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- fix crash issue with empty VOCs.
Pointer to empty data causes undefined behavior if length is 0.
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1 changed files with 1 additions and 1 deletions
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@ -450,7 +450,7 @@ SoundHandle SoundRenderer::LoadSoundVoc(uint8_t *sfxdata, int length)
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}
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}
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// Second pass to write the data
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// Second pass to write the data
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if (okay)
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if (okay && len > 0)
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{
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{
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data = new uint8_t[len];
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data = new uint8_t[len];
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i = 26;
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i = 26;
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