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https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 14:52:01 +00:00
- moved a bit more script parsing functionality into the backend and tried it out on the 'skybox' command.
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4d29cd2df2
commit
cecd34efc7
4 changed files with 111 additions and 61 deletions
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@ -1566,67 +1566,8 @@ static int32_t defsparser(scriptfile *script)
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}
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break;
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case T_SKYBOX:
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{
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auto skyboxpos = scriptfile_getposition(script);
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FString fn[6];
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FScanner::SavedPos modelend;
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int32_t i, tile = -1, pal = 0, happy = 1;
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static const tokenlist skyboxtokens[] =
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{
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{ "tile" ,T_TILE },
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{ "pal" ,T_PAL },
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{ "ft" ,T_FRONT },{ "front" ,T_FRONT },{ "forward",T_FRONT },
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{ "rt" ,T_RIGHT },{ "right" ,T_RIGHT },
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{ "bk" ,T_BACK },{ "back" ,T_BACK },
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{ "lf" ,T_LEFT },{ "left" ,T_LEFT },{ "lt" ,T_LEFT },
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{ "up" ,T_TOP },{ "top" ,T_TOP },{ "ceiling",T_TOP },{ "ceil" ,T_TOP },
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{ "dn" ,T_BOTTOM },{ "bottom" ,T_BOTTOM },{ "floor" ,T_BOTTOM },{ "down" ,T_BOTTOM },
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{ "nocompress", T_NOCOMPRESS },
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{ "nodownsize", T_NODOWNSIZE },
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{ "forcefilter", T_FORCEFILTER },
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{ "artquality", T_ARTQUALITY },
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};
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if (scriptfile_getbraces(script,&modelend)) break;
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while (!scriptfile_endofblock(script, modelend))
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{
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switch (getatoken(script,skyboxtokens,countof(skyboxtokens)))
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{
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//case T_ERROR: Printf("Error on line %s:%d in skybox tokens\n",script->filename,linenum); break;
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case T_TILE:
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scriptfile_getsymbol(script,&tile); break;
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case T_PAL:
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scriptfile_getsymbol(script,&pal); break;
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case T_FRONT:
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scriptfile_getstring(script,&fn[0]); break;
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case T_RIGHT:
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scriptfile_getstring(script,&fn[1]); break;
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case T_BACK:
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scriptfile_getstring(script,&fn[2]); break;
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case T_LEFT:
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scriptfile_getstring(script,&fn[3]); break;
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case T_TOP:
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scriptfile_getstring(script,&fn[4]); break;
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case T_BOTTOM:
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scriptfile_getstring(script,&fn[5]); break;
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}
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}
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if (tile < 0) skyboxpos.Message(MSG_ERROR, "skybox: missing 'tile number'"), happy=0;
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for (i=0; i<6; i++)
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{
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if (fn[i].IsEmpty()) skyboxpos.Message(MSG_ERROR, "skybox: missing '%s filename'", skyfaces[i]), happy = 0;
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// FIXME?
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if (!fileSystem.FileExists(fn[i]))
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happy = 0;
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}
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if (!happy) break;
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tileSetSkybox(tile, pal, fn);
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}
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break;
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parseSkybox(*script, pos);
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break;
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case T_HIGHPALOOKUP:
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{
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int32_t basepal=-1, pal=-1;
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@ -1287,6 +1287,42 @@ void FScanner::AddSymbol(const char* name, double value)
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symbols.Insert(name, sym);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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int FScanner::StartBraces(FScanner::SavedPos* braceend)
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{
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if (CheckString("{"))
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{
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auto here = SavePos();
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SkipToEndOfBlock();
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*braceend = SavePos();
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RestorePos(here);
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return 0;
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}
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else
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{
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ScriptError("'{' expected");
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return -1;
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}
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool FScanner::FoundEndBrace(FScanner::SavedPos& braceend)
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{
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auto here = SavePos();
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return here.SavedScriptPtr >= braceend.SavedScriptPtr;
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}
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//==========================================================================
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//
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// a class that remembers a parser position
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@ -94,6 +94,8 @@ public:
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inline void AddSymbol(const char* name, uint32_t value) { return AddSymbol(name, uint64_t(value)); }
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void AddSymbol(const char* name, double value);
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void SkipToEndOfBlock();
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int StartBraces(FScanner::SavedPos* braceend);
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bool FoundEndBrace(FScanner::SavedPos& braceend);
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static FString TokenName(int token, const char *string=NULL);
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@ -120,6 +122,13 @@ public:
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return true;
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}
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bool GetString(FString& var)
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{
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if (!GetString()) return false;
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var = String;
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return true;
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}
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bool GetFloat(bool evaluate = false);
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void MustGetFloat(bool evaluate = false);
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bool CheckFloat(bool evaluate = false);
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@ -39,6 +39,12 @@ int tileSetHightileReplacement(int picnum, int palnum, const char* filename, flo
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int tileSetSkybox(int picnum, int palnum, FString* facenames);
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void tileRemoveReplacement(int num);
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDefineTexture(FScanner& sc, FScriptPosition& pos)
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{
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int tile, palette;
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@ -54,6 +60,12 @@ void parseDefineTexture(FScanner& sc, FScriptPosition& pos)
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tileSetHightileReplacement(tile, palette, sc.String, -1.0, 1.0, 1.0, 1.0, 1.0);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDefineSkybox(FScanner& sc, FScriptPosition& pos)
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{
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int tile, palette;
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@ -70,6 +82,46 @@ void parseDefineSkybox(FScanner& sc, FScriptPosition& pos)
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tileSetSkybox(tile, palette, fn);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseSkybox(FScanner& sc, FScriptPosition& pos)
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{
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FString faces[6];
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FScanner::SavedPos blockend;
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int32_t tile = -1, pal = 0;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.GetString();
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if (sc.Compare("tile")) sc.GetNumber(tile, true);
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else if (sc.Compare("pal")) sc.GetNumber(pal, true);
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else if (sc.Compare({ "ft", "front", "forward" })) sc.GetString(faces[0]);
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else if (sc.Compare({ "rt", "right" })) sc.GetString(faces[1]);
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else if (sc.Compare({ "bk", "back" })) sc.GetString(faces[2]);
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else if (sc.Compare({ "lt", "lf", "left" })) sc.GetString(faces[3]);
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else if (sc.Compare({ "up", "ceiling", "top", "ceil" })) sc.GetString(faces[4]);
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else if (sc.Compare({ "dn", "floor", "bottom", "down" })) sc.GetString(faces[5]);
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// skip over everything else.
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}
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if (tile < 0)
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{
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pos.Message(MSG_ERROR, "skybox: missing tile number");
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return;
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}
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tileSetSkybox(tile, pal, faces);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseSetupTile(FScanner& sc, FScriptPosition& pos)
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{
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int tile;
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@ -82,6 +134,12 @@ void parseSetupTile(FScanner& sc, FScriptPosition& pos)
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if (!sc.GetNumber(tiled.hiofs.yoffs, true)) return;
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseSetupTileRange(FScanner& sc, FScriptPosition& pos)
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{
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int tilestart, tileend;
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@ -98,6 +156,12 @@ void parseSetupTileRange(FScanner& sc, FScriptPosition& pos)
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for (int i = tilestart; i <= tileend; i++) TileFiles.tiledata[i].hiofs = hiofs;
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
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{
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SetAnim set;
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