- this wasn't supposed to be changed.

This commit is contained in:
Christoph Oelckers 2021-05-19 22:48:21 +02:00
parent 75cc66083d
commit c80c2e7a6c

View file

@ -526,7 +526,7 @@ class BloodStatusBar : RazeStatusBar
int num = pPlayer.ammoCount[i]; int num = pPlayer.ammoCount[i];
if (i == 6) if (i == 6)
num /= 10; num /= 10;
DrawStatNumber("%3d", num, "SBarHealthAmount", x, y, i == pPlayer.weaponAmmo ? -128 : 32, 10); DrawStatNumber("%3d", num, "SBarAmmoAmount", x, y, i == pPlayer.weaponAmmo ? -128 : 32, 10);
} }
DrawStatNumber("%2d", pPlayer.ammoCount[10], "SBarAmmoAmount", 291, 194, pPlayer.weaponAmmo == 10 ? -128 : 32, 10); DrawStatNumber("%2d", pPlayer.ammoCount[10], "SBarAmmoAmount", 291, 194, pPlayer.weaponAmmo == 10 ? -128 : 32, 10);
DrawStatNumber("%2d", pPlayer.ammoCount[11], "SBarAmmoAmount", 309, 194, pPlayer.weaponAmmo == 11 ? -128 : 32, 10); DrawStatNumber("%2d", pPlayer.ammoCount[11], "SBarAmmoAmount", 309, 194, pPlayer.weaponAmmo == 11 ? -128 : 32, 10);