LunaCON: fix assignment to projectile sound/bsound/isound.

git-svn-id: https://svn.eduke32.com/eduke32@4177 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2013-11-28 21:17:56 +00:00
parent 82e50a14c7
commit cc1574464b

View file

@ -748,8 +748,8 @@ local ProjectileLabels = {
range = PROJ".range",
flashcolor = PROJ".flashcolor",
spawns = { PROJ".spawns", PROJ":set_spawns(%%s)" },
sound = PROJ".sound",
isound = PROJ".isound",
sound = { PROJ".sound", PROJ":set_sound(%%s)" },
isound = { PROJ".isound", PROJ":set_isound(%%s)" },
vel = PROJ".vel",
decal = { PROJ".decal", PROJ":set_decal(%%s)" },
trail = { PROJ".trail", PROJ":set_trail(%%s)" },
@ -757,7 +757,7 @@ local ProjectileLabels = {
drop = PROJ".drop",
offset = PROJ".offset",
bounces = PROJ".bounces",
bsound = PROJ".bsound",
bsound = { PROJ".bsound", PROJ":set_bsound(%%s)" },
toffset = PROJ".toffset",
extra = PROJ".extra",
extra_rand = PROJ".extra_rand",