- cleaned out the 2D drawing code.

With the new backend there will always be just one page, never more, so the RS_PERMS case will never be entered.
In addition, since the software renderer has already been nonfunctional due to lacking support from the 2D drawer, its 2D components have also been removed. Its main remaining purpose, drawing camera textures, remains unaffected by this.
This commit is contained in:
Christoph Oelckers 2019-12-29 15:46:48 +01:00
parent d80159b76a
commit cc332486b4
7 changed files with 23 additions and 826 deletions

View file

@ -812,7 +812,7 @@ void videoNextPage(void);
void videoSetCorrectedAspect();
void videoSetViewableArea(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
void renderSetAspect(int32_t daxrange, int32_t daaspect);
void renderFlushPerms(void);
inline void renderFlushPerms(void) {}
void plotpixel(int32_t x, int32_t y, char col);
void renderSetTarget(int16_t tilenume, int32_t xsiz, int32_t ysiz);

View file

@ -1402,20 +1402,6 @@ static TArray<int32_t> lastx;
int32_t halfxdim16, midydim16;
typedef struct
{
int32_t sx, sy, z;
int16_t a, picnum;
int8_t dashade;
uint8_t dapalnum, dastat;
uint8_t daalpha, dablend;
char pagesleft;
int32_t cx1, cy1, cx2, cy2;
int32_t uniqid; //JF extension
} permfifotype;
static permfifotype permfifo[MAXPERMS];
static int32_t permhead = 0, permtail = 0;
EDUKE32_STATIC_ASSERT(MAXWALLSB < INT16_MAX);
int16_t numscans, numbunches;
static int16_t numhits;
@ -6822,393 +6808,6 @@ void dorotspr_handle_bit2(int32_t *sxptr, int32_t *syptr, int32_t *z, int32_t da
}
}
//
// dorotatesprite (internal)
//
//JBF 20031206: Thanks to Ken's hunting, s/(rx1|ry1|rx2|ry2)/n\1/ in this function
static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
int8_t dashade, uint8_t dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend,
int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2,
int32_t uniqid)
{
// NOTE: if these are made unsigned (for safety), angled tiles may draw
// incorrectly, showing vertical seams at intervals.
int32_t bx, by;
int32_t cosang, sinang, v, nextv, dax1, dax2, oy;
int32_t i, x, y, x1, y1, x2, y2, gx1, gy1;
intptr_t p, bufplc, palookupoffs;
int32_t xsiz, ysiz, xoff, yoff, npoints, yplc, yinc, lx, rx;
int32_t xv, yv, xv2, yv2;
int32_t ouryxaspect, ourxyaspect;
if (r_rotatespritenowidescreen)
{
dastat |= RS_STRETCH;
dastat &= ~RS_ALIGN_MASK;
}
//============================================================================= //POLYMOST BEGINS
#ifdef USE_OPENGL
if (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
{
// We must store all calls in the 2D drawer so that the backend can operate on a clean 3D view.
twod.rotatesprite(sx, sy, z, a, picnum, dashade, dapalnum, dastat, daalpha, dablend, cx1, cy1, cx2, cy2);
return;
}
#else
UNREFERENCED_PARAMETER(uniqid);
#endif
//============================================================================= //POLYMOST ENDS
// bound clipping rectangle to screen
if (cx1 < 0) cx1 = 0;
else if (cx1 > xdim-1) cx1 = xdim-1;
if (cy1 < 0) cy1 = 0;
else if (cy1 > ydim-1) cy1 = ydim-1;
if (cx2 < 0) cx2 = 0;
else if (cx2 > xdim-1) cx2 = xdim-1;
if (cy2 < 0) cy2 = 0;
else if (cy2 > ydim-1) cy2 = ydim-1;
xsiz = tilesiz[picnum].x;
ysiz = tilesiz[picnum].y;
if (dastat & RS_TOPLEFT)
{
// Bit 1<<4 set: origin is top left corner?
xoff = 0;
yoff = 0;
}
else
{
// Bit 1<<4 clear: origin is center of tile, and per-tile offset is applied.
// TODO: split the two?
xoff = picanm[picnum].xofs + (xsiz>>1);
yoff = picanm[picnum].yofs + (ysiz>>1);
}
// Bit 1<<2: invert y
if (dastat & RS_YFLIP)
yoff = ysiz-yoff;
cosang = sintable[(a+512)&2047];
sinang = sintable[a&2047];
dorotspr_handle_bit2(&sx, &sy, &z, dastat, cx1+cx2, cy1+cy2, &ouryxaspect, &ourxyaspect);
xv = mulscale14(cosang,z);
yv = mulscale14(sinang,z);
if ((dastat&RS_AUTO) || (dastat&RS_NOCLIP) == 0) //Don't aspect unscaled perms
{
xv2 = mulscale16(xv,ourxyaspect);
yv2 = mulscale16(yv,ourxyaspect);
}
else
{
xv2 = xv;
yv2 = yv;
}
nry1[0] = sy - (yv*xoff + xv*yoff);
nry1[1] = nry1[0] + yv*xsiz;
nry1[3] = nry1[0] + xv*ysiz;
nry1[2] = nry1[1]+nry1[3]-nry1[0];
i = (cy1<<16); if ((nry1[0]<i) && (nry1[1]<i) && (nry1[2]<i) && (nry1[3]<i)) return;
i = (cy2<<16); if ((nry1[0]>i) && (nry1[1]>i) && (nry1[2]>i) && (nry1[3]>i)) return;
nrx1[0] = sx - (xv2*xoff - yv2*yoff);
nrx1[1] = nrx1[0] + xv2*xsiz;
nrx1[3] = nrx1[0] - yv2*ysiz;
nrx1[2] = nrx1[1]+nrx1[3]-nrx1[0];
i = (cx1<<16); if ((nrx1[0]<i) && (nrx1[1]<i) && (nrx1[2]<i) && (nrx1[3]<i)) return;
i = (cx2<<16); if ((nrx1[0]>i) && (nrx1[1]>i) && (nrx1[2]>i) && (nrx1[3]>i)) return;
gx1 = nrx1[0]; gy1 = nry1[0]; //back up these before clipping
npoints = clippoly4(cx1<<16,cy1<<16,(cx2+1)<<16,(cy2+1)<<16);
if (npoints < 3) return;
lx = nrx1[0]; rx = nrx1[0];
nextv = 0;
for (v=npoints-1; v>=0; v--)
{
x1 = nrx1[v]; x2 = nrx1[nextv];
dax1 = (x1>>16); if (x1 < lx) lx = x1;
dax2 = (x2>>16); if (x1 > rx) rx = x1;
if (dax1 != dax2)
{
y1 = nry1[v]; y2 = nry1[nextv];
yinc = divscale16(y2-y1,x2-x1);
if (dax2 > dax1)
{
yplc = y1 + mulscale16((dax1<<16)+65535-x1,yinc);
// Assertion fails with DNF mod: in mapster32,
// set dt_t 3864 (bike HUD, 700x220)
// set dt_a 100
// set dt_z 1280000 <- CRASH!
Bassert((unsigned)dax1 < MAXXDIM && (unsigned)dax2 < MAXXDIM+1);
qinterpolatedown16short((intptr_t)&uplc[dax1], dax2-dax1, yplc, yinc);
}
else
{
yplc = y2 + mulscale16((dax2<<16)+65535-x2,yinc);
Bassert((unsigned)dax2 < MAXXDIM && (unsigned)dax1 < MAXXDIM+1);
qinterpolatedown16short((intptr_t)&dplc[dax2], dax1-dax2, yplc, yinc);
}
}
nextv = v;
}
tileLoad(picnum);
setgotpic(picnum);
bufplc = (intptr_t)tilePtr(picnum);
if (palookup[dapalnum] == NULL) dapalnum = 0;
palookupoffs = FP_OFF(palookup[dapalnum]) + (getpalookup(0, dashade)<<8);
// Alpha handling
if (!(dastat&RS_TRANS1) && daalpha > 0)
{
if (daalpha == 255)
return;
if (numalphatabs != 0)
{
if (falpha_to_blend((float)daalpha / 255.0f, &dastat, &dablend, RS_TRANS1, RS_TRANS2))
return;
}
else if (daalpha > 84)
{
dastat |= RS_TRANS1;
if (daalpha > 168)
dastat |= RS_TRANS2;
else
dastat &= ~RS_TRANS2;
// Blood's transparency table is inverted
if (playing_blood)
dastat ^= RS_TRANS2;
}
}
i = divscale32(1L,z);
xv = mulscale14(sinang,i);
yv = mulscale14(cosang,i);
if ((dastat&RS_AUTO) || (dastat&RS_NOCLIP)==0) //Don't aspect unscaled perms
{
yv2 = mulscale16(-xv,ouryxaspect);
xv2 = mulscale16(yv,ouryxaspect);
}
else
{
yv2 = -xv;
xv2 = yv;
}
x1 = (lx>>16);
x2 = (rx>>16);
oy = 0;
x = (x1<<16)-1-gx1;
y = (oy<<16)+65535-gy1;
bx = dmulscale16(x,xv2,y,xv);
by = dmulscale16(x,yv2,y,yv);
if (dastat & RS_YFLIP)
{
yv = -yv;
yv2 = -yv2;
by = (ysiz<<16)-1-by;
}
if ((dastat&RS_TRANS1)==0 && ((a&1023) == 0) && (ysiz <= 256)) //vlineasm4 has 256 high limit!
{
int32_t y1ve[4], y2ve[4], u4, d4;
if (((a&1023) == 0) && (ysiz <= 256)) //vlineasm4 has 256 high limit!
{
if (dastat & RS_NOMASK)
setupvlineasm(24L);
else
setupmvlineasm(24L, 0);
by <<= 8; yv <<= 8; yv2 <<= 8;
palookupoffse[0] = palookupoffse[1] = palookupoffse[2] = palookupoffse[3] = palookupoffs;
vince[0] = vince[1] = vince[2] = vince[3] = yv;
for (x=x1; x<x2; x+=4)
{
char bad;
int32_t xx, xend;
bad = 15; xend = min(x2-x,4);
for (xx=0; xx<xend; xx++)
{
bx += xv2;
y1 = uplc[x+xx]; y2 = dplc[x+xx];
if ((dastat & RS_NOCLIP) == 0)
{
if (startumost[x+xx] > y1) y1 = startumost[x+xx];
if (startdmost[x+xx] < y2) y2 = startdmost[x+xx];
}
if (y2 <= y1) continue;
by += (uint32_t)yv*(y1-oy); oy = y1;
// Assertion would fail with DNF mod without (uint32_t) below: in mapster32,
// set dt_t 3864 (bike HUD, 700x220)
// set dt_z 16777216
// <Increase yxaspect by pressing [9]> <-- CRASH!
// (It also fails when wrecking the bike in-game by driving into a wall.)
// Bassert(bx >= 0);
bufplce[xx] = ((uint32_t)bx>>16)*ysiz+bufplc;
vplce[xx] = by;
y1ve[xx] = y1;
y2ve[xx] = y2-1;
bad &= ~pow2char[xx];
}
p = x+frameplace;
u4 = INT32_MIN;
d4 = INT32_MAX;
for (xx=0; xx<4; xx++)
if (!(bad&pow2char[xx]))
{
u4 = max(u4, y1ve[xx]);
d4 = min(d4, y2ve[xx]);
}
// This version may access uninitialized y?ve[] values with
// thin tiles, e.g. 3085 (MINIFONT period, 1x5):
// u4 = max(max(y1ve[0],y1ve[1]),max(y1ve[2],y1ve[3]));
// d4 = min(min(y2ve[0],y2ve[1]),min(y2ve[2],y2ve[3]));
if (dastat & RS_NOMASK)
{
if ((bad != 0) || (u4 >= d4))
{
if (!(bad&1)) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
if (!(bad&2)) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
if (!(bad&4)) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
if (!(bad&8)) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
continue;
}
if (u4 > y1ve[0]) vplce[0] = prevlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
if (u4 > y1ve[1]) vplce[1] = prevlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
if (u4 > y1ve[2]) vplce[2] = prevlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
if (u4 > y1ve[3]) vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
if (d4 >= u4) vlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
intptr_t i = p+ylookup[d4+1];
if (y2ve[0] > d4) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
if (y2ve[1] > d4) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
if (y2ve[2] > d4) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
if (y2ve[3] > d4) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
}
else
{
if ((bad != 0) || (u4 >= d4))
{
if (!(bad&1)) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
if (!(bad&2)) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
if (!(bad&4)) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
if (!(bad&8)) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
continue;
}
if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
if (d4 >= u4) mvlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
intptr_t i = p+ylookup[d4+1];
if (y2ve[0] > d4) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
if (y2ve[1] > d4) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
if (y2ve[3] > d4) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
}
faketimerhandler();
}
}
}
else
{
if ((dastat & RS_TRANS1) == 0)
{
if (dastat & RS_NOMASK)
setupspritevline(palookupoffs,xv,yv,ysiz);
else
msetupspritevline(palookupoffs,xv,yv,ysiz);
}
else
{
tsetupspritevline(palookupoffs,xv,yv,ysiz);
setup_blend(dablend, dastat & RS_TRANS2);
}
for (x=x1; x<x2; x++)
{
bx += xv2; by += yv2;
y1 = uplc[x]; y2 = dplc[x];
if ((dastat & RS_NOCLIP) == 0)
{
if (startumost[x] > y1) y1 = startumost[x];
if (startdmost[x] < y2) y2 = startdmost[x];
}
if (y2 <= y1) continue;
switch (y1-oy)
{
case -1:
bx -= xv; by -= yv; oy = y1; break;
case 0:
break;
case 1:
bx += xv; by += yv; oy = y1; break;
default:
bx += xv*(y1-oy); by += yv*(y1-oy); oy = y1; break;
}
p = ylookup[y1]+x+frameplace;
if ((dastat & RS_TRANS1) == 0)
{
if (dastat & RS_NOMASK)
spritevline(bx&65535,by&65535,y2-y1+1,(bx>>16)*ysiz+(by>>16)+bufplc,p);
else
mspritevline(bx&65535,by&65535,y2-y1+1,(bx>>16)*ysiz+(by>>16)+bufplc,p);
}
else
{
tspritevline(bx&65535,by&65535,y2-y1+1,(bx>>16)*ysiz+(by>>16)+bufplc,p);
//transarea += (y2-y1);
}
faketimerhandler();
}
}
/* if ((dastat & RS_PERM) && (origbuffermode == 0))
{
buffermode = obuffermode;
setactivepage(activepage);
}*/
}
static uint32_t msqrtasm(uint32_t c)
{
uint32_t a = 0x40000000l, b = 0x20000000l;
@ -9920,6 +9519,7 @@ int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daups
xdim = daupscaledxdim;
ydim = daupscaledydim;
V_UpdateModeSize(xdim, ydim);
numpages = 1; // We have only one page, no exceptions.
#ifdef USE_OPENGL
fxdim = (float) xdim;
@ -9962,7 +9562,6 @@ void DrawFullscreenBlends();
void videoNextPage(void)
{
static bool recursion;
permfifotype *per;
if (!recursion)
{
@ -9979,37 +9578,11 @@ void videoNextPage(void)
if (in3dmode())
{
videoBeginDrawing(); //{{{
for (bssize_t i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
{
per = &permfifo[i];
if ((per->pagesleft > 0) && (per->pagesleft <= numpages))
dorotatesprite(per->sx,per->sy,per->z,per->a,per->picnum,
per->dashade,per->dapalnum,per->dastat,per->daalpha,per->dablend,
per->cx1,per->cy1,per->cx2,per->cy2,per->uniqid);
}
videoEndDrawing(); //}}}
g_beforeSwapTime = timerGetHiTicks();
g_beforeSwapTime = timerGetHiTicks();
// Draw the console plus debug output on top of everything else.
DrawFullscreenBlends();
videoShowFrame(0);
videoBeginDrawing(); //{{{
for (bssize_t i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
{
per = &permfifo[i];
if (per->pagesleft >= 130)
dorotatesprite(per->sx,per->sy,per->z,per->a,per->picnum,
per->dashade,per->dapalnum,per->dastat,per->daalpha,per->dablend,
per->cx1,per->cy1,per->cx2,per->cy2,per->uniqid);
if (per->pagesleft&127) per->pagesleft--;
if (((per->pagesleft&127) == 0) && (i == permtail))
permtail = ((permtail+1)&(MAXPERMS-1));
}
videoEndDrawing(); //}}}
}
faketimerhandler();
@ -11258,14 +10831,6 @@ void renderSetAspect(int32_t daxrange, int32_t daaspect)
}
//
// flushperms
//
void renderFlushPerms(void)
{
permhead = permtail = 0;
}
#include "v_2ddrawer.h"
//
@ -11289,79 +10854,16 @@ void rotatesprite_(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
// bit RS_CENTERORIGIN: see dorotspr_handle_bit2
////////////////////
if (((dastat & RS_PERM) == 0) || (numpages < 2) || (beforedrawrooms != 0))
if (r_rotatespritenowidescreen)
{
videoBeginDrawing(); //{{{
dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,daalpha,dablend,cx1,cy1,cx2,cy2,guniqhudid);
videoEndDrawing(); //}}}
dastat |= RS_STRETCH;
dastat &= ~RS_ALIGN_MASK;
}
if ((dastat & RS_NOMASK) && (cx1 <= 0) && (cy1 <= 0) && (cx2 >= xdim-1) && (cy2 >= ydim-1) &&
(sx == (160<<16)) && (sy == (100<<16)) && (z == 65536L) && (a == 0) && ((dastat&RS_TRANS1) == 0))
permhead = permtail = 0;
// We must store all calls in the 2D drawer so that the backend can operate on a clean 3D view.
twod.rotatesprite(sx, sy, z, a, picnum, dashade, dapalnum, dastat, daalpha, dablend, cx1, cy1, cx2, cy2);
if ((dastat & RS_PERM) == 0)
return;
if (numpages >= 2)
{
permfifotype *per = &permfifo[permhead];
per->sx = sx; per->sy = sy; per->z = z; per->a = a;
per->picnum = picnum;
per->dashade = dashade; per->dapalnum = dapalnum;
per->dastat = dastat;
per->daalpha = daalpha;
per->dablend = dablend;
per->pagesleft = numpages+((beforedrawrooms&1)<<7);
per->cx1 = cx1; per->cy1 = cy1; per->cx2 = cx2; per->cy2 = cy2;
per->uniqid = guniqhudid; //JF extension
//Would be better to optimize out true bounding boxes
if (dastat & RS_NOMASK) //If non-masking write, checking for overlapping cases
{
for (i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
{
permfifotype *per2 = &permfifo[i];
if ((per2->pagesleft&127) == 0) continue;
if (per2->sx != per->sx) continue;
if (per2->sy != per->sy) continue;
if (per2->z != per->z) continue;
if (per2->a != per->a) continue;
if (tilesiz[per2->picnum].x > tilesiz[per->picnum].x) continue;
if (tilesiz[per2->picnum].y > tilesiz[per->picnum].y) continue;
if (per2->cx1 < per->cx1) continue;
if (per2->cy1 < per->cy1) continue;
if (per2->cx2 > per->cx2) continue;
if (per2->cy2 > per->cy2) continue;
per2->pagesleft = 0;
}
if ((per->z == 65536) && (per->a == 0))
for (i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
{
permfifotype *per2 = &permfifo[i];
if ((per2->pagesleft&127) == 0) continue;
if (per2->z != 65536) continue;
if (per2->a != 0) continue;
if (per2->cx1 < per->cx1) continue;
if (per2->cy1 < per->cy1) continue;
if (per2->cx2 > per->cx2) continue;
if (per2->cy2 > per->cy2) continue;
if ((per2->sx>>16) < (per->sx>>16)) continue;
if ((per2->sy>>16) < (per->sy>>16)) continue;
if ((per2->sx>>16)+tilesiz[per2->picnum].x > (per->sx>>16)+tilesiz[per->picnum].x) continue;
if ((per2->sy>>16)+tilesiz[per2->picnum].y > (per->sy>>16)+tilesiz[per->picnum].y) continue;
per2->pagesleft = 0;
}
}
permhead = ((permhead+1)&(MAXPERMS-1));
}
// RS_PERM code was removed because the current backend supports only one page that needs to be redrawn each frame in which case the perm list was skipped anyway.
}

View file

@ -257,7 +257,7 @@ void polymost_glreset()
{
gltexcacnum = 0;
//Hack for polymost_dorotatesprite calls before 1st polymost_drawrooms()
//For 2D calls before 1st polymost_drawrooms()
gcosang = gcosang2 = 16384.f/262144.f;
gsinang = gsinang2 = 0.f;
}

View file

@ -566,16 +566,23 @@ void F2DDrawer::Clear()
#include "build.h"
#include "../src/engine_priv.h"
//sx,sy center of sprite; screen coords*65536
//z zoom*65536. > is zoomed in
//a angle (0 is default)
//dastat&1 1:translucence
//dastat&2 1:auto-scale mode (use 320*200 coordinates)
//dastat&4 1:y-flip
//dastat&8 1:don't clip to startumost/startdmost
//dastat&16 1:force point passed to be top-left corner, 0:Editart center
//dastat&32 1:reverse translucence
//dastat&64 1:non-masked, 0:masked
//dastat&128 1:draw all pages (permanent - no longer used)
//cx1,... clip window (actual screen coords)
void F2DDrawer::rotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
int8_t dashade, uint8_t dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend,
int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2)
{
if (r_rotatespritenowidescreen)
{
dastat |= RS_STRETCH;
dastat &= ~RS_ALIGN_MASK;
}
// This is mainly a hack because the rotatesprite code is far too messed up to integrate into the 2D drawer.
// This merely stores the parameters and later just calls polymost_rotatesprite do do the work.
// Cleanup can be done once everything is working.

View file

@ -2760,13 +2760,6 @@ void EraseScreen(int nVal)
}
videoClearScreen(nVal);
#if 0
for (int i = 0; i < numpages; i++)
{
videoClearScreen(nVal);
videoNextPage();
}
#endif
}
int Query(short nLines, short nKeys, ...)

View file

@ -931,316 +931,12 @@ void menu_AdjustVolume()
int menu_NewGameMenu()
{
#if 0
const char endMark = 0xF;
char nameList[5][25];
int nNameLen = sizeof(nameList);
int nNameOffset = 0; // char index into slot name string
//int nPages = numpages;
int arg_3E = tilesiz[kMenuBlankTitleTile].x - 10;
int nSlot = 0;
FILE *fp = fopen(kSaveFileName, "rb");
if (fp == NULL)
{
memset(nameList, 0, nNameLen);
memset(&GameStats, 0, sizeof(GameStat));
fp = fopen(kSaveFileName, "wb+");
if (fp != NULL)
{
fwrite(nameList, nNameLen, 1, fp);
fwrite(&GameStats, 75, 1, fp); //fwrite(&GameStats, 75, 5, fp); // CHECKME! the size
fwrite(&endMark, sizeof(endMark), 1, fp);
fclose(fp);
}
}
else
{
int nRead = fread(nameList, 1, nNameLen, fp);
if (nRead != nNameLen)
{
memset(nameList, 0, nNameLen);
}
fclose(fp);
}
// while (1)
{
ClearAllKeys();
while (1)
{
HandleAsync();
menu_DoPlasma();
int y = (tilesiz[kMenuBlankTitleTile].y - (tilesiz[kMenuBlankTitleTile].y / 2) / 2) + 65;
rotatesprite(160 << 16, y << 16, 0x10000, 0, kMenuNewGameTile, 0, 0, 2, 0, 0, xdim, ydim);
int edi = 0;
int arg_4A = 90;
int arg_4E = 98;
// Loop #3
for (int i = 0; i < 5; i++)
{
int8_t shade = ((Sin((int)totalclock << 4) >> 9) * (i == nSlot)) + ((i != nSlot) * 31);
overwritesprite(55, arg_4A, kMenuBlankTitleTile, shade, 2, kPalNormal);
myprintext(63, arg_4E, nameList[i], 0);
arg_4E += 22;
arg_4A += 22;
edi++;
}
edi = nSlot * 22;
// draw selection markers
overwritesprite(35, edi + 78, kMenuCursorTile, 0, 2, kPalNormal);
overwritesprite(233, edi + 78, kMenuCursorTile, 0, 10, kPalNormal);
videoNextPage();
//nPages--;
//if (nPages > 0) {
// continue;
//}
if (I_EscapeTrigger())
{
PlayLocalSound(StaticSound[kSound33], 0);
I_EscapeTriggerClear();
return -1;
}
if (I_MenuUp())
{
I_MenuUpClear();
PlayLocalSound(StaticSound[kSound35], 0);
if (nSlot <= 0) {
nSlot = 4;
}
else {
nSlot--;
}
ClearAllKeys();
continue;
}
if (I_MenuDown())
{
I_MenuDownClear();
PlayLocalSound(StaticSound[kSound35], 0);
if (nSlot >= 4) {
nSlot = 0;
}
else {
nSlot++;
}
inputState.ClearAllKeyStatus();
continue;
}
if (I_AdvanceTrigger() || inputState.keyBufferWaiting())
{
break;
}
}
}
PlayLocalSound(StaticSound[kSound33], 0);
if (!inputState.keyBufferWaiting()) {
inputState.ClearAllKeyStatus();
}
char *pName = nameList[nSlot];
int nNameLength = strlen(pName);
memset(pName, 0, nNameLength);
menu_DoPlasma();
overwritesprite(55, (nSlot * 22) + 90, kMenuBlankTitleTile, 0, 2, kPalNormal);
int arg_5A = 90;
int arg_52 = 98;
for (int i = 0; i < 5; i++)
{
overwritesprite(55, arg_5A, kMenuBlankTitleTile, (i != nSlot) * 31, 2, kPalNormal);
myprintext(63, arg_52, nameList[i], 0);
arg_52 += 22;
arg_5A += 22;
}
int x = 35;
int y = (nSlot * 22) + 78;
while (1)
{
HandleAsync();
overwritesprite(x, y, kMenuCursorTile, 0, 2, kPalNormal);
overwritesprite(233, y, kMenuCursorTile, 0, 10, kPalNormal);
videoNextPage();
char ch = 0;
check_keys:
if (inputState.keyBufferWaiting())
{
HandleAsync();
ch = inputState.keyGetChar();
if (!ch)
{
inputState.keyGetChar(); //???
goto check_keys;
}
// handle key input
if (ch == asc_Enter)
{
// loc_39ACA:
nameList[nSlot][nNameOffset] = 0;
PlayLocalSound(StaticSound[kSound33], 0);
inputState.ClearKeyStatus(sc_Return);
if (nameList[nSlot][0] == 0) {
return -1;
}
if (nNameLength) // does the save slot already exist?
{
menu_DoPlasma();
if (Query(2, 4, "Overwrite existing game?", "Y/N", 'Y', 13, 'N', 27) >= 2) {
return -1;
}
}
FILE *fp = fopen(kSaveFileName, "rb+");
if (fp == NULL) {
return -1;
}
memset(&GameStats, 0, sizeof(GameStat));
GameStats.nWeapons = 1;
GameStats.nMap = 1;
fwrite(nameList, sizeof(nameList), 1, fp);
fseek(fp, sizeof(nameList), SEEK_SET);
fseek(fp, nSlot * sizeof(GameStat), SEEK_CUR);
fwrite(&GameStats, sizeof(GameStat), 1, fp);
fclose(fp);
return nSlot;
}
else
{
// Enter wasn't pressed
PlayLocalSound(4, 0); // ??
if (ch == asc_BackSpace)
{
nameList[nSlot][nNameOffset] = 0;
if (nNameOffset > 0) {
nNameOffset--;
}
nameList[nSlot][nNameOffset] = 0;
}
else if (ch == asc_Escape)
{
PlayLocalSound(StaticSound[kSound33], 0);
inputState.ClearAllKeyStatus();
inputState.keyFlushChars();
return -1;
}
else
{
// check if a slot name is being typed
if ((ch >= '0' && ch <= '9')
|| (ch >= 'A' && ch <= 'Z')
|| (ch >= 'a' && ch <= 'z')
|| (ch == ' '))
{
ch = toupper(ch);
if (nNameOffset < 24) // n chars per slot name
{
nameList[nSlot][nNameOffset] = ch;
nNameOffset++;
nameList[nSlot][nNameOffset] = '\0'; // null terminate in the new offset
int nLen = MyGetStringWidth(nameList[nSlot]);
if (nLen > arg_3E)
{
nNameOffset--;
nameList[nSlot][nNameOffset] = '\0';
}
}
}
}
}
}
// loc_399FD:
menu_DoPlasma();
int arg_5E = ((int)totalclock / 30) & 1;
int y = 90;
int arg_42 = 98;
for (int i = 0; i < 5; i++)
{
overwritesprite(55, y, kMenuBlankTitleTile, (i != nSlot) * 31, 2, kPalNormal);
int nTextWidth = myprintext(63, arg_42, nameList[i], 0);
// flash a full-stop to show the current typing position
if (arg_5E != 0 && nSlot == i)
{
myprintext(nTextWidth, arg_42, ".", 0);
}
arg_42 += 22;
y += 22;
}
}
#endif
return 0;
}
int menu_LoadGameMenu()
{
#if 0
char nameList[5][25];
int nSlot = 0;
FILE *fp = fopen(kSaveFileName, "rb");
if (fp == NULL)
{
memset(nameList, 0, sizeof(nameList));
}
else
{
fread(nameList, sizeof(nameList), 1, fp);
fclose(fp);
}
#endif
return 0;
}

View file

@ -144,7 +144,6 @@ int BuildStatusAnim(int val, int nFlags)
StatusAnim[nStatusAnim].s1 = val;
StatusAnim[nStatusAnim].s2 = 0;
StatusAnimFlags[nStatusAnim] = nFlags;
// StatusAnim[nStatusAnim].nPage = numpages;
return nStatusAnim;
}