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- properly uninit the menus.
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1 changed files with 1 additions and 1 deletions
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@ -535,7 +535,7 @@ int GameMain()
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r = -1;
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}
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DeleteScreenJob();
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M_ClearMenus();
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DeinitMenus();
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if (gi)
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{
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gi->FreeGameData(); // Must be done before taking down any subsystems.
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