mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Don't override the system allocator with nedmalloc and remove the unused nedmalloc code from polymer.c. This should fix a few crashes caused by ALSA and Mesa picking up memory allocator symbols from eduke32.
git-svn-id: https://svn.eduke32.com/eduke32@1533 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
a6dec44579
commit
cfc8b8d3da
3 changed files with 40 additions and 55 deletions
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@ -36,7 +36,7 @@
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#endif
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#endif
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#define USE_ALLOCATOR 1
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#define USE_ALLOCATOR 1
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#define REPLACE_SYSTEM_ALLOCATOR 1
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#define REPLACE_SYSTEM_ALLOCATOR 0
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#define USE_MAGIC_HEADERS 0
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#define USE_MAGIC_HEADERS 0
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#include "nedmalloc.h"
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#include "nedmalloc.h"
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@ -37,7 +37,7 @@ DEALINGS IN THE SOFTWARE.
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/*#define FULLSANITYCHECKS*/
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/*#define FULLSANITYCHECKS*/
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#define USE_ALLOCATOR 1
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#define USE_ALLOCATOR 1
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#define REPLACE_SYSTEM_ALLOCATOR 1
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#define REPLACE_SYSTEM_ALLOCATOR 0
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#define USE_MAGIC_HEADERS 0
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#define USE_MAGIC_HEADERS 0
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#define MAXTHREADSINPOOL 1
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#define MAXTHREADSINPOOL 1
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#define FINEGRAINEDBINS 1
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#define FINEGRAINEDBINS 1
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@ -571,11 +571,6 @@ int8_t curskyshade;
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_pranimatespritesinfo asi;
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_pranimatespritesinfo asi;
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// MEMORY POOL
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// nedpool* polymer_pool = NULL;
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#define polymer_pool (nedpool *) 0 // take it out of the system pool
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void polymer_alt_editorselect(void);
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void polymer_alt_editorselect(void);
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static int32_t m32_numdrawnsprites = 0;
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static int32_t m32_numdrawnsprites = 0;
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static struct
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static struct
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@ -608,11 +603,6 @@ int32_t polymer_init(void)
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return (0);
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return (0);
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}
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}
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/*
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if (!polymer_pool)
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polymer_pool = nedcreatepool(POLYMER_POOL_SIZE, 0);
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*/
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Bmemset(&prsectors[0], 0, sizeof(prsectors[0]) * MAXSECTORS);
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Bmemset(&prsectors[0], 0, sizeof(prsectors[0]) * MAXSECTORS);
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Bmemset(&prwalls[0], 0, sizeof(prwalls[0]) * MAXWALLS);
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Bmemset(&prwalls[0], 0, sizeof(prwalls[0]) * MAXWALLS);
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@ -629,7 +619,7 @@ int32_t polymer_init(void)
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skyboxdatavbo = 0;
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skyboxdatavbo = 0;
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if (spriteplane.buffer == NULL) {
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if (spriteplane.buffer == NULL) {
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spriteplane.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
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spriteplane.buffer = Bmalloc(4 * sizeof(GLfloat) * 5);
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spriteplane.vertcount = 4;
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spriteplane.vertcount = 4;
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}
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}
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@ -664,10 +654,6 @@ int32_t polymer_init(void)
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void polymer_uninit(void)
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void polymer_uninit(void)
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{
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{
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polymer_freeboard();
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polymer_freeboard();
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/*
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if (polymer_pool)
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neddestroypool(polymer_pool);
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*/
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}
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}
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void polymer_glinit(void)
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void polymer_glinit(void)
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@ -722,7 +708,6 @@ void polymer_loadboard(void)
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int32_t i;
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int32_t i;
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polymer_freeboard();
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polymer_freeboard();
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nedtrimthreadcache(polymer_pool, 0);
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i = 0;
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i = 0;
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while (i < numsectors)
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while (i < numsectors)
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@ -1779,17 +1764,17 @@ static void polymer_freeboard(void)
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{
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{
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if (prsectors[i])
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if (prsectors[i])
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{
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{
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if (prsectors[i]->verts) nedpfree(polymer_pool, prsectors[i]->verts);
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if (prsectors[i]->verts) Bfree(prsectors[i]->verts);
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if (prsectors[i]->floor.buffer) nedpfree(polymer_pool, prsectors[i]->floor.buffer);
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if (prsectors[i]->floor.buffer) Bfree(prsectors[i]->floor.buffer);
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if (prsectors[i]->ceil.buffer) nedpfree(polymer_pool, prsectors[i]->ceil.buffer);
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if (prsectors[i]->ceil.buffer) Bfree(prsectors[i]->ceil.buffer);
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if (prsectors[i]->floor.indices) nedpfree(polymer_pool, prsectors[i]->floor.indices);
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if (prsectors[i]->floor.indices) Bfree(prsectors[i]->floor.indices);
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if (prsectors[i]->ceil.indices) nedpfree(polymer_pool, prsectors[i]->ceil.indices);
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if (prsectors[i]->ceil.indices) Bfree(prsectors[i]->ceil.indices);
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if (prsectors[i]->ceil.vbo) bglDeleteBuffersARB(1, &prsectors[i]->ceil.vbo);
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if (prsectors[i]->ceil.vbo) bglDeleteBuffersARB(1, &prsectors[i]->ceil.vbo);
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if (prsectors[i]->ceil.ivbo) bglDeleteBuffersARB(1, &prsectors[i]->ceil.ivbo);
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if (prsectors[i]->ceil.ivbo) bglDeleteBuffersARB(1, &prsectors[i]->ceil.ivbo);
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if (prsectors[i]->floor.vbo) bglDeleteBuffersARB(1, &prsectors[i]->floor.vbo);
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if (prsectors[i]->floor.vbo) bglDeleteBuffersARB(1, &prsectors[i]->floor.vbo);
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if (prsectors[i]->floor.ivbo) bglDeleteBuffersARB(1, &prsectors[i]->floor.ivbo);
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if (prsectors[i]->floor.ivbo) bglDeleteBuffersARB(1, &prsectors[i]->floor.ivbo);
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nedpfree(polymer_pool, prsectors[i]);
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Bfree(prsectors[i]);
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prsectors[i] = NULL;
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prsectors[i] = NULL;
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}
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}
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@ -1801,16 +1786,16 @@ static void polymer_freeboard(void)
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{
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{
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if (prwalls[i])
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if (prwalls[i])
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{
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{
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if (prwalls[i]->bigportal) nedpfree(polymer_pool, prwalls[i]->bigportal);
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if (prwalls[i]->bigportal) Bfree(prwalls[i]->bigportal);
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if (prwalls[i]->mask.buffer) nedpfree(polymer_pool, prwalls[i]->mask.buffer);
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if (prwalls[i]->mask.buffer) Bfree(prwalls[i]->mask.buffer);
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if (prwalls[i]->cap) nedpfree(polymer_pool, prwalls[i]->cap);
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if (prwalls[i]->cap) Bfree(prwalls[i]->cap);
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if (prwalls[i]->wall.buffer) nedpfree(polymer_pool, prwalls[i]->wall.buffer);
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if (prwalls[i]->wall.buffer) Bfree(prwalls[i]->wall.buffer);
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if (prwalls[i]->wall.vbo) bglDeleteBuffersARB(1, &prwalls[i]->wall.vbo);
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if (prwalls[i]->wall.vbo) bglDeleteBuffersARB(1, &prwalls[i]->wall.vbo);
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if (prwalls[i]->over.vbo) bglDeleteBuffersARB(1, &prwalls[i]->over.vbo);
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if (prwalls[i]->over.vbo) bglDeleteBuffersARB(1, &prwalls[i]->over.vbo);
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if (prwalls[i]->mask.vbo) bglDeleteBuffersARB(1, &prwalls[i]->mask.vbo);
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if (prwalls[i]->mask.vbo) bglDeleteBuffersARB(1, &prwalls[i]->mask.vbo);
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if (prwalls[i]->stuffvbo) bglDeleteBuffersARB(1, &prwalls[i]->stuffvbo);
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if (prwalls[i]->stuffvbo) bglDeleteBuffersARB(1, &prwalls[i]->stuffvbo);
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nedpfree(polymer_pool, prwalls[i]);
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Bfree(prwalls[i]);
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prwalls[i] = NULL;
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prwalls[i] = NULL;
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}
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}
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@ -2461,17 +2446,17 @@ static int32_t polymer_initsector(int16_t sectnum)
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if (pr_verbosity >= 2) OSD_Printf("PR : Initalizing sector %i...\n", sectnum);
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if (pr_verbosity >= 2) OSD_Printf("PR : Initalizing sector %i...\n", sectnum);
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sec = §or[sectnum];
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sec = §or[sectnum];
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s = nedpcalloc(polymer_pool, 1, sizeof(_prsector));
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s = Bcalloc(1, sizeof(_prsector));
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if (s == NULL)
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if (s == NULL)
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{
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{
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if (pr_verbosity >= 1) OSD_Printf("PR : Cannot initialize sector %i : Bmalloc failed.\n", sectnum);
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if (pr_verbosity >= 1) OSD_Printf("PR : Cannot initialize sector %i : Bmalloc failed.\n", sectnum);
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return (0);
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return (0);
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}
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}
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s->verts = nedpcalloc(polymer_pool, sec->wallnum, sizeof(GLdouble) * 3);
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s->verts = Bcalloc(sec->wallnum, sizeof(GLdouble) * 3);
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s->floor.buffer = nedpcalloc(polymer_pool, sec->wallnum, sizeof(GLfloat) * 5);
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s->floor.buffer = Bcalloc(sec->wallnum, sizeof(GLfloat) * 5);
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s->floor.vertcount = sec->wallnum;
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s->floor.vertcount = sec->wallnum;
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s->ceil.buffer = nedpcalloc(polymer_pool, sec->wallnum, sizeof(GLfloat) * 5);
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s->ceil.buffer = Bcalloc(sec->wallnum, sizeof(GLfloat) * 5);
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s->ceil.vertcount = sec->wallnum;
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s->ceil.vertcount = sec->wallnum;
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if ((s->verts == NULL) || (s->floor.buffer == NULL) || (s->ceil.buffer == NULL))
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if ((s->verts == NULL) || (s->floor.buffer == NULL) || (s->ceil.buffer == NULL))
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{
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{
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@ -2778,8 +2763,8 @@ void PR_CALLBACK polymer_tessvertex(void* vertex, void* sector)
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{
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{
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if (pr_verbosity >= 2) OSD_Printf("PR : Indice overflow, extending the indices list... !\n");
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if (pr_verbosity >= 2) OSD_Printf("PR : Indice overflow, extending the indices list... !\n");
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s->indicescount++;
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s->indicescount++;
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s->floor.indices = nedprealloc(polymer_pool, s->floor.indices, s->indicescount * sizeof(GLushort));
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s->floor.indices = Brealloc(s->floor.indices, s->indicescount * sizeof(GLushort));
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s->ceil.indices = nedprealloc(polymer_pool, s->ceil.indices, s->indicescount * sizeof(GLushort));
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s->ceil.indices = Brealloc(s->ceil.indices, s->indicescount * sizeof(GLushort));
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}
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}
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s->ceil.indices[s->curindice] = (intptr_t)vertex;
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s->ceil.indices[s->curindice] = (intptr_t)vertex;
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s->curindice++;
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s->curindice++;
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@ -2803,8 +2788,8 @@ static int32_t polymer_buildfloor(int16_t sectnum)
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if (s->floor.indices == NULL)
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if (s->floor.indices == NULL)
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{
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{
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s->indicescount = (sec->wallnum - 2) * 3;
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s->indicescount = (sec->wallnum - 2) * 3;
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s->floor.indices = nedpcalloc(polymer_pool, s->indicescount, sizeof(GLushort));
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s->floor.indices = Bcalloc(s->indicescount, sizeof(GLushort));
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s->ceil.indices = nedpcalloc(polymer_pool, s->indicescount, sizeof(GLushort));
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s->ceil.indices = Bcalloc(s->indicescount, sizeof(GLushort));
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}
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}
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s->curindice = 0;
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s->curindice = 0;
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@ -2880,7 +2865,7 @@ static int32_t polymer_initwall(int16_t wallnum)
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if (pr_verbosity >= 2) OSD_Printf("PR : Initalizing wall %i...\n", wallnum);
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if (pr_verbosity >= 2) OSD_Printf("PR : Initalizing wall %i...\n", wallnum);
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w = nedpcalloc(polymer_pool, 1, sizeof(_prwall));
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w = Bcalloc(1, sizeof(_prwall));
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if (w == NULL)
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if (w == NULL)
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{
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{
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if (pr_verbosity >= 1) OSD_Printf("PR : Cannot initialize wall %i : Bmalloc failed.\n", wallnum);
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if (pr_verbosity >= 1) OSD_Printf("PR : Cannot initialize wall %i : Bmalloc failed.\n", wallnum);
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@ -2888,13 +2873,13 @@ static int32_t polymer_initwall(int16_t wallnum)
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}
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}
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if (w->mask.buffer == NULL) {
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if (w->mask.buffer == NULL) {
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w->mask.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
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w->mask.buffer = Bmalloc(4 * sizeof(GLfloat) * 5);
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w->mask.vertcount = 4;
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w->mask.vertcount = 4;
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}
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}
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if (w->bigportal == NULL)
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if (w->bigportal == NULL)
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w->bigportal = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
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w->bigportal = Bmalloc(4 * sizeof(GLfloat) * 5);
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if (w->cap == NULL)
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if (w->cap == NULL)
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w->cap = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 3);
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w->cap = Bmalloc(4 * sizeof(GLfloat) * 3);
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bglGenBuffersARB(1, &w->wall.vbo);
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bglGenBuffersARB(1, &w->wall.vbo);
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bglGenBuffersARB(1, &w->over.vbo);
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bglGenBuffersARB(1, &w->over.vbo);
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}
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}
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if (w->wall.buffer == NULL) {
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if (w->wall.buffer == NULL) {
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w->wall.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
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w->wall.buffer = Bmalloc(4 * sizeof(GLfloat) * 5);
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w->wall.vertcount = 4;
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w->wall.vertcount = 4;
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}
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}
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@ -3179,7 +3164,7 @@ static void polymer_updatewall(int16_t wallnum)
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if ((overwall) || (wal->cstat & 16) || (wal->cstat & 32))
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if ((overwall) || (wal->cstat & 16) || (wal->cstat & 32))
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{
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{
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if (w->over.buffer == NULL) {
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if (w->over.buffer == NULL) {
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w->over.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
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w->over.buffer = Bmalloc(4 * sizeof(GLfloat) * 5);
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w->over.vertcount = 4;
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w->over.vertcount = 4;
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}
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}
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@ -4218,9 +4203,9 @@ static void polymer_loadmodelvbos(md3model_t* m)
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int32_t i;
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int32_t i;
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md3surf_t *s;
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md3surf_t *s;
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m->indices = nedpmalloc(polymer_pool, m->head.numsurfs * sizeof(GLuint));
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m->indices = Bmalloc(m->head.numsurfs * sizeof(GLuint));
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m->texcoords = nedpmalloc(polymer_pool, m->head.numsurfs * sizeof(GLuint));
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m->texcoords = Bmalloc(m->head.numsurfs * sizeof(GLuint));
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m->geometry = nedpmalloc(polymer_pool, m->head.numsurfs * sizeof(GLuint));
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m->geometry = Bmalloc(m->head.numsurfs * sizeof(GLuint));
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bglGenBuffersARB(m->head.numsurfs, m->indices);
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bglGenBuffersARB(m->head.numsurfs, m->indices);
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bglGenBuffersARB(m->head.numsurfs, m->texcoords);
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bglGenBuffersARB(m->head.numsurfs, m->texcoords);
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@ -4901,7 +4886,7 @@ static void polymer_removelight(int16_t lighti)
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polymer_deleteplanelight(prlights[lighti].planelist->plane, lighti);
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polymer_deleteplanelight(prlights[lighti].planelist->plane, lighti);
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oldhead = prlights[lighti].planelist;
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oldhead = prlights[lighti].planelist;
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prlights[lighti].planelist = prlights[lighti].planelist->n;
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prlights[lighti].planelist = prlights[lighti].planelist->n;
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nedpfree(polymer_pool, oldhead);
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Bfree(oldhead);
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}
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}
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prlights[lighti].planecount = 0;
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prlights[lighti].planecount = 0;
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prlights[lighti].planelist = NULL;
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prlights[lighti].planelist = NULL;
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@ -4994,7 +4979,7 @@ static void polymer_addplanelight(_prplane* plane, int16_t lighti)
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plane->lightcount++;
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plane->lightcount++;
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oldhead = prlights[lighti].planelist;
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oldhead = prlights[lighti].planelist;
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prlights[lighti].planelist = nedpmalloc(polymer_pool, sizeof(_prplanelist));
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prlights[lighti].planelist = Bmalloc(sizeof(_prplanelist));
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prlights[lighti].planelist->n = oldhead;
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prlights[lighti].planelist->n = oldhead;
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prlights[lighti].planelist->plane = plane;
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prlights[lighti].planelist->plane = plane;
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@ -5352,7 +5337,7 @@ static void polymer_initrendertargets(int32_t count)
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{
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{
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int32_t i;
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int32_t i;
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prrts = nedpcalloc(polymer_pool, count, sizeof(_prrt));
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prrts = Bcalloc(count, sizeof(_prrt));
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i = 0;
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i = 0;
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while (i < count)
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while (i < count)
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