- properly uninit the menus.

This commit is contained in:
Christoph Oelckers 2020-10-10 15:16:28 +02:00
parent 91e23b3ab5
commit c478d1add2

View file

@ -535,7 +535,7 @@ int GameMain()
r = -1;
}
DeleteScreenJob();
M_ClearMenus();
DeinitMenus();
if (gi)
{
gi->FreeGameData(); // Must be done before taking down any subsystems.