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MSVC C++ build fixes. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4890 1a8010ca-5511-0410-912e-c29ae57300e0
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8 changed files with 17 additions and 12 deletions
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@ -330,18 +330,17 @@ void polymer_texinvalidate(void);
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void polymer_definehighpalookup(char basepalnum, char palnum, char *fn);
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void polymer_definehighpalookup(char basepalnum, char palnum, char *fn);
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int32_t polymer_havehighpalookup(int32_t basepalnum, int32_t palnum);
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int32_t polymer_havehighpalookup(int32_t basepalnum, int32_t palnum);
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extern _prsprite *prsprites[MAXSPRITES];
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static inline void polymer_invalidatesprite(int32_t i)
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static inline void polymer_invalidatesprite(int32_t i)
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{
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{
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extern _prsprite *prsprites[MAXSPRITES];
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if (prsprites[i])
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if (prsprites[i])
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prsprites[i]->hash = 0xDEADBEEF;
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prsprites[i]->hash = 0xDEADBEEF;
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}
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}
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extern GLuint prartmaps[MAXTILES];
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static inline void polymer_invalidateartmap(int32_t tilenum)
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static inline void polymer_invalidateartmap(int32_t tilenum)
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{
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{
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extern GLuint prartmaps[MAXTILES];
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if (prartmaps[tilenum])
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if (prartmaps[tilenum])
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{
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{
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bglDeleteTextures(1, &prartmaps[tilenum]);
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bglDeleteTextures(1, &prartmaps[tilenum]);
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@ -83,6 +83,7 @@ static int32_t hvel, vel, svel, angvel;
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int32_t g_doHardcodedMovement = 1;
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int32_t g_doHardcodedMovement = 1;
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static int32_t mousexsurp = 0, mouseysurp = 0;
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static int32_t mousexsurp = 0, mouseysurp = 0;
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double msens = 1.0;
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int32_t grponlymode = 0;
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int32_t grponlymode = 0;
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int32_t graphicsmode = 0;
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int32_t graphicsmode = 0;
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@ -13,6 +13,7 @@
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#endif
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#endif
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#include "compat.h"
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#include "compat.h"
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#include "build.h"
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#include "build.h"
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#include "editor.h"
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#include "pragmas.h"
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#include "pragmas.h"
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#include "cache1d.h"
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#include "cache1d.h"
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#include "a.h"
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#include "a.h"
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@ -2397,8 +2398,6 @@ int16_t searchsector, searchwall, searchstat; //search output
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// When aiming at a 2-sided wall, 1 if aiming at the bottom part, 0 else
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// When aiming at a 2-sided wall, 1 if aiming at the bottom part, 0 else
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int16_t searchbottomwall, searchisbottom;
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int16_t searchbottomwall, searchisbottom;
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double msens = 1.0;
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static char artfilename[20];
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static char artfilename[20];
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static char mapartfilename[BMAX_PATH]; // map-specific ART file name
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static char mapartfilename[BMAX_PATH]; // map-specific ART file name
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static int32_t mapartfnXXofs; // byte offset to 'XX' (the number part) in the above
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static int32_t mapartfnXXofs; // byte offset to 'XX' (the number part) in the above
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@ -12,7 +12,7 @@
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#include "crc32.h"
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#include "crc32.h"
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#include "xxhash.h"
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#include "xxhash.h"
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#include "common.h"
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#include "common.h"
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#include "editor.h"
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static symbol_t *symbols = NULL;
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static symbol_t *symbols = NULL;
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static symbol_t *addnewsymbol(const char *name);
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static symbol_t *addnewsymbol(const char *name);
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@ -19,6 +19,7 @@
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#include "a.h"
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#include "a.h"
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#include "build.h"
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#include "build.h"
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#include "osd.h"
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#include "osd.h"
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#include "engine_priv.h"
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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# include "glbuild.h"
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# include "glbuild.h"
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@ -75,6 +75,7 @@
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#include "mutex.h"
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#include "mutex.h"
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#include "winbits.h"
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#include "winbits.h"
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#include "engine_priv.h"
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// undefine to restrict windowed resolutions to conventional sizes
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// undefine to restrict windowed resolutions to conventional sizes
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#define ANY_WINDOWED_SIZE
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#define ANY_WINDOWED_SIZE
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@ -270,7 +270,6 @@ extern int32_t althud_flashing;
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extern int32_t althud_numberpal;
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extern int32_t althud_numberpal;
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extern int32_t althud_numbertile;
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extern int32_t althud_numbertile;
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extern int32_t althud_shadows;
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extern int32_t althud_shadows;
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extern int32_t cacnum;
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extern int32_t g_Shareware;
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extern int32_t g_Shareware;
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#if !defined LUNATIC
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#if !defined LUNATIC
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@ -399,10 +398,6 @@ static inline int32_t G_GetTeamPalette(int32_t team)
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return pal[team];
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return pal[team];
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}
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}
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#ifdef USE_OPENGL
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extern char forcegl;
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#endif
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#define minitextshade(x, y, t, s, p, sb) minitext_(x,y,t,s,p,sb)
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#define minitextshade(x, y, t, s, p, sb) minitext_(x,y,t,s,p,sb)
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#define minitext(x, y, t, p, sb) minitext_(x,y,t,0,p,sb)
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#define minitext(x, y, t, p, sb) minitext_(x,y,t,0,p,sb)
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#define menutext(x,y,s,p,t) menutext_(x,y,s,p,(char *)OSD_StripColors(menutextbuf,t),10+16)
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#define menutext(x,y,s,p,t) menutext_(x,y,s,p,(char *)OSD_StripColors(menutextbuf,t),10+16)
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@ -28,6 +28,10 @@ user_defs ud;
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const char *s_buildDate = "20120522";
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const char *s_buildDate = "20120522";
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#ifdef __cplusplus
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extern "C" {
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#endif
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// JBF: g_spriteGravity modified to default to Atomic ed. default when using 1.3d CONs
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// JBF: g_spriteGravity modified to default to Atomic ed. default when using 1.3d CONs
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int32_t g_spriteGravity=176;
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int32_t g_spriteGravity=176;
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@ -92,3 +96,8 @@ int32_t g_lastSaveSlot = -1;
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char CheatKeys[2] = { sc_D, sc_N };
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char CheatKeys[2] = { sc_D, sc_N };
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char setupfilename[BMAX_PATH] = SETUPFILENAME;
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char setupfilename[BMAX_PATH] = SETUPFILENAME;
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#ifdef __cplusplus
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}
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#endif
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