mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 13:21:04 +00:00
- took all automap related code out of Duke's game module.
This commit is contained in:
parent
07ea2ef350
commit
c1a995822d
4 changed files with 14 additions and 331 deletions
|
@ -56,6 +56,7 @@ void CONFIG_ReadCombatMacros();
|
||||||
|
|
||||||
int GameMain();
|
int GameMain();
|
||||||
int GetAutomapZoom(int gZoom);
|
int GetAutomapZoom(int gZoom);
|
||||||
|
inline void DrawOverheadMap(int x, int y, int ang) {} // transitional helper inline.
|
||||||
void DrawCrosshair(int deftile, int health, double xdelta, double scale, PalEntry color = 0xffffffff);
|
void DrawCrosshair(int deftile, int health, double xdelta, double scale, PalEntry color = 0xffffffff);
|
||||||
void updatePauseStatus();
|
void updatePauseStatus();
|
||||||
void DeferedStartGame(MapRecord* map, int skill);
|
void DeferedStartGame(MapRecord* map, int skill);
|
||||||
|
|
|
@ -282,8 +282,6 @@ void drawoverlays(double smoothratio)
|
||||||
{
|
{
|
||||||
dointerpolations(smoothratio);
|
dointerpolations(smoothratio);
|
||||||
|
|
||||||
if (!automapFollow)
|
|
||||||
{
|
|
||||||
if (pp->newowner == -1 && playrunning())
|
if (pp->newowner == -1 && playrunning())
|
||||||
{
|
{
|
||||||
if (screenpeek == myconnectindex && numplayers > 1)
|
if (screenpeek == myconnectindex && numplayers > 1)
|
||||||
|
@ -305,27 +303,7 @@ void drawoverlays(double smoothratio)
|
||||||
cposy = pp->oposy;
|
cposy = pp->oposy;
|
||||||
cang = pp->getoang();
|
cang = pp->getoang();
|
||||||
}
|
}
|
||||||
}
|
DrawOverheadMap(cposx, cposy, cang);
|
||||||
else
|
|
||||||
{
|
|
||||||
if (playrunning())
|
|
||||||
{
|
|
||||||
ud.fola += ud.folavel >> 3;
|
|
||||||
ud.folx += (ud.folfvel * sintable[(512 + 2048 - ud.fola) & 2047]) >> 14;
|
|
||||||
ud.foly += (ud.folfvel * sintable[(512 + 1024 - 512 - ud.fola) & 2047]) >> 14;
|
|
||||||
}
|
|
||||||
cposx = ud.folx;
|
|
||||||
cposy = ud.foly;
|
|
||||||
cang = ud.fola;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (automapMode == am_full)
|
|
||||||
{
|
|
||||||
twod->ClearScreen();
|
|
||||||
renderDrawMapView(cposx, cposy, pp->zoom, cang);
|
|
||||||
}
|
|
||||||
drawoverheadmap(cposx, cposy, pp->zoom, cang);
|
|
||||||
|
|
||||||
restoreinterpolations();
|
restoreinterpolations();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -349,290 +327,6 @@ void drawoverlays(double smoothratio)
|
||||||
//
|
//
|
||||||
//---------------------------------------------------------------------------
|
//---------------------------------------------------------------------------
|
||||||
|
|
||||||
void drawoverheadmap(int cposx, int cposy, int czoom, int cang)
|
|
||||||
{
|
|
||||||
int i, j, k, l, x1, y1, x2, y2, x3, y3, x4, y4, ox, oy, xoff, yoff;
|
|
||||||
int dax, day, cosang, sinang, xspan, yspan, sprx, spry;
|
|
||||||
int xrepeat, yrepeat, z1, z2, startwall, endwall, tilenum, daang;
|
|
||||||
int xvect, yvect, xvect2, yvect2;
|
|
||||||
int p;
|
|
||||||
PalEntry col;
|
|
||||||
walltype* wal, * wal2;
|
|
||||||
spritetype* spr;
|
|
||||||
|
|
||||||
renderSetAspect(65536, 65536);
|
|
||||||
|
|
||||||
xvect = sintable[(-cang) & 2047] * czoom;
|
|
||||||
yvect = sintable[(1536 - cang) & 2047] * czoom;
|
|
||||||
xvect2 = mulscale16(xvect, yxaspect);
|
|
||||||
yvect2 = mulscale16(yvect, yxaspect);
|
|
||||||
|
|
||||||
//Draw red lines
|
|
||||||
for (i = 0; i < numsectors; i++)
|
|
||||||
{
|
|
||||||
if (!gFullMap && !show2dsector[i]) continue;
|
|
||||||
|
|
||||||
startwall = sector[i].wallptr;
|
|
||||||
endwall = sector[i].wallptr + sector[i].wallnum;
|
|
||||||
|
|
||||||
z1 = sector[i].ceilingz;
|
|
||||||
z2 = sector[i].floorz;
|
|
||||||
|
|
||||||
for (j = startwall, wal = &wall[startwall]; j < endwall; j++, wal++)
|
|
||||||
{
|
|
||||||
k = wal->nextwall;
|
|
||||||
if (k < 0) continue;
|
|
||||||
|
|
||||||
if (sector[wal->nextsector].ceilingz == z1 && sector[wal->nextsector].floorz == z2)
|
|
||||||
if (((wal->cstat | wall[wal->nextwall].cstat) & (16 + 32)) == 0) continue;
|
|
||||||
|
|
||||||
if (!gFullMap && !show2dsector[wal->nextsector])
|
|
||||||
{
|
|
||||||
col = PalEntry(170, 170, 170);
|
|
||||||
ox = wal->x - cposx;
|
|
||||||
oy = wal->y - cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
|
||||||
|
|
||||||
wal2 = &wall[wal->point2];
|
|
||||||
ox = wal2->x - cposx;
|
|
||||||
oy = wal2->y - cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
|
||||||
|
|
||||||
drawlinergb(x1, y1, x2, y2, col);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw sprites
|
|
||||||
k = ps[screenpeek].i;
|
|
||||||
for (i = 0; i < numsectors; i++)
|
|
||||||
{
|
|
||||||
if (!gFullMap || !show2dsector[i]) continue;
|
|
||||||
for (j = headspritesect[i]; j >= 0; j = nextspritesect[j])
|
|
||||||
{
|
|
||||||
spr = &sprite[j];
|
|
||||||
|
|
||||||
if (j == k || (spr->cstat & 0x8000) || spr->cstat == 257 || spr->xrepeat == 0) continue;
|
|
||||||
|
|
||||||
col = PalEntry(0, 170, 170);
|
|
||||||
if (spr->cstat & 1) col = PalEntry(170, 0, 170);
|
|
||||||
|
|
||||||
sprx = spr->x;
|
|
||||||
spry = spr->y;
|
|
||||||
|
|
||||||
if ((spr->cstat & 257) != 0) switch (spr->cstat & 48)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
// break;
|
|
||||||
|
|
||||||
ox = sprx - cposx;
|
|
||||||
oy = spry - cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = (sintable[(spr->ang + 512) & 2047] >> 7);
|
|
||||||
oy = (sintable[(spr->ang) & 2047] >> 7);
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y2 = dmulscale16(oy, xvect, ox, yvect);
|
|
||||||
|
|
||||||
x3 = mulscale16(x2, yxaspect);
|
|
||||||
y3 = mulscale16(y2, yxaspect);
|
|
||||||
|
|
||||||
drawlinergb(x1 - x2 + (xdim << 11), y1 - y3 + (ydim << 11),
|
|
||||||
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
|
||||||
drawlinergb(x1 - y2 + (xdim << 11), y1 + x3 + (ydim << 11),
|
|
||||||
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
|
||||||
drawlinergb(x1 + y2 + (xdim << 11), y1 - x3 + (ydim << 11),
|
|
||||||
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 16:
|
|
||||||
if (spr->picnum == TILE_LASERLINE)
|
|
||||||
{
|
|
||||||
x1 = sprx;
|
|
||||||
y1 = spry;
|
|
||||||
tilenum = spr->picnum;
|
|
||||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
|
||||||
if ((spr->cstat & 4) > 0) xoff = -xoff;
|
|
||||||
k = spr->ang;
|
|
||||||
l = spr->xrepeat;
|
|
||||||
dax = sintable[k & 2047] * l;
|
|
||||||
day = sintable[(k + 1536) & 2047] * l;
|
|
||||||
l = tilesiz[tilenum].x;
|
|
||||||
k = (l >> 1) + xoff;
|
|
||||||
x1 -= mulscale16(dax, k);
|
|
||||||
x2 = x1 + mulscale16(dax, l);
|
|
||||||
y1 -= mulscale16(day, k);
|
|
||||||
y2 = y1 + mulscale16(day, l);
|
|
||||||
|
|
||||||
ox = x1 - cposx;
|
|
||||||
oy = y1 - cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x2 - cposx;
|
|
||||||
oy = y2 - cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
drawlinergb(x1 + (xdim << 11), y1 + (ydim << 11),
|
|
||||||
x2 + (xdim << 11), y2 + (ydim << 11), col);
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 32:
|
|
||||||
tilenum = spr->picnum;
|
|
||||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
|
||||||
yoff = tileTopOffset(tilenum) + spr->yoffset;
|
|
||||||
if ((spr->cstat & 4) > 0) xoff = -xoff;
|
|
||||||
if ((spr->cstat & 8) > 0) yoff = -yoff;
|
|
||||||
|
|
||||||
k = spr->ang;
|
|
||||||
cosang = sintable[(k + 512) & 2047];
|
|
||||||
sinang = sintable[k & 2047];
|
|
||||||
xspan = tilesiz[tilenum].x;
|
|
||||||
xrepeat = spr->xrepeat;
|
|
||||||
yspan = tilesiz[tilenum].y;
|
|
||||||
yrepeat = spr->yrepeat;
|
|
||||||
|
|
||||||
dax = ((xspan >> 1) + xoff) * xrepeat;
|
|
||||||
day = ((yspan >> 1) + yoff) * yrepeat;
|
|
||||||
x1 = sprx + dmulscale16(sinang, dax, cosang, day);
|
|
||||||
y1 = spry + dmulscale16(sinang, day, -cosang, dax);
|
|
||||||
l = xspan * xrepeat;
|
|
||||||
x2 = x1 - mulscale16(sinang, l);
|
|
||||||
y2 = y1 + mulscale16(cosang, l);
|
|
||||||
l = yspan * yrepeat;
|
|
||||||
k = -mulscale16(cosang, l);
|
|
||||||
x3 = x2 + k;
|
|
||||||
x4 = x1 + k;
|
|
||||||
k = -mulscale16(sinang, l);
|
|
||||||
y3 = y2 + k;
|
|
||||||
y4 = y1 + k;
|
|
||||||
|
|
||||||
ox = x1 - cposx;
|
|
||||||
oy = y1 - cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x2 - cposx;
|
|
||||||
oy = y2 - cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x3 - cposx;
|
|
||||||
oy = y3 - cposy;
|
|
||||||
x3 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y3 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x4 - cposx;
|
|
||||||
oy = y4 - cposy;
|
|
||||||
x4 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y4 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
drawlinergb(x1 + (xdim << 11), y1 + (ydim << 11),
|
|
||||||
x2 + (xdim << 11), y2 + (ydim << 11), col);
|
|
||||||
|
|
||||||
drawlinergb(x2 + (xdim << 11), y2 + (ydim << 11),
|
|
||||||
x3 + (xdim << 11), y3 + (ydim << 11), col);
|
|
||||||
|
|
||||||
drawlinergb(x3 + (xdim << 11), y3 + (ydim << 11),
|
|
||||||
x4 + (xdim << 11), y4 + (ydim << 11), col);
|
|
||||||
|
|
||||||
drawlinergb(x4 + (xdim << 11), y4 + (ydim << 11),
|
|
||||||
x1 + (xdim << 11), y1 + (ydim << 11), col);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw white lines
|
|
||||||
for (i = numsectors - 1; i >= 0; i--)
|
|
||||||
{
|
|
||||||
if (!gFullMap && !show2dsector[i]) continue;
|
|
||||||
|
|
||||||
startwall = sector[i].wallptr;
|
|
||||||
endwall = sector[i].wallptr + sector[i].wallnum;
|
|
||||||
|
|
||||||
k = -1;
|
|
||||||
for (j = startwall, wal = &wall[startwall]; j < endwall; j++, wal++)
|
|
||||||
{
|
|
||||||
if (wal->nextwall >= 0) continue;
|
|
||||||
|
|
||||||
if (!tileGetTexture(wal->picnum)->isValid()) continue;
|
|
||||||
|
|
||||||
if (j == k)
|
|
||||||
{
|
|
||||||
x1 = x2;
|
|
||||||
y1 = y2;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ox = wal->x - cposx;
|
|
||||||
oy = wal->y - cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
|
||||||
}
|
|
||||||
|
|
||||||
k = wal->point2;
|
|
||||||
wal2 = &wall[k];
|
|
||||||
ox = wal2->x - cposx;
|
|
||||||
oy = wal2->y - cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
|
||||||
|
|
||||||
drawlinergb(x1, y1, x2, y2, PalEntry(170, 170, 170));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
videoSetCorrectedAspect();
|
|
||||||
|
|
||||||
for (p = connecthead; p >= 0; p = connectpoint2[p])
|
|
||||||
{
|
|
||||||
if (automapFollow && p == screenpeek) continue;
|
|
||||||
|
|
||||||
ox = sprite[ps[p].i].x - cposx;
|
|
||||||
oy = sprite[ps[p].i].y - cposy;
|
|
||||||
daang = (sprite[ps[p].i].ang - cang) & 2047;
|
|
||||||
if (p == screenpeek)
|
|
||||||
{
|
|
||||||
ox = 0;
|
|
||||||
oy = 0;
|
|
||||||
daang = 0;
|
|
||||||
}
|
|
||||||
x1 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16);
|
|
||||||
y1 = mulscale(oy, xvect2, 16) + mulscale(ox, yvect2, 16);
|
|
||||||
|
|
||||||
if (p == screenpeek || ud.coop == 1)
|
|
||||||
{
|
|
||||||
auto& pp = ps[p];
|
|
||||||
if (sprite[pp.i].xvel > 16 && pp.on_ground)
|
|
||||||
i = TILE_APLAYERTOP + ((ud.levelclock >> 4) & 3);
|
|
||||||
else
|
|
||||||
i = TILE_APLAYERTOP;
|
|
||||||
|
|
||||||
j = klabs(pp.truefz - pp.posz) >> 8;
|
|
||||||
j = mulscale(czoom * (sprite[pp.i].yrepeat + j), yxaspect, 16);
|
|
||||||
|
|
||||||
if (j < 22000) j = 22000;
|
|
||||||
else if (j > (65536 << 1)) j = (65536 << 1);
|
|
||||||
|
|
||||||
DrawTexture(twod, tileGetTexture(i), xdim / 2. + x1 / 4096., ydim / 2. + y1 / 4096., DTA_TranslationIndex, TRANSLATION(Translation_Remap + pp.palette, sprite[pp.i].pal),
|
|
||||||
DTA_Color, shadeToLight(sprite[pp.i].shade), DTA_ScaleX, j / 65536., DTA_ScaleY, j/65536., TAG_DONE);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//---------------------------------------------------------------------------
|
|
||||||
//
|
|
||||||
//
|
|
||||||
//
|
|
||||||
//---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
void cameratext(int i)
|
void cameratext(int i)
|
||||||
{
|
{
|
||||||
auto drawitem = [=](int tile, double x, double y, bool flipx, bool flipy)
|
auto drawitem = [=](int tile, double x, double y, bool flipx, bool flipy)
|
||||||
|
|
|
@ -48,12 +48,6 @@ static InputPacket loc; // input accumulation buffer.
|
||||||
|
|
||||||
void GameInterface::ResetFollowPos(bool message)
|
void GameInterface::ResetFollowPos(bool message)
|
||||||
{
|
{
|
||||||
if (automapFollow)
|
|
||||||
{
|
|
||||||
ud.folx = ps[screenpeek].oposx;
|
|
||||||
ud.foly = ps[screenpeek].oposy;
|
|
||||||
ud.fola = ps[screenpeek].getoang();
|
|
||||||
}
|
|
||||||
if (message) FTA(automapFollow? QUOTE_MAP_FOLLOW_ON : QUOTE_MAP_FOLLOW_OFF, &ps[myconnectindex]);
|
if (message) FTA(automapFollow? QUOTE_MAP_FOLLOW_ON : QUOTE_MAP_FOLLOW_OFF, &ps[myconnectindex]);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -941,12 +935,7 @@ static void FinalizeInput(int playerNum, InputPacket& input, bool vehicle)
|
||||||
|
|
||||||
if ((automapFollow && automapMode != am_off) || blocked)
|
if ((automapFollow && automapMode != am_off) || blocked)
|
||||||
{
|
{
|
||||||
if (automapFollow && automapMode != am_off)
|
// neutralize all movement when blocked or in automap follow mode
|
||||||
{
|
|
||||||
ud.folfvel = input.fvel;
|
|
||||||
ud.folavel = FixedToInt(input.q16avel);
|
|
||||||
}
|
|
||||||
|
|
||||||
loc.fvel = loc.svel = 0;
|
loc.fvel = loc.svel = 0;
|
||||||
loc.q16avel = loc.q16horz = 0;
|
loc.q16avel = loc.q16horz = 0;
|
||||||
input.q16avel = input.q16horz = 0;
|
input.q16avel = input.q16horz = 0;
|
||||||
|
|
|
@ -63,7 +63,6 @@ struct user_defs
|
||||||
short last_level, secretlevel;
|
short last_level, secretlevel;
|
||||||
|
|
||||||
int const_visibility;
|
int const_visibility;
|
||||||
int folfvel, folavel, folx, foly, fola;
|
|
||||||
int reccnt;
|
int reccnt;
|
||||||
|
|
||||||
int runkey_mode;
|
int runkey_mode;
|
||||||
|
|
Loading…
Reference in a new issue