mirror of
https://github.com/ZDoom/raze-gles.git
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Show sector/sectoreffector type in tag input fields
git-svn-id: https://svn.eduke32.com/eduke32@1049 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
7b94cf4758
commit
cb84787775
4 changed files with 478 additions and 458 deletions
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@ -73,6 +73,7 @@ extern void ExtShowSpriteData(short spritenum);
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extern void ExtEditSectorData(short sectnum);
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extern void ExtEditSectorData(short sectnum);
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extern void ExtEditWallData(short wallnum);
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extern void ExtEditWallData(short wallnum);
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extern void ExtEditSpriteData(short spritenum);
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extern void ExtEditSpriteData(short spritenum);
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extern const char *ExtGetSectorType(int lotag);
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extern int circlewall;
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extern int circlewall;
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@ -82,8 +83,10 @@ int writesetup(const char *fn); // from config.c
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void editinput(void);
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void editinput(void);
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void clearmidstatbar16(void);
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void clearmidstatbar16(void);
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int getnumber256(char namestart[80], int num, int maxnumber, char sign);
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int _getnumber256(char namestart[80], int num, int maxnumber, char sign, void *(func)(int));
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int getnumber16(char namestart[80], int num, int maxnumber, char sign);
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#define getnumber256(namestart, num, maxnumber, sign) _getnumber256(namestart, num, maxnumber, sign, NULL)
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int _getnumber16(char namestart[80], int num, int maxnumber, char sign, void *(func)(int));
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#define getnumber16(namestart, num, maxnumber, sign) _getnumber16(namestart, num, maxnumber, sign, NULL)
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void printmessage256(char name[82]);
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void printmessage256(char name[82]);
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void _printmessage16(const char *fmt, ...);
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void _printmessage16(const char *fmt, ...);
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@ -45,6 +45,7 @@ extern void ExtShowSpriteData(short spritenum);
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extern void ExtEditSectorData(short sectnum);
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extern void ExtEditSectorData(short sectnum);
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extern void ExtEditWallData(short wallnum);
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extern void ExtEditWallData(short wallnum);
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extern void ExtEditSpriteData(short spritenum);
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extern void ExtEditSpriteData(short spritenum);
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extern const char *ExtGetSectorType(int lotag);
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extern char spritecol2d[MAXTILES][2];
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extern char spritecol2d[MAXTILES][2];
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@ -259,13 +260,13 @@ static int osdcmd_vidmode(const osdfuncparm_t *parm)
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ydim16 = ydim;
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ydim16 = ydim;
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drawline16(0,ydim-STATUS2DSIZ,xdim-1,ydim-STATUS2DSIZ,1);
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drawline16(0,ydim-STATUS2DSIZ,xdim-1,ydim-STATUS2DSIZ,1);
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drawline16(0,ydim-1,xdim-1,ydim-1,1);
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/* drawline16(0,ydim-1,xdim-1,ydim-1,1);
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drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,1);
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drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,1);
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drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,1);
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drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,1);
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drawline16(0,ydim-STATUS2DSIZ+24,xdim-1,ydim-STATUS2DSIZ+24,1);
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drawline16(0,ydim-STATUS2DSIZ+24,xdim-1,ydim-STATUS2DSIZ+24,1);
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drawline16(192-24,ydim-STATUS2DSIZ,192-24,ydim-STATUS2DSIZ+24,1);
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drawline16(192-24,ydim-STATUS2DSIZ,192-24,ydim-STATUS2DSIZ+24,1);
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drawline16(0,ydim-1-20,xdim-1,ydim-1-20,1);
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drawline16(0,ydim-1-20,xdim-1,ydim-1-20,1);
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drawline16(256,ydim-1-20,256,ydim-1,1);
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drawline16(256,ydim-1-20,256,ydim-1,1); */
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ydim16 = ydim-STATUS2DSIZ;
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ydim16 = ydim-STATUS2DSIZ;
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enddrawing(); //}}}
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enddrawing(); //}}}
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return OSDCMD_OK;
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return OSDCMD_OK;
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@ -3937,51 +3938,6 @@ void overheadeditor(void)
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}
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}
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}
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}
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if (keystatus[0x14]) // T (tag)
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{
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keystatus[0x14] = 0;
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if (keystatus[0x1d]|keystatus[0x9d]) //Ctrl-T
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{
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showtags ^= 1;
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if (showtags == 0)
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printmessage16("Show tags OFF");
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else
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printmessage16("Show tags ON");
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}
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else if (keystatus[0x38]|keystatus[0xb8]) //ALT
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{
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if (pointhighlight >= 16384)
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{
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i = pointhighlight-16384;
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Bsprintf(buffer,"Sprite (%d) Lo-tag: ",i);
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sprite[i].lotag = getnumber16(buffer,sprite[i].lotag,65536L,0);
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clearmidstatbar16();
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showspritedata((short)i);
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}
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else if (linehighlight >= 0)
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{
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i = linehighlight;
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Bsprintf(buffer,"Wall (%d) Lo-tag: ",i);
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wall[i].lotag = getnumber16(buffer,wall[i].lotag,65536L,0);
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clearmidstatbar16();
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showwalldata((short)i);
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}
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printmessage16("");
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}
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else
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{
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for (i=0;i<numsectors;i++)
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if (inside(mousxplc,mousyplc,i) == 1)
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{
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Bsprintf(buffer,"Sector (%d) Lo-tag: ",i);
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sector[i].lotag = getnumber16(buffer,sector[i].lotag,65536L,0);
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clearmidstatbar16();
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showsectordata((short)i);
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break;
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}
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printmessage16("");
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}
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}
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if (keystatus[0x23]) //H (Hi 16 bits of tag)
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if (keystatus[0x23]) //H (Hi 16 bits of tag)
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{
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{
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keystatus[0x23] = 0;
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keystatus[0x23] = 0;
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@ -6730,7 +6686,7 @@ void clearmidstatbar16(void)
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if (overridepm16y < 0)
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if (overridepm16y < 0)
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clearbuf((char *)(frameplace + (bytesperline*(ydim-STATUS2DSIZ+25L))),(bytesperline*(STATUS2DSIZ+2-(25<<1))) >> 2, 0x00000000l);
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clearbuf((char *)(frameplace + (bytesperline*(ydim-STATUS2DSIZ+25L))),(bytesperline*(STATUS2DSIZ+2-(25<<1))) >> 2, 0x00000000l);
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else
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else
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clearbuf((char *)(frameplace + (bytesperline*(ydim-3*STATUS2DSIZ+25L))),(bytesperline*(3*STATUS2DSIZ+2-(25<<1))) >> 2, 0x00000000l);
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clearbuf((char *)(frameplace + (bytesperline*(ydim-overridepm16y+25L))),(bytesperline*(overridepm16y+2-(25<<1))) >> 2, 0x00000000l);
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drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,7);
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drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,7);
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drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,7);
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drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,7);
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ydim16 = ydim-STATUS2DSIZ;
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ydim16 = ydim-STATUS2DSIZ;
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@ -6777,7 +6733,7 @@ int numloopsofsector(short sectnum)
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return(numloops);
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return(numloops);
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}
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}
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int getnumber16(char namestart[80], int num, int maxnumber, char sign)
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int _getnumber16(char namestart[80], int num, int maxnumber, char sign, void *(func)(int))
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{
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{
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char buffer[80], ch;
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char buffer[80], ch;
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int n, danum, oldnum;
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int n, danum, oldnum;
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@ -6795,7 +6751,9 @@ int getnumber16(char namestart[80], int num, int maxnumber, char sign)
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ch = bgetchar();
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ch = bgetchar();
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Bsprintf(buffer,"%s^011%d",namestart,danum);
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if (func != NULL)
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Bsprintf(buffer,"%s^011%s",namestart,(char *)func((int)danum));
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else Bsprintf(buffer,"%s^011%d",namestart,danum);
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if (totalclock & 32) Bstrcat(buffer,"_ ");
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if (totalclock & 32) Bstrcat(buffer,"_ ");
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printmessage16(buffer);
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printmessage16(buffer);
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showframe(1);
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showframe(1);
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@ -6832,7 +6790,7 @@ int getnumber16(char namestart[80], int num, int maxnumber, char sign)
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return(oldnum);
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return(oldnum);
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}
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}
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int getnumber256(char namestart[80], int num, int maxnumber, char sign)
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int _getnumber256(char namestart[80], int num, int maxnumber, char sign, void *(func)(int))
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{
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{
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char buffer[80], ch;
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char buffer[80], ch;
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int n, danum, oldnum;
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int n, danum, oldnum;
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@ -6861,7 +6819,10 @@ int getnumber256(char namestart[80], int num, int maxnumber, char sign)
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ExtCheckKeys();
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ExtCheckKeys();
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Bsprintf(buffer,"%s%d",namestart,danum);
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if (func != NULL)
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Bsprintf(buffer,"%s%s",namestart,(char *)func((int)danum));
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else Bsprintf(buffer,"%s%d",namestart,danum);
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if (totalclock & 32) Bstrcat(buffer,"_ ");
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if (totalclock & 32) Bstrcat(buffer,"_ ");
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printmessage256(buffer);
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printmessage256(buffer);
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showframe(1);
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showframe(1);
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@ -7865,7 +7826,7 @@ void _printmessage16(const char *fmt, ...)
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}
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}
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snotbuf[54] = 0;
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snotbuf[54] = 0;
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begindrawing();
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begindrawing();
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ybase = (overridepm16y >= 0) ? overridepm16y : ydim-STATUS2DSIZ;
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ybase = (overridepm16y >= 0) ? ydim-overridepm16y : ydim-STATUS2DSIZ;
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printext16(200L-24, ybase+8L, 9, 0, snotbuf, 0);
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printext16(200L-24, ybase+8L, 9, 0, snotbuf, 0);
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i = 0;
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i = 0;
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while (i < 54)
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while (i < 54)
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@ -7880,21 +7841,21 @@ void _printmessage16(const char *fmt, ...)
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void printmessage256(char name[82])
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void printmessage256(char name[82])
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{
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{
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char snotbuf[40];
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char snotbuf[64];
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int i;
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int i;
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i = 0;
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i = 0;
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while ((name[i] != 0) && (i < 38))
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while ((name[i] != 0) && (i < 62))
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{
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{
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snotbuf[i] = name[i];
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snotbuf[i] = name[i];
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i++;
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i++;
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}
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}
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while (i < 38)
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while (i < 62)
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{
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{
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snotbuf[i] = 32;
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snotbuf[i] = 32;
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i++;
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i++;
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}
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}
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snotbuf[38] = 0;
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snotbuf[62] = 0;
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printext256(2L,2L,0,-1,snotbuf,0);
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printext256(2L,2L,0,-1,snotbuf,0);
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printext256(0L,0L,whitecol,-1,snotbuf,0);
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printext256(0L,0L,whitecol,-1,snotbuf,0);
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}
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}
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@ -964,7 +964,7 @@ void movedummyplayers(void)
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p = sprite[OW].yvel;
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p = sprite[OW].yvel;
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if (g_player[p].ps->on_crane >= 0 || (g_player[p].ps->cursectnum > -1 && sector[g_player[p].ps->cursectnum].lotag != 1) || sprite[g_player[p].ps->i].extra <= 0)
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if (g_player[p].ps->on_crane >= 0 || (g_player[p].ps->cursectnum >= 0 && sector[g_player[p].ps->cursectnum].lotag != 1) || sprite[g_player[p].ps->i].extra <= 0)
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{
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{
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g_player[p].ps->dummyplayersprite = -1;
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g_player[p].ps->dummyplayersprite = -1;
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KILLIT(i);
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KILLIT(i);
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@ -2263,14 +2263,16 @@ CLEAR_THE_BOLT:
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case RUBBERCAN__STATIC:
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case RUBBERCAN__STATIC:
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case STEAM__STATIC:
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case STEAM__STATIC:
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case CEILINGSTEAM__STATIC:
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case CEILINGSTEAM__STATIC:
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if (!actorscrptr[sprite[i].picnum])
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goto BOLT;
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p = findplayer(s, &x);
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p = findplayer(s, &x);
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if (actorscrptr[sprite[i].picnum])
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execute(i,p,x);
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execute(i,p,x);
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goto BOLT;
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goto BOLT;
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case WATERBUBBLEMAKER__STATIC:
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case WATERBUBBLEMAKER__STATIC:
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if (!actorscrptr[sprite[i].picnum])
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goto BOLT;
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p = findplayer(s, &x);
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p = findplayer(s, &x);
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if (actorscrptr[sprite[i].picnum])
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execute(i,p,x);
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execute(i,p,x);
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goto BOLT;
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goto BOLT;
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}
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}
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@ -2383,7 +2385,7 @@ static void moveweapons(void)
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getglobalz(i);
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getglobalz(i);
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qq = CLIPMASK1;
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qq = CLIPMASK1;
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if (hittype[i].projectile.trail > -1)
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if (hittype[i].projectile.trail >= 0)
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{
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{
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for (f=0;f<=hittype[i].projectile.tnum;f++)
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for (f=0;f<=hittype[i].projectile.tnum;f++)
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{
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{
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@ -2444,7 +2446,7 @@ static void moveweapons(void)
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if (hittype[i].projectile.syrepeat > 4)
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if (hittype[i].projectile.syrepeat > 4)
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sprite[k].yrepeat=hittype[i].projectile.syrepeat;
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sprite[k].yrepeat=hittype[i].projectile.syrepeat;
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}
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}
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if (hittype[i].projectile.isound > -1)
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if (hittype[i].projectile.isound >= 0)
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spritesound(hittype[i].projectile.isound,i);
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spritesound(hittype[i].projectile.isound,i);
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s->extra=hittype[i].projectile.extra;
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s->extra=hittype[i].projectile.extra;
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@ -2478,7 +2480,7 @@ static void moveweapons(void)
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if (hittype[i].projectile.syrepeat > 4)
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if (hittype[i].projectile.syrepeat > 4)
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sprite[k].yrepeat=hittype[i].projectile.syrepeat;
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sprite[k].yrepeat=hittype[i].projectile.syrepeat;
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}
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}
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if (hittype[i].projectile.isound > -1)
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if (hittype[i].projectile.isound >= 0)
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spritesound(hittype[i].projectile.isound,i);
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spritesound(hittype[i].projectile.isound,i);
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s->extra=hittype[i].projectile.extra;
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s->extra=hittype[i].projectile.extra;
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@ -2535,7 +2537,7 @@ static void moveweapons(void)
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k = getangle(sprite[j].x-s->x,sprite[j].y-s->y)+(sprite[j].cstat&16?0:512);
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k = getangle(sprite[j].x-s->x,sprite[j].y-s->y)+(sprite[j].cstat&16?0:512);
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s->ang = ((k<<1) - s->ang)&2047;
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s->ang = ((k<<1) - s->ang)&2047;
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if (hittype[i].projectile.bsound > -1)
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if (hittype[i].projectile.bsound >= 0)
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spritesound(hittype[i].projectile.bsound,i);
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spritesound(hittype[i].projectile.bsound,i);
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if (hittype[i].projectile.workslike & PROJECTILE_FLAG_LOSESVELOCITY)
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if (hittype[i].projectile.workslike & PROJECTILE_FLAG_LOSESVELOCITY)
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@ -2595,7 +2597,7 @@ static void moveweapons(void)
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sprite[k].yrepeat=hittype[i].projectile.syrepeat;
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sprite[k].yrepeat=hittype[i].projectile.syrepeat;
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}
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}
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if (hittype[i].projectile.isound > -1)
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if (hittype[i].projectile.isound >= 0)
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spritesound(hittype[i].projectile.isound,i);
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spritesound(hittype[i].projectile.isound,i);
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if (!(hittype[i].projectile.workslike & PROJECTILE_FLAG_FORCEIMPACT))KILLIT(i);
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if (!(hittype[i].projectile.workslike & PROJECTILE_FLAG_FORCEIMPACT))KILLIT(i);
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@ -2634,7 +2636,7 @@ static void moveweapons(void)
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wall[wall[j].point2].y-wall[j].y);
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wall[wall[j].point2].y-wall[j].y);
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s->ang = ((k<<1) - s->ang)&2047;
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s->ang = ((k<<1) - s->ang)&2047;
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if (hittype[i].projectile.bsound > -1)
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if (hittype[i].projectile.bsound >= 0)
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spritesound(hittype[i].projectile.bsound,i);
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spritesound(hittype[i].projectile.bsound,i);
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if (hittype[i].projectile.workslike & PROJECTILE_FLAG_LOSESVELOCITY)
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if (hittype[i].projectile.workslike & PROJECTILE_FLAG_LOSESVELOCITY)
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@ -2665,7 +2667,7 @@ static void moveweapons(void)
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s->yvel--;
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s->yvel--;
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|
||||||
if (hittype[i].projectile.bsound > -1)
|
if (hittype[i].projectile.bsound >= 0)
|
||||||
spritesound(hittype[i].projectile.bsound,i);
|
spritesound(hittype[i].projectile.bsound,i);
|
||||||
|
|
||||||
if (hittype[i].projectile.workslike & PROJECTILE_FLAG_LOSESVELOCITY)
|
if (hittype[i].projectile.workslike & PROJECTILE_FLAG_LOSESVELOCITY)
|
||||||
|
@ -2694,18 +2696,16 @@ static void moveweapons(void)
|
||||||
|
|
||||||
if (hittype[i].projectile.workslike & PROJECTILE_FLAG_HITSCAN)
|
if (hittype[i].projectile.workslike & PROJECTILE_FLAG_HITSCAN)
|
||||||
{
|
{
|
||||||
if (actorscrptr[sprite[i].picnum])
|
if (!actorscrptr[sprite[i].picnum])
|
||||||
{
|
goto BOLT;
|
||||||
p = findplayer(s,&x);
|
p = findplayer(s,&x);
|
||||||
execute(i,p,x);
|
execute(i,p,x);
|
||||||
}
|
|
||||||
goto BOLT;
|
goto BOLT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (hittype[i].projectile.workslike & PROJECTILE_FLAG_RPG)
|
if (hittype[i].projectile.workslike & PROJECTILE_FLAG_RPG)
|
||||||
{
|
{
|
||||||
if (hittype[i].projectile.isound > -1)
|
if (hittype[i].projectile.isound >= 0)
|
||||||
spritesound(hittype[i].projectile.isound,i);
|
spritesound(hittype[i].projectile.isound,i);
|
||||||
|
|
||||||
s->extra=hittype[i].projectile.extra;
|
s->extra=hittype[i].projectile.extra;
|
||||||
|
@ -3046,11 +3046,10 @@ static void moveweapons(void)
|
||||||
goto BOLT;
|
goto BOLT;
|
||||||
|
|
||||||
case SHOTSPARK1__STATIC:
|
case SHOTSPARK1__STATIC:
|
||||||
if (actorscrptr[sprite[i].picnum])
|
if (!actorscrptr[sprite[i].picnum])
|
||||||
{
|
goto BOLT;
|
||||||
p = findplayer(s,&x);
|
p = findplayer(s,&x);
|
||||||
execute(i,p,x);
|
execute(i,p,x);
|
||||||
}
|
|
||||||
goto BOLT;
|
goto BOLT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4712,12 +4711,10 @@ DETONATEB:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (actorscrptr[sprite[i].picnum])
|
if (!actorscrptr[sprite[i].picnum])
|
||||||
{
|
goto BOLT;
|
||||||
p = findplayer(s,&x);
|
p = findplayer(s,&x);
|
||||||
execute(i,p,x);
|
execute(i,p,x);
|
||||||
}
|
|
||||||
|
|
||||||
BOLT:
|
BOLT:
|
||||||
i = nexti;
|
i = nexti;
|
||||||
}
|
}
|
||||||
|
@ -5150,11 +5147,10 @@ static void moveexplosions(void) // STATNUM 5
|
||||||
case FORCERIPPLE__STATIC:
|
case FORCERIPPLE__STATIC:
|
||||||
case TRANSPORTERSTAR__STATIC:
|
case TRANSPORTERSTAR__STATIC:
|
||||||
case TRANSPORTERBEAM__STATIC:
|
case TRANSPORTERBEAM__STATIC:
|
||||||
if (actorscrptr[sprite[i].picnum])
|
if (!actorscrptr[sprite[i].picnum])
|
||||||
{
|
goto BOLT;
|
||||||
p = findplayer(s,&x);
|
p = findplayer(s,&x);
|
||||||
execute(i,p,x);
|
execute(i,p,x);
|
||||||
}
|
|
||||||
goto BOLT;
|
goto BOLT;
|
||||||
|
|
||||||
case SHELL__STATIC:
|
case SHELL__STATIC:
|
||||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue