mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Weapon sprite scaling, still needs a rotatespritescaled CON command
git-svn-id: https://svn.eduke32.com/eduke32@1090 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
8dc599fc28
commit
ccafc41189
9 changed files with 101 additions and 42 deletions
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@ -249,6 +249,7 @@ void CONFIG_SetDefaults(void)
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ud.display_bonus_screen = 1;
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ud.show_level_text = 1;
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ud.configversion = 0;
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ud.weaponscale = 100;
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Bstrcpy(ud.rtsname, "DUKE.RTS");
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Bstrcpy(myname, "Duke");
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@ -782,6 +783,8 @@ int32 CONFIG_ReadSetup(void)
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc","AngleInterpolation",&ud.angleinterpolation);
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "WeaponScale",&ud.weaponscale);
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// weapon choices are defaulted in checkcommandline, which may override them
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if (!CommandWeaponChoice)
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for (i=0;i<10;i++)
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@ -960,6 +963,8 @@ void CONFIG_WriteSetup(void)
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AltHud",ud.althud,false,false);
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// SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AngleInterpolation",ud.angleinterpolation,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "WeaponScale",ud.weaponscale,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Detail",ud.detail,false,false);
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#if defined(POLYMOST) && defined(USE_OPENGL)
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnisotropy",glanisotropy,false,false);
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@ -404,7 +404,7 @@ typedef struct {
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int runkey_mode,statusbarscale,mouseaiming,weaponswitch,drawweapon; // JBF 20031125
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int democams,color,msgdisptime,statusbarmode;
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int m_noexits,noexits,autovote,automsg,idplayers;
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int team, viewbob, weaponsway, althud;
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int team, viewbob, weaponsway, althud, weaponscale;
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int entered_name,screen_tilting,shadows,fta_on,executions,auto_run;
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int coords,tickrate,levelstats,m_coop,coop,screen_size,lockout,crosshair;
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@ -232,12 +232,12 @@ static inline int sbarxr(int x)
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return (((320l<<16) - scale(320l<<16,ud.statusbarscale,100)) >> 1) + scale(x<<16,ud.statusbarscale,100);
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}
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static inline int sbary(int y)
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inline int sbary(int y)
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{
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return ((200l<<16) - scale(200l<<16,ud.statusbarscale,100) + scale(y<<16,ud.statusbarscale,100));
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}
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static inline int sbarsc(int sc)
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inline int sbarsc(int sc)
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{
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return scale(sc,ud.statusbarscale,100);
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}
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@ -609,10 +609,10 @@ void getpackets(void)
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if (l&64) nsyn[i].bits = ((nsyn[i].bits&0x00ffffff)|((int)packbuf[j++])<<24);
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if (l&128) nsyn[i].horz = (signed char)packbuf[j++];
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if (l&256) nsyn[i].extbits = (unsigned char)packbuf[j++];
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/* if (l&256) nsyn[i].extbits = ((nsyn[i].extbits&0xffffff00)|((int)packbuf[j++]));
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if (l&512) nsyn[i].extbits = ((nsyn[i].extbits&0xffff00ff)|((int)packbuf[j++])<<8);
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if (l&1024) nsyn[i].extbits = ((nsyn[i].extbits&0xff00ffff)|((int)packbuf[j++])<<16);
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if (l&2048) nsyn[i].extbits = ((nsyn[i].extbits&0x00ffffff)|((int)packbuf[j++])<<24); */
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/* if (l&256) nsyn[i].extbits = ((nsyn[i].extbits&0xffffff00)|((int)packbuf[j++]));
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if (l&512) nsyn[i].extbits = ((nsyn[i].extbits&0xffff00ff)|((int)packbuf[j++])<<8);
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if (l&1024) nsyn[i].extbits = ((nsyn[i].extbits&0xff00ffff)|((int)packbuf[j++])<<16);
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if (l&2048) nsyn[i].extbits = ((nsyn[i].extbits&0x00ffffff)|((int)packbuf[j++])<<24); */
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if (nsyn[i].bits&(1<<26)) g_player[i].playerquitflag = 0;
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g_player[i].movefifoend++;
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@ -657,10 +657,10 @@ void getpackets(void)
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if (k&64) nsyn[other].bits = ((nsyn[other].bits&0x00ffffff)|((int)packbuf[j++])<<24);
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if (k&128) nsyn[other].horz = (signed char)packbuf[j++];
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if (k&256) nsyn[other].extbits = (unsigned char)packbuf[j++];
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/* if (k&256) nsyn[other].extbits = ((nsyn[other].extbits&0xffffff00)|((int)packbuf[j++]));
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if (k&512) nsyn[other].extbits = ((nsyn[other].extbits&0xffff00ff)|((int)packbuf[j++])<<8);
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if (k&1024) nsyn[other].extbits = ((nsyn[other].extbits&0xff00ffff)|((int)packbuf[j++])<<16);
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if (k&2048) nsyn[other].extbits = ((nsyn[other].extbits&0x00ffffff)|((int)packbuf[j++])<<24); */
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/* if (k&256) nsyn[other].extbits = ((nsyn[other].extbits&0xffffff00)|((int)packbuf[j++]));
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if (k&512) nsyn[other].extbits = ((nsyn[other].extbits&0xffff00ff)|((int)packbuf[j++])<<8);
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if (k&1024) nsyn[other].extbits = ((nsyn[other].extbits&0xff00ffff)|((int)packbuf[j++])<<16);
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if (k&2048) nsyn[other].extbits = ((nsyn[other].extbits&0x00ffffff)|((int)packbuf[j++])<<24); */
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g_player[other].movefifoend++;
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while (j != packbufleng)
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@ -708,10 +708,10 @@ void getpackets(void)
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if (k&64) nsyn[other].bits = ((nsyn[other].bits&0x00ffffff)|((int)packbuf[j++])<<24);
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if (k&128) nsyn[other].horz = (signed char)packbuf[j++];
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if (k&256) nsyn[other].extbits = (unsigned char)packbuf[j++];
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/* if (k&256) nsyn[other].extbits = ((nsyn[other].extbits&0xffffff00)|((int)packbuf[j++]));
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if (k&512) nsyn[other].extbits = ((nsyn[other].extbits&0xffff00ff)|((int)packbuf[j++])<<8);
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if (k&1024) nsyn[other].extbits = ((nsyn[other].extbits&0xff00ffff)|((int)packbuf[j++])<<16);
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if (k&2048) nsyn[other].extbits = ((nsyn[other].extbits&0x00ffffff)|((int)packbuf[j++])<<24); */
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/* if (k&256) nsyn[other].extbits = ((nsyn[other].extbits&0xffffff00)|((int)packbuf[j++]));
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if (k&512) nsyn[other].extbits = ((nsyn[other].extbits&0xffff00ff)|((int)packbuf[j++])<<8);
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if (k&1024) nsyn[other].extbits = ((nsyn[other].extbits&0xff00ffff)|((int)packbuf[j++])<<16);
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if (k&2048) nsyn[other].extbits = ((nsyn[other].extbits&0x00ffffff)|((int)packbuf[j++])<<24); */
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g_player[other].movefifoend++;
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for (i=movesperpacket-1;i>=1;i--)
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@ -1161,10 +1161,10 @@ void faketimerhandler(void)
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// k++;
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packbuf[++k] = 0;
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if (nsyn[0].extbits != osyn[0].extbits) packbuf[j++] = nsyn[0].extbits, packbuf[k] |= 1;
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/* if ((nsyn[0].extbits^osyn[0].extbits)&0x000000ff) packbuf[j++] = (nsyn[0].extbits&255), packbuf[k] |= 1;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x0000ff00) packbuf[j++] = ((nsyn[0].extbits>>8)&255), packbuf[k] |= 2;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x00ff0000) packbuf[j++] = ((nsyn[0].extbits>>16)&255), packbuf[k] |= 4;
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if ((nsyn[0].extbits^osyn[0].extbits)&0xff000000) packbuf[j++] = ((nsyn[0].extbits>>24)&255), packbuf[k] |= 8; */
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/* if ((nsyn[0].extbits^osyn[0].extbits)&0x000000ff) packbuf[j++] = (nsyn[0].extbits&255), packbuf[k] |= 1;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x0000ff00) packbuf[j++] = ((nsyn[0].extbits>>8)&255), packbuf[k] |= 2;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x00ff0000) packbuf[j++] = ((nsyn[0].extbits>>16)&255), packbuf[k] |= 4;
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if ((nsyn[0].extbits^osyn[0].extbits)&0xff000000) packbuf[j++] = ((nsyn[0].extbits>>24)&255), packbuf[k] |= 8; */
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while (g_player[myconnectindex].syncvalhead != syncvaltail)
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{
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@ -1232,10 +1232,10 @@ void faketimerhandler(void)
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}
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packbuf[2] = 0;
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if (nsyn[0].extbits != osyn[0].extbits) packbuf[j++] = nsyn[0].extbits, packbuf[2] |= 1;
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/* if ((nsyn[0].extbits^osyn[0].extbits)&0x000000ff) packbuf[j++] = (nsyn[0].extbits&255), packbuf[2] |= 1;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x0000ff00) packbuf[j++] = ((nsyn[0].extbits>>8)&255), packbuf[2] |= 2;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x00ff0000) packbuf[j++] = ((nsyn[0].extbits>>16)&255), packbuf[2] |= 4;
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if ((nsyn[0].extbits^osyn[0].extbits)&0xff000000) packbuf[j++] = ((nsyn[0].extbits>>24)&255), packbuf[2] |= 8; */
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/* if ((nsyn[0].extbits^osyn[0].extbits)&0x000000ff) packbuf[j++] = (nsyn[0].extbits&255), packbuf[2] |= 1;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x0000ff00) packbuf[j++] = ((nsyn[0].extbits>>8)&255), packbuf[2] |= 2;
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if ((nsyn[0].extbits^osyn[0].extbits)&0x00ff0000) packbuf[j++] = ((nsyn[0].extbits>>16)&255), packbuf[2] |= 4;
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if ((nsyn[0].extbits^osyn[0].extbits)&0xff000000) packbuf[j++] = ((nsyn[0].extbits>>24)&255), packbuf[2] |= 8; */
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while (g_player[myconnectindex].syncvalhead != syncvaltail)
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{
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@ -11120,8 +11120,8 @@ void app_main(int argc,const char **argv)
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ud.last_level = -1;
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if (Bstrcasecmp(ud.rtsname,"DUKE.RTS") == 0 ||
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Bstrcasecmp(ud.rtsname,"WW2GI.RTS") == 0 ||
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Bstrcasecmp(ud.rtsname,"NAM.RTS") == 0)
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Bstrcasecmp(ud.rtsname,"WW2GI.RTS") == 0 ||
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Bstrcasecmp(ud.rtsname,"NAM.RTS") == 0)
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{
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// ud.last_level is used as a flag here to reset the string to DUKE.RTS after load
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if (WW2GI)
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@ -914,6 +914,7 @@ const memberlabel_t userdefslabels[]=
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{ "althud", USERDEFS_ALTHUD, 0, 0 },
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{ "display_bonus_screen", USERDEFS_DISPLAY_BONUS_SCREEN, 0, 0 },
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{ "show_level_text", USERDEFS_SHOW_LEVEL_TEXT, 0, 0 },
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{ "weaponscale", USERDEFS_WEAPONSCALE, 0, 0 },
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{ "", -1, 0, 0 } // END OF LIST
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};
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@ -369,6 +369,7 @@ enum userdefslabels
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USERDEFS_ALTHUD,
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USERDEFS_DISPLAY_BONUS_SCREEN,
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USERDEFS_SHOW_LEVEL_TEXT,
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USERDEFS_WEAPONSCALE,
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USERDEFS_END
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};
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@ -886,6 +886,15 @@ void DoUserDef(int iSet, int lLabelID, int lVar2)
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SetGameVarID(lVar2, ud.show_level_text, g_i, g_p);
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return;
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case USERDEFS_WEAPONSCALE:
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if (iSet)
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{
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ud.weaponscale = lValue;
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return;
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}
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SetGameVarID(lVar2, ud.weaponscale, g_i, g_p);
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return;
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default:
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return;
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}
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@ -2724,6 +2724,7 @@ cheat_for_port_credits:
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"-",
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"Screen size",
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"Status bar size",
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"Weapon size",
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"Show level stats",
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"-",
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"Allow walk with autorun",
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@ -2734,8 +2735,6 @@ cheat_for_port_credits:
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"Show framerate",
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"Demo recording",
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"-",
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"-",
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"-",
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"More...",
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NULL
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};
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@ -2752,7 +2751,7 @@ cheat_for_port_credits:
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io++;
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}
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onbar = (probey == 2 || probey == 3 || probey == 4);
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onbar = (probey >= 2 && probey <= 5);
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x = probesm(c,yy+5,0,io);
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if (x == -1)
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@ -2825,21 +2824,33 @@ cheat_for_port_credits:
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}
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break;
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case 5:
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{
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int sbs, sbsl;
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sbs = sbsl = ud.weaponscale-37;
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barsm(d+8,yy+7, &sbs,4,x==io,MENUHIGHLIGHT(io),0);
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if (x == io && sbs != sbsl)
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{
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sbs += 37;
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ud.weaponscale = min(100,max(10,sbs));
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}
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}
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break;
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case 6:
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if (x==io) ud.levelstats = 1-ud.levelstats;
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modval(0,1,(int *)&ud.levelstats,1,probey==io);
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mgametextpal(d,yy, ud.levelstats ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
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break;
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case 6:
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case 7:
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if (x==io) ud.runkey_mode = 1-ud.runkey_mode;
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modval(0,1,(int *)&ud.runkey_mode,1,probey==io);
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mgametextpal(d,yy, ud.runkey_mode ? "No" : "Yes", MENUHIGHLIGHT(io), 0);
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break;
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case 7:
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case 8:
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if (x==io) ud.shadows = 1-ud.shadows;
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modval(0,1,(int *)&ud.shadows,1,probey==io);
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mgametextpal(d,yy, ud.shadows ? "On" : "Off", MENUHIGHLIGHT(io), 0);
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break;
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case 8:
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case 9:
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if (x==io) ud.screen_tilting = 1-ud.screen_tilting;
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#ifdef POLYMOST
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if (!ud.screen_tilting) setrollangle(0);
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@ -2847,12 +2858,12 @@ cheat_for_port_credits:
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modval(0,1,(int *)&ud.screen_tilting,1,probey==io);
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mgametextpal(d,yy, ud.screen_tilting ? "On" : "Off", MENUHIGHLIGHT(io), 0);
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break; // original had a 'full' option
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case 9:
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case 10:
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if (x==io) ud.tickrate = 1-ud.tickrate;
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modval(0,1,(int *)&ud.tickrate,1,probey==io);
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mgametextpal(d,yy, ud.tickrate ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
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break;
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case 10:
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case 11:
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if (x==io)
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{
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enabled = !((g_player[myconnectindex].ps->gm&MODE_GAME) && ud.m_recstat != 1);
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@ -2863,7 +2874,7 @@ cheat_for_port_credits:
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enabled = 0;
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mgametextpal(d,yy,ud.m_recstat?((ud.m_recstat && enabled && g_player[myconnectindex].ps->gm&MODE_GAME)?"Running":"On"):"Off",enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE,enabled?0:1);
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break;
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case 11:
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case 12:
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if (x==io) cmenu(201);
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break;
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default:
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@ -2930,7 +2941,7 @@ cheat_for_port_credits:
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if (x == -1)
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{
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cmenu(200);
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probey = 11;
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probey = 12;
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break;
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}
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@ -497,6 +497,19 @@ static int osdcmd_setstatusbarscale(const osdfuncparm_t *parm)
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return OSDCMD_OK;
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}
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static int osdcmd_setweaponscale(const osdfuncparm_t *parm)
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{
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if (parm->numparms == 0)
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{
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OSD_Printf("\"hud_weaponscale\" is \"%d\"\n", ud.weaponscale);
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return OSDCMD_SHOWHELP;
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}
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else if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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ud.weaponscale = min(100,max(10,Batol(parm->parms[0])));
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OSD_Printf("hud_weaponscale %d\n", ud.weaponscale);
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return OSDCMD_OK;
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}
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static int osdcmd_spawn(const osdfuncparm_t *parm)
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{
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int x=0,y=0,z=0;
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@ -1442,6 +1455,7 @@ int registerosdcommands(void)
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OSD_RegisterFunction("bind","bind <key> <string>: associates a keypress with a string of console input. Type \"bind showkeys\" for a list of keys and \"listsymbols\" for a list of valid console commands.", osdcmd_bind);
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OSD_RegisterFunction("hud_scale","hud_scale: changes the hud scale", osdcmd_setstatusbarscale);
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OSD_RegisterFunction("hud_weaponscale","hud_weaponscale: changes the weapon scale", osdcmd_setweaponscale);
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OSD_RegisterFunction("crosshairscale","crosshairscale: changes the crosshair scale", osdcmd_setcrosshairscale);
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OSD_RegisterFunction("crosshaircolor","crosshaircolor: changes crosshair color", osdcmd_crosshaircolor);
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OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
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@ -2119,12 +2119,30 @@ static int animateaccess(int gs,int snum)
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return 1;
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}
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#define weapsc(sc) scale(sc,ud.weaponscale,100)
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static void myospalscaled(int x, int y, int tilenum, int shade, int orientation, int p)
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{
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int a = 0;
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int xoff = 240;
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if (orientation&4)
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{
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a = 1024;
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xoff = 80;
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}
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rotatesprite(weapsc((orientation&256)?x:(x<<16))+((xoff-weapsc(xoff))<<16),
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weapsc((orientation&256)?y:(y<<16))+((200-weapsc(200))<<16),
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weapsc(65536L),a,tilenum,shade,p,2|orientation,windowx1,windowy1,windowx2,windowy2);
|
||||
}
|
||||
|
||||
static void myospalw(int x, int y, int tilenum, int shade, int orientation, int p)
|
||||
{
|
||||
if (!ud.drawweapon)
|
||||
return;
|
||||
else if (ud.drawweapon == 1)
|
||||
myospal(x,y,tilenum,shade,orientation,p);
|
||||
myospalscaled(x,y,tilenum,shade,orientation,p);
|
||||
else if (ud.drawweapon == 2)
|
||||
{
|
||||
switch (g_currentweapon)
|
||||
|
@ -3027,17 +3045,17 @@ void getinput(int snum)
|
|||
if (horiz < -MAXHORIZ) horiz = -MAXHORIZ;
|
||||
if (horiz > MAXHORIZ) horiz = MAXHORIZ;
|
||||
|
||||
if(apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_MOVEFORWARD])
|
||||
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_MOVEFORWARD])
|
||||
loc.extbits = BUTTON(gamefunc_Move_Forward);
|
||||
if(apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_MOVEBACKWARD])
|
||||
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_MOVEBACKWARD])
|
||||
loc.extbits |= BUTTON(gamefunc_Move_Backward)<<1;
|
||||
if(apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_STRAFELEFT])
|
||||
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_STRAFELEFT])
|
||||
loc.extbits |= BUTTON(gamefunc_Strafe_Left)<<2;
|
||||
if(apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_STRAFERIGHT])
|
||||
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_STRAFERIGHT])
|
||||
loc.extbits |= BUTTON(gamefunc_Strafe_Right)<<3;
|
||||
if(apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_TURNLEFT])
|
||||
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_TURNLEFT])
|
||||
loc.extbits |= BUTTON(gamefunc_Turn_Left)<<4;
|
||||
if(apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_TURNRIGHT])
|
||||
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_TURNRIGHT])
|
||||
loc.extbits |= BUTTON(gamefunc_Turn_Right)<<5;
|
||||
// used for changing team
|
||||
loc.extbits |= (g_player[snum].pteam != g_player[snum].ps->team)<<6;
|
||||
|
|
Loading…
Reference in a new issue