mirror of
https://github.com/ZDoom/raze-gles.git
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a). 3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c). git-svn-id: https://svn.eduke32.com/eduke32@854 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
fb80a8ec28
commit
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72 changed files with 19914 additions and 19914 deletions
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polymer/build/include/dynamicgtk.h
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polymer/build/include/dynamicgtk.h
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polymer/build/include/osxmain.h
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polymer/build/include/osxmain.h
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polymer/build/include/startwin.editor.h
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polymer/build/include/startwin.editor.h
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polymer/build/include/watcomhax/cerrno
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polymer/build/include/watcomhax/cerrno
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polymer/build/include/watcomhax/cmath
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polymer/build/include/watcomhax/cmath
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polymer/build/include/watcomhax/cstdarg
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polymer/build/include/watcomhax/cstdarg
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polymer/build/include/watcomhax/cstdio
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polymer/build/include/watcomhax/cstdio
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polymer/build/include/watcomhax/cstdlib
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polymer/build/include/watcomhax/cstdlib
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polymer/build/include/watcomhax/cstring
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polymer/build/include/watcomhax/cstring
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polymer/build/include/watcomhax/ctime
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polymer/build/include/watcomhax/ctime
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polymer/build/src/StartupWinController.editor.m
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polymer/build/src/StartupWinController.editor.m
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polymer/build/src/dynamicgtk.c
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polymer/build/src/dynamicgtk.c
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polymer/build/src/misc/gtkstartwin/gtkstartwin.glade
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polymer/build/src/misc/gtkstartwin/gtkstartwin.glade
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polymer/build/src/misc/gtkstartwin/gtkstartwin.gladep
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polymer/build/src/misc/gtkstartwin/gtkstartwin.gladep
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polymer/build/src/misc/gtkstartwin/pixmaps/game.bmp
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polymer/build/src/misc/gtkstartwin/pixmaps/game.bmp
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polymer/build/src/startgtk.editor.c
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polymer/build/src/startgtk.editor.c
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polymer/build/src/startwin.editor.c
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polymer/build/src/startwin.editor.c
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polymer/eduke32/buildlic.txt
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polymer/eduke32/buildlic.txt
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polymer/eduke32/eobj_win/keep.me
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polymer/eduke32/eobj_win/keep.me
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polymer/eduke32/installer/eduke32.nsi
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polymer/eduke32/installer/eduke32.nsi
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polymer/eduke32/names.h
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polymer/eduke32/names.h
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polymer/eduke32/obj_win/keep.me
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polymer/eduke32/obj_win/keep.me
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polymer/eduke32/rsrc/manifest.build.xml
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polymer/eduke32/rsrc/manifest.build.xml
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polymer/eduke32/rsrc/manifest.game.xml
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polymer/eduke32/rsrc/manifest.game.xml
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polymer/eduke32/source/gamevars.c
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polymer/eduke32/source/gamevars.c
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polymer/eduke32/source/grpscan.c
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polymer/eduke32/source/grpscan.c
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polymer/eduke32/source/grpscan.h
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polymer/eduke32/source/grpscan.h
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polymer/eduke32/source/jaudiolib/debugio.h
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polymer/eduke32/source/jaudiolib/debugio.h
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polymer/eduke32/source/jaudiolib/dsl.c
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polymer/eduke32/source/jaudiolib/dsl.c
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polymer/eduke32/source/jaudiolib/dsl.h
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polymer/eduke32/source/jaudiolib/dsl.h
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polymer/eduke32/source/jaudiolib/interrup.h
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polymer/eduke32/source/jaudiolib/interrup.h
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polymer/eduke32/source/jaudiolib/platform.h
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polymer/eduke32/source/jaudiolib/platform.h
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polymer/eduke32/source/jaudiolib/sdlmusic.c
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polymer/eduke32/source/jaudiolib/sdlmusic.c
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polymer/eduke32/source/misc/gtkstartwin/gtkstartwin.glade
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polymer/eduke32/source/misc/gtkstartwin/gtkstartwin.glade
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polymer/eduke32/source/misc/gtkstartwin/gtkstartwin.gladep
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polymer/eduke32/source/misc/gtkstartwin/gtkstartwin.gladep
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polymer/eduke32/source/misc/gtkstartwin/pixmaps/game.bmp
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polymer/eduke32/source/misc/gtkstartwin/pixmaps/game.bmp
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Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
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polymer/eduke32/source/startgtk.game.c
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polymer/eduke32/source/startgtk.game.c
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polymer/eduke32/source/startwin.game.c
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polymer/eduke32/source/startwin.game.c
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polymer/eduke32/source/startwin.game.h
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polymer/eduke32/source/startwin.game.h
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polymer/eduke32/source/wrapper.c
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polymer/eduke32/source/wrapper.c
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polymer/eduke32/tiles.cfg
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polymer/eduke32/tiles.cfg
Executable file → Normal file
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