 = 4136,
|
||||||
|
W_TECHWALL7 = 4138,
|
||||||
|
W_TECHWALL8 = 4140,
|
||||||
|
W_TECHWALL9 = 4142,
|
||||||
|
BPANNEL3 = 4100,
|
||||||
|
W_HITTECHWALL16 = 4144,
|
||||||
|
W_HITTECHWALL10 = 4145,
|
||||||
|
W_HITTECHWALL15 = 4147,
|
||||||
|
W_MILKSHELF = 4181,
|
||||||
|
W_MILKSHELFBROKE = 4203,
|
||||||
|
PURPLELAVA = 4240,
|
||||||
|
LAVABUBBLE = 4340,
|
||||||
|
DUKECUTOUT = 4352,
|
||||||
|
TARGET = 4359,
|
||||||
|
GUNPOWDERBARREL = 4360,
|
||||||
|
DUCK = 4361,
|
||||||
|
HATRACK = 4367,
|
||||||
|
DESKLAMP = 4370,
|
||||||
|
COFFEEMACHINE = 4372,
|
||||||
|
CUPS = 4373,
|
||||||
|
GAVALS = 4374,
|
||||||
|
GAVALS2 = 4375,
|
||||||
|
POLICELIGHTPOLE = 4377,
|
||||||
|
FLOORBASKET = 4388,
|
||||||
|
PUKE = 4389,
|
||||||
|
DOORTILE23 = 4391,
|
||||||
|
TOPSECRET = 4396,
|
||||||
|
SPEAKER = 4397,
|
||||||
|
TEDDYBEAR = 4400,
|
||||||
|
ROBOTDOG = 4402,
|
||||||
|
ROBOTPIRATE = 4404,
|
||||||
|
ROBOTMOUSE = 4407,
|
||||||
|
MAIL = 4410,
|
||||||
|
MAILBAG = 4413,
|
||||||
|
HOTMEAT = 4427,
|
||||||
|
COFFEEMUG = 4438,
|
||||||
|
DONUTS2 = 4440,
|
||||||
|
TRIPODCAMERA = 4444,
|
||||||
|
METER = 4453,
|
||||||
|
DESKPHONE = 4454,
|
||||||
|
GUMBALLMACHINE = 4458,
|
||||||
|
GUMBALLMACHINEBROKE = 4459,
|
||||||
|
PAPER = 4460,
|
||||||
|
MACE = 4464,
|
||||||
|
GENERICPOLE2 = 4465,
|
||||||
|
XXXSTACY = 4470,
|
||||||
|
WETFLOOR = 4495,
|
||||||
|
BROOM = 4496,
|
||||||
|
MOP = 4497,
|
||||||
|
LETTER = 4502,
|
||||||
|
PIRATE1A = 4510,
|
||||||
|
PIRATE4A = 4511,
|
||||||
|
PIRATE2A = 4512,
|
||||||
|
PIRATE5A = 4513,
|
||||||
|
PIRATE3A = 4514,
|
||||||
|
PIRATE6A = 4515,
|
||||||
|
PIRATEHALF = 4516,
|
||||||
|
CHESTOFGOLD = 4520,
|
||||||
|
SIDEBOLT1 = 4525,
|
||||||
|
FOODOBJECT1 = 4530,
|
||||||
|
FOODOBJECT2 = 4531,
|
||||||
|
FOODOBJECT3 = 4532,
|
||||||
|
FOODOBJECT4 = 4533,
|
||||||
|
FOODOBJECT5 = 4534,
|
||||||
|
FOODOBJECT6 = 4535,
|
||||||
|
FOODOBJECT7 = 4536,
|
||||||
|
FOODOBJECT8 = 4537,
|
||||||
|
FOODOBJECT9 = 4538,
|
||||||
|
FOODOBJECT10 = 4539,
|
||||||
|
FOODOBJECT11 = 4540,
|
||||||
|
FOODOBJECT12 = 4541,
|
||||||
|
FOODOBJECT13 = 4542,
|
||||||
|
FOODOBJECT14 = 4543,
|
||||||
|
FOODOBJECT15 = 4544,
|
||||||
|
FOODOBJECT16 = 4545,
|
||||||
|
FOODOBJECT17 = 4546,
|
||||||
|
FOODOBJECT18 = 4547,
|
||||||
|
FOODOBJECT19 = 4548,
|
||||||
|
FOODOBJECT20 = 4549,
|
||||||
|
HEADLAMP = 4550,
|
||||||
|
TAMPON = 4557,
|
||||||
|
SKINNEDCHICKEN = 4554,
|
||||||
|
FEATHEREDCHICKEN = 4555,
|
||||||
|
ROBOTDOG2 = 4560,
|
||||||
|
JOLLYMEAL = 4569,
|
||||||
|
DUKEBURGER = 4570,
|
||||||
|
SHOPPINGCART = 4576,
|
||||||
|
CANWITHSOMETHING2 = 4580,
|
||||||
|
CANWITHSOMETHING3 = 4581,
|
||||||
|
CANWITHSOMETHING4 = 4582,
|
||||||
|
SNAKEP = 4590,
|
||||||
|
DOLPHIN1 = 4591,
|
||||||
|
DOLPHIN2 = 4592,
|
||||||
|
NEWBEAST = 4610,
|
||||||
|
NEWBEASTSTAYPUT = 4611,
|
||||||
|
NEWBEASTJUMP = 4690,
|
||||||
|
NEWBEASTHANG = 4670,
|
||||||
|
NEWBEASTHANGDEAD = 4671,
|
||||||
|
BOSS4 = 4740,
|
||||||
|
BOSS4STAYPUT = 4741,
|
||||||
|
FEM10 = 4864,
|
||||||
|
TOUGHGAL = 4866,
|
||||||
|
MAN = 4871,
|
||||||
|
MAN2 = 4872,
|
||||||
|
WOMAN = 4874,
|
||||||
|
PLEASEWAIT = 4887,
|
||||||
|
NATURALLIGHTNING = 4890,
|
||||||
|
WEATHERWARN = 4893,
|
||||||
|
DUKETAG = 4900,
|
||||||
|
SIGN1 = 4909,
|
||||||
|
SIGN2 = 4912,
|
||||||
|
JURYGUY = 4943,
|
||||||
|
|
||||||
|
// New names from World Tour
|
||||||
|
FLAMETHROWERSPRITE = 5134,
|
||||||
|
FLAMETHROWERAMMO = 5135,
|
||||||
|
FLAMETHROWER = 5138,
|
||||||
|
ONFIRE = 5152,
|
||||||
|
LAVAPOOL = 5304,
|
||||||
|
LAVAPOOLBUBBLE = 5207,
|
||||||
|
WHISPYSMOKE = 5268,
|
||||||
|
FLAMETHROWERFIRE = 5139,
|
||||||
|
FLAMETHROWERFLAME = 1891,
|
||||||
|
FLAMETHROWERPILOT = 5174,
|
||||||
|
FIREBALL = 5163,
|
||||||
|
BURNEDCORPSE = 5173,
|
||||||
|
FIREFLY = 5180,
|
||||||
|
FIREFLYSHRINKEFFECT = 5360,
|
||||||
|
FIREFLYGROWEFFECT = 5367,
|
||||||
|
FIREFLYFLYINGEFFECT = 5296,
|
||||||
|
DEVELOPERCOMMENTARY = 5294,
|
||||||
|
BOSS5 = 5310,
|
||||||
|
BOSS5STAYPUT = 5311,
|
||||||
|
SERIOUSSAM = 5846
|
||||||
|
};
|
||||||
|
|
||||||
|
END_DUKE_NS
|
File diff suppressed because it is too large
Load diff
|
@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
#define player_h_
|
#define player_h_
|
||||||
|
|
||||||
#include "inv.h"
|
#include "inv.h"
|
||||||
#include "namesdyn.h"
|
#include "names.h"
|
||||||
#include "fix16.h"
|
#include "fix16.h"
|
||||||
#include "net.h"
|
#include "net.h"
|
||||||
#include "tarray.h"
|
#include "tarray.h"
|
||||||
|
|
|
@ -38,7 +38,7 @@ source as it is released.
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "gamevar.h"
|
#include "gamevar.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
#include "macros.h"
|
#include "macros.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -38,7 +38,7 @@ source as it is released.
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "gamevar.h"
|
#include "gamevar.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
#include "macros.h"
|
#include "macros.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -35,7 +35,7 @@ source as it is released.
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "build.h"
|
#include "build.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -28,7 +28,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
|
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -40,7 +40,7 @@ source as it is released.
|
||||||
#include "sbar.h"
|
#include "sbar.h"
|
||||||
#include "statusbar.h"
|
#include "statusbar.h"
|
||||||
#include "v_draw.h"
|
#include "v_draw.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
#include "texturemanager.h"
|
#include "texturemanager.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -32,7 +32,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "compat.h"
|
#include "compat.h"
|
||||||
#include "sbar.h"
|
#include "sbar.h"
|
||||||
#include "v_draw.h"
|
#include "v_draw.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
#include "texturemanager.h"
|
#include "texturemanager.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -27,7 +27,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
#include "gamedef.h"
|
#include "gamedef.h"
|
||||||
#include "gamevar.h"
|
#include "gamevar.h"
|
||||||
#include "macros.h"
|
#include "macros.h"
|
||||||
#include "namesdyn.h" // for G_GetForcefieldPicnum()
|
#include "names.h"
|
||||||
#include "player.h" // playerspawn_t
|
#include "player.h" // playerspawn_t
|
||||||
#include "mathutil.h"
|
#include "mathutil.h"
|
||||||
|
|
||||||
|
|
|
@ -35,7 +35,7 @@ source as it is released.
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "sounds.h"
|
#include "sounds.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
|
|
||||||
// PRIMITIVE
|
// PRIMITIVE
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "ns.h"
|
#include "ns.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "sounds.h"
|
#include "sounds.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
// PRIMITIVE
|
// PRIMITIVE
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
|
@ -36,7 +36,7 @@ source as it is released.
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "sounds.h"
|
#include "sounds.h"
|
||||||
#include "names.h"
|
#include "names_d.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "sounds.h"
|
#include "sounds.h"
|
||||||
#include "names_rr.h"
|
#include "names_r.h"
|
||||||
|
|
||||||
BEGIN_DUKE_NS
|
BEGIN_DUKE_NS
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
#define actors_h_
|
#define actors_h_
|
||||||
|
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
# include "namesdyn.h"
|
# include "names.h"
|
||||||
#include "stats.h"
|
#include "stats.h"
|
||||||
|
|
||||||
extern glcycle_t drawtime, actortime, thinktime, gameupdatetime;
|
extern glcycle_t drawtime, actortime, thinktime, gameupdatetime;
|
||||||
|
|
|
@ -1513,9 +1513,6 @@ static void G_Startup(void)
|
||||||
if (engineInit())
|
if (engineInit())
|
||||||
G_FatalEngineError();
|
G_FatalEngineError();
|
||||||
|
|
||||||
G_InitDynamicTiles();
|
|
||||||
//G_InitDynamicSounds();
|
|
||||||
|
|
||||||
// These depend on having the dynamic tile and/or sound mappings set up:
|
// These depend on having the dynamic tile and/or sound mappings set up:
|
||||||
G_InitMultiPsky(TILE_CLOUDYOCEAN, TILE_MOONSKY1, TILE_BIGORBIT1, TILE_LA);
|
G_InitMultiPsky(TILE_CLOUDYOCEAN, TILE_MOONSKY1, TILE_BIGORBIT1, TILE_LA);
|
||||||
G_PostCreateGameState();
|
G_PostCreateGameState();
|
||||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -41,6 +41,7 @@ BEGIN_DUKE_NS
|
||||||
void drawstatusbar_d(int snum);
|
void drawstatusbar_d(int snum);
|
||||||
void drawstatusbar_r(int snum);
|
void drawstatusbar_r(int snum);
|
||||||
void drawoverheadmap(int cposx, int cposy, int czoom, int cang);
|
void drawoverheadmap(int cposx, int cposy, int czoom, int cang);
|
||||||
|
void cameratext(int i);
|
||||||
|
|
||||||
int32_t g_crosshairSum = -1;
|
int32_t g_crosshairSum = -1;
|
||||||
// yxaspect and viewingrange just before the 'main' drawrooms call
|
// yxaspect and viewingrange just before the 'main' drawrooms call
|
||||||
|
@ -226,7 +227,7 @@ void G_DisplayRest(int32_t smoothratio)
|
||||||
if (ud.overhead_on != 2)
|
if (ud.overhead_on != 2)
|
||||||
{
|
{
|
||||||
if (!RR && pp->newowner >= 0)
|
if (!RR && pp->newowner >= 0)
|
||||||
G_DrawCameraText(pp->newowner);
|
cameratext(pp->newowner);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PspTwoDSetter set;
|
PspTwoDSetter set;
|
||||||
|
|
Loading…
Reference in a new issue