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Support fullscreening to the correct display in multiple monitor configurations
git-svn-id: https://svn.eduke32.com/eduke32@8063 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/include/baselayer.h # source/build/src/polymost.cpp
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5 changed files with 62 additions and 42 deletions
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@ -28,7 +28,8 @@ extern char quitevent, appactive;
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extern char modechange;
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extern int32_t vsync;
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extern int32_t g_borderless;
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extern int32_t r_borderless;
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extern int32_t r_displayindex;
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extern void app_crashhandler(void);
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@ -147,7 +147,8 @@ int32_t r_usenewaspect = 1, newaspect_enable=0;
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uint32_t r_screenxy = 0;
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int32_t r_fpgrouscan = 1;
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int32_t r_displayindex = 0;
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int32_t r_borderless = 2;
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int32_t globalflags;
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float g_videoGamma = DEFAULT_GAMMA;
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@ -1216,7 +1216,6 @@ void joyGetDeadZone(int32_t axis, uint16_t *dead, uint16_t *satur)
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//
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static int sortmodes(const void *a_, const void *b_)
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{
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auto a = (const struct validmode_t *)b_;
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auto b = (const struct validmode_t *)a_;
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@ -1237,6 +1236,7 @@ void videoGetModes(void)
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{
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int32_t i, maxx = 0, maxy = 0;
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SDL_DisplayMode dispmode;
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int const display = r_displayindex < SDL_GetNumVideoDisplays() ? r_displayindex : 0;
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if (modeschecked || novideo)
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return;
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@ -1245,9 +1245,9 @@ void videoGetModes(void)
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// initprintf("Detecting video modes:\n");
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// do fullscreen modes first
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for (i = 0; i < SDL_GetNumDisplayModes(0); i++)
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for (i = 0; i < SDL_GetNumDisplayModes(display); i++)
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{
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SDL_GetDisplayMode(0, i, &dispmode);
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SDL_GetDisplayMode(display, i, &dispmode);
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if (!SDL_CHECKMODE(dispmode.w, dispmode.h) ||
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(maxrefreshfreq && (dispmode.refresh_rate > maxrefreshfreq)))
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@ -1271,7 +1271,7 @@ void videoGetModes(void)
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// add windowed modes next
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// SDL sorts display modes largest to smallest, so we can just compare with mode 0
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// to make sure we aren't adding modes that are larger than the actual screen res
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SDL_GetDisplayMode(0, 0, &dispmode);
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SDL_GetDisplayMode(display, 0, &dispmode);
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for (i = 0; g_defaultVideoModes[i].x; i++)
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{
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@ -1546,13 +1546,15 @@ void setvideomode_sdlcommonpost(int32_t x, int32_t y, int32_t c, int32_t fs, int
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#if SDL_MAJOR_VERSION!=1
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void setrefreshrate(void)
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{
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int const display = r_displayindex < SDL_GetNumVideoDisplays() ? r_displayindex : 0;
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SDL_DisplayMode dispmode;
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SDL_GetCurrentDisplayMode(0, &dispmode);
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SDL_GetCurrentDisplayMode(display, &dispmode);
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dispmode.refresh_rate = maxrefreshfreq;
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SDL_DisplayMode newmode;
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SDL_GetClosestDisplayMode(0, &dispmode, &newmode);
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SDL_GetClosestDisplayMode(display, &dispmode, &newmode);
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char error = 0;
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@ -1587,11 +1589,13 @@ int32_t videoSetMode(int32_t x, int32_t y, int32_t c, int32_t fs)
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initprintf("Setting video mode %dx%d (%d-bpp %s)\n", x, y, c, ((fs & 1) ? "fullscreen" : "windowed"));
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int const display = r_displayindex < SDL_GetNumVideoDisplays() ? r_displayindex : 0;
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SDL_DisplayMode desktopmode;
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SDL_GetDesktopDisplayMode(0, &desktopmode);
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SDL_GetDesktopDisplayMode(display, &desktopmode);
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int const matchedResolution = (desktopmode.w == x && desktopmode.h == y);
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int const borderless = (g_borderless == 1 || (g_borderless == 2 && matchedResolution)) ? SDL_WINDOW_BORDERLESS : 0;
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int const borderless = (r_borderless == 1 || (r_borderless == 2 && matchedResolution)) ? SDL_WINDOW_BORDERLESS : 0;
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#ifdef USE_OPENGL
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if (c > 8 || !nogl)
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{
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@ -1632,8 +1636,8 @@ int32_t videoSetMode(int32_t x, int32_t y, int32_t c, int32_t fs)
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to force the surface we WANT to be recreated instead of reused. */
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sdl_window = SDL_CreateWindow("", windowpos ? windowx : (int)SDL_WINDOWPOS_CENTERED,
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windowpos ? windowy : (int)SDL_WINDOWPOS_CENTERED, x, y,
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sdl_window = SDL_CreateWindow("", windowpos ? windowx : (int)SDL_WINDOWPOS_CENTERED_DISPLAY(display),
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windowpos ? windowy : (int)SDL_WINDOWPOS_CENTERED_DISPLAY(display), x, y,
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SDL_WINDOW_OPENGL | borderless);
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if (sdl_window)
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@ -1666,8 +1670,8 @@ int32_t videoSetMode(int32_t x, int32_t y, int32_t c, int32_t fs)
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#endif // defined USE_OPENGL
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{
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// init
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sdl_window = SDL_CreateWindow("", windowpos ? windowx : (int)SDL_WINDOWPOS_CENTERED,
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windowpos ? windowy : (int)SDL_WINDOWPOS_CENTERED, x, y,
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sdl_window = SDL_CreateWindow("", windowpos ? windowx : (int)SDL_WINDOWPOS_CENTERED_DISPLAY(display),
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windowpos ? windowy : (int)SDL_WINDOWPOS_CENTERED_DISPLAY(display), x, y,
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borderless);
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if (!sdl_window)
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SDL2_VIDEO_ERR("SDL_CreateWindow");
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@ -2405,12 +2409,18 @@ int32_t handleevents_pollsdl(void)
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break;
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case SDL_WINDOWEVENT_MOVED:
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{
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if (windowpos)
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{
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windowx = ev.window.data1;
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windowy = ev.window.data2;
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}
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r_displayindex = SDL_GetWindowDisplayIndex(sdl_window);
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modeschecked = 0;
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videoGetModes();
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break;
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}
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case SDL_WINDOWEVENT_ENTER:
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g_mouseInsideWindow = 1;
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break;
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@ -2418,6 +2428,7 @@ int32_t handleevents_pollsdl(void)
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g_mouseInsideWindow = 0;
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break;
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}
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break;
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default:
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@ -867,6 +867,7 @@ int CONFIG_ReadSetup(void)
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.setup.bpp);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenDisplay", &r_displayindex);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight", &ud.setup.ydim);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode", &ud.setup.fullscreen);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth", &ud.setup.xdim);
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@ -978,6 +979,7 @@ void CONFIG_WriteSetup(uint32_t flags)
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#endif
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", ud.setup.bpp, FALSE, FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenDisplay", r_displayindex, FALSE, FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight", ud.setup.ydim, FALSE, FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode", ud.setup.fullscreen, FALSE, FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth", ud.setup.xdim, FALSE, FALSE);
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@ -1919,34 +1919,6 @@ void Menu_Init(void)
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}
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M_JOYSTICKAXES.numEntries = joystick.numAxes;
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// prepare video setup
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for (i = 0; i < validmodecnt; ++i)
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{
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for (j = 0; j < MEOS_VIDEOSETUP_RESOLUTION.numOptions; ++j)
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{
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if (validmode[i].xdim == resolution[j].xdim && validmode[i].ydim == resolution[j].ydim)
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{
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resolution[j].flags |= validmode[i].fs ? RES_FS : RES_WIN;
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Bsnprintf(resolution[j].name, MAXRESOLUTIONSTRINGLENGTH, "%d x %d%s", resolution[j].xdim, resolution[j].ydim, (resolution[j].flags & RES_FS) ? "" : "Win");
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MEOSN_VIDEOSETUP_RESOLUTION[j] = resolution[j].name;
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if (validmode[i].bpp > resolution[j].bppmax)
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resolution[j].bppmax = validmode[i].bpp;
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break;
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}
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}
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if (j == MEOS_VIDEOSETUP_RESOLUTION.numOptions) // no match found
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{
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resolution[j].xdim = validmode[i].xdim;
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resolution[j].ydim = validmode[i].ydim;
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resolution[j].bppmax = validmode[i].bpp;
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resolution[j].flags = validmode[i].fs ? RES_FS : RES_WIN;
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Bsnprintf(resolution[j].name, MAXRESOLUTIONSTRINGLENGTH, "%d x %d%s", resolution[j].xdim, resolution[j].ydim, (resolution[j].flags & RES_FS) ? "" : "Win");
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MEOSN_VIDEOSETUP_RESOLUTION[j] = resolution[j].name;
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++MEOS_VIDEOSETUP_RESOLUTION.numOptions;
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}
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}
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// prepare sound setup
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#ifndef EDUKE32_STANDALONE
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if (WW2GI)
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@ -2120,6 +2092,39 @@ static void Menu_Pre(MenuID_t cm)
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case MENU_VIDEOSETUP:
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{
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Bmemset(resolution, 0, sizeof(resolution));
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MEOS_VIDEOSETUP_RESOLUTION.numOptions = 0;
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// prepare video setup
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for (int i = 0; i < validmodecnt; ++i)
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{
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int j;
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for (j = 0; j < MEOS_VIDEOSETUP_RESOLUTION.numOptions; ++j)
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{
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if (validmode[i].xdim == resolution[j].xdim && validmode[i].ydim == resolution[j].ydim)
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{
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resolution[j].flags |= validmode[i].fs ? RES_FS : RES_WIN;
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Bsnprintf(resolution[j].name, MAXRESOLUTIONSTRINGLENGTH, "%d x %d%s", resolution[j].xdim, resolution[j].ydim, (resolution[j].flags & RES_FS) ? "" : "Win");
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MEOSN_VIDEOSETUP_RESOLUTION[j] = resolution[j].name;
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if (validmode[i].bpp > resolution[j].bppmax)
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resolution[j].bppmax = validmode[i].bpp;
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break;
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}
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}
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if (j == MEOS_VIDEOSETUP_RESOLUTION.numOptions) // no match found
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{
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resolution[j].xdim = validmode[i].xdim;
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resolution[j].ydim = validmode[i].ydim;
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resolution[j].bppmax = validmode[i].bpp;
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resolution[j].flags = validmode[i].fs ? RES_FS : RES_WIN;
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Bsnprintf(resolution[j].name, MAXRESOLUTIONSTRINGLENGTH, "%d x %d%s", resolution[j].xdim, resolution[j].ydim, (resolution[j].flags & RES_FS) ? "" : "Win");
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MEOSN_VIDEOSETUP_RESOLUTION[j] = resolution[j].name;
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++MEOS_VIDEOSETUP_RESOLUTION.numOptions;
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}
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}
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const int32_t nr = newresolution;
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// don't allow setting fullscreen mode if it's not supported by the resolution
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