- moved Blood's and Exhumed's d_menu.cpp back into the gameprojects

With the new autoseg code this separation is not needed anymore.
This commit is contained in:
Christoph Oelckers 2020-11-13 11:25:43 +01:00
parent 555007539d
commit d089aa8d2e
3 changed files with 2 additions and 5 deletions

View file

@ -1005,9 +1005,6 @@ set (PCH_SOURCES
core/menu/loadsavemenu.cpp core/menu/loadsavemenu.cpp
core/menu/razemenu.cpp core/menu/razemenu.cpp
exhumed/src/d_menu.cpp
blood/src/d_menu.cpp
) )
if( ${HAVE_VM_JIT} ) if( ${HAVE_VM_JIT} )

View file

@ -67,7 +67,7 @@ set( PCH_SOURCES
src/view.cpp src/view.cpp
src/warp.cpp src/warp.cpp
src/weapon.cpp src/weapon.cpp
#src/d_menu.cpp src/d_menu.cpp
) )
add_game_library( blood ) add_game_library( blood )

View file

@ -48,7 +48,7 @@ set( PCH_SOURCES
src/trigdat.cpp src/trigdat.cpp
src/view.cpp src/view.cpp
src/wasp.cpp src/wasp.cpp
#src/d_menu.cpp src/d_menu.cpp
) )
add_game_library( exhumed ) add_game_library( exhumed )