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LunaCON: fix assignment to projectile sound/bsound/isound.
git-svn-id: https://svn.eduke32.com/eduke32@4177 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 3 deletions
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@ -748,8 +748,8 @@ local ProjectileLabels = {
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range = PROJ".range",
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flashcolor = PROJ".flashcolor",
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spawns = { PROJ".spawns", PROJ":set_spawns(%%s)" },
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sound = PROJ".sound",
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isound = PROJ".isound",
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sound = { PROJ".sound", PROJ":set_sound(%%s)" },
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isound = { PROJ".isound", PROJ":set_isound(%%s)" },
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vel = PROJ".vel",
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decal = { PROJ".decal", PROJ":set_decal(%%s)" },
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trail = { PROJ".trail", PROJ":set_trail(%%s)" },
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@ -757,7 +757,7 @@ local ProjectileLabels = {
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drop = PROJ".drop",
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offset = PROJ".offset",
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bounces = PROJ".bounces",
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bsound = PROJ".bsound",
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bsound = { PROJ".bsound", PROJ":set_bsound(%%s)" },
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toffset = PROJ".toffset",
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extra = PROJ".extra",
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extra_rand = PROJ".extra_rand",
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